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Rankings

Computed from measured data only. No votes, stars or ratings, ever. Nothing here ranks quality. We have not measured it.

Busiest, by measured concurrent players

Median of the player counts we measured over the last 7 days. 523 games of 985 have the 24 samples across 4 days it needs. A measured zero counts; an unreadable count does not.

A week says who is busy now; a quarter says who has been busy. They are different questions and a game can lead one and not the other. Days are whole days, UTC.

Games ranked by the median of the player counts we measured over the last 7 days. Games on the same median share a place; nothing here breaks the tie.
# game median peak counted samples days measured
1 天龙八部 948 963 80 7 / 7
2 中华英雄 703 737 80 7 / 7
3 侠客行 640 645 81 7 / 7
4 Penultimate Destination 609 720 80 7 / 7
5 北大侠客行 561 604 80 7 / 7
6 Tsinghua Xiyouji 507 538 81 7 / 7
7 妖神之争 480 501 80 7 / 7
8 Shangrila 467 594 80 7 / 7
9 Tapestries MUCK 427 564 80 7 / 7
10 中华英雄之传奇延续 316 325 80 7 / 7
11 江湖风云之夕阳再现:起点 282 291 61 6 / 7
12 仙侣情缘 259 274 81 7 / 7
13 风云2018 238 247 46 5 / 7
14 一世风云 224 235 80 7 / 7
15 武林·潜龙勿用 219 233 80 7 / 7
16 中华英雄 208 232 81 7 / 7
17 Aardwolf MUD 206 229 80 7 / 7
18 聖殿英雄傳說 197 228 80 7 / 7
19 风云再现2025 165 185 80 7 / 7
20 Threshold 124 158 80 7 / 7

A line fitted through each game's own daily measured median over its last 14 days, among games with at least 3 days that had enough samples for a median — always this fitted trend, whichever ranking window is shown above.

Games whose fitted trend over their last 14 measured days rises enough to call it a rise rather than noise, each with at least 3 days that had enough samples for a median.
# game latest earliest change
1 中华英雄 708 624 +94
2 Shangrila 443 412 +72
3 炎黃群俠傳 129 88 +33
4 武林·潜龙勿用 218 199 +28
5 书剑·春秋站 110 98 +16
6 風雲再起 138 114 +15
7 风云天下 121 108 +14
8 LiberationMUSH 53 44 +13
9 Astaria 25 0 +11
10 NannyMUD 13 9 +8
11 Flexible Survival 42 43 +7
11 梦回西游 38 35 +7
11 金庸修真錄 34 35 +7
11 De Digitale Metro 10 3 +7
15 Underspire 26 25 +6
15 The Walking Dead 10 8 +6
15 PhoenixMud 8 1 +6
18 RetroMUX 17 10 +5
18 Northern Crossroads (NCMUD) 9 5 +5
18 Nuke 7 3 +5

Longest unbroken reachable spell

Every probe since the date given found the game reachable — a socket answered, which is not a claim the game was up throughout. A spell cannot be longer than we have been watching, so the date is the fact and the duration follows.

Games whose every probe since the date given found them reachable. Games reachable since the same date share a place; nothing here breaks the tie.
# game reachable since that is
1 Dragonball Z: Fighter's Edition 15 Aug 2026 76d 19h
2 Avalon 15 Aug 2026 76d 19h
3 Dream Chasers 15 Aug 2026 76d 19h
4 The Edge of Midnight 15 Aug 2026 76d 19h
5 Aetolia, the Midnight Age 15 Aug 2026 76d 19h
6 FeatherMUCK 15 Aug 2026 76d 19h
7 FooMOO 15 Aug 2026 76d 19h
8 Unhindered Desires 15 Aug 2026 76d 19h
9 Latitude 15 Aug 2026 76d 19h
10 Legends of the Jedi 15 Aug 2026 76d 19h
11 Lost Wishes 15 Aug 2026 76d 19h
12 CoffeeMud PVP 15 Aug 2026 76d 19h
13 MidnightSun 15 Aug 2026 76d 19h
14 MOOMellow 15 Aug 2026 76d 19h
15 NeonMOO 15 Aug 2026 76d 19h
16 Sociopolitical Ramifications 15 Aug 2026 76d 19h
17 Ages of Despair 15 Aug 2026 76d 19h
18 Multiverse Crisis MUSH 15 Aug 2026 76d 19h
19 NaughtyMuffin MUSH 15 Aug 2026 76d 19h
20 Parlor City 15 Aug 2026 76d 19h

Archived games are out of both tables and nothing else; one successful probe puts them back.