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The Walking Dead

We're a Walking Dead themed survival MUD in active development. Test players, potential builders/creators, and fans of the genre are welcome to join.

Claimed by its owner — measured facts below are still ours.

195.201.166.132 8000answering since 16 Aug 2026

7 connected

declared

Connect screen

read as text
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                       @!!   @!@!@!@! @!!!:!
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   !:  !!:  !!  !!:  !!! !!:      !!: :!!  !!: !!:  !!! :!!   !!:
    ::.:  :::    :   : : : ::.: :  :   ::: :   ::    :   :: :: :

                @@@@@@@  @@@@@@@@  @@@@@@  @@@@@@@
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                @!@  !@! @!!!:!   @!@!@!@! @!@  !@!
                !!:  !!! !!:      !!:  !!! !!:  !!!
                :: :  :  : :: :::  :   : : :: :  :




     The air carries the stench of decay, mixed with smoke from burned out fires.
     Walkers drift through the streets, following the scent of the living.
     Survival here is not a given. It's a fight you face every single day.

Enter your character name, or type NEW to create a new character:
as sent by the server 81×27 no colour captured

Connections by hour

Busiest Tuesday, Wednesday, Friday and Saturday 12:00–23:59.

times in UTC · 8-week rolling average

read as text — 7 rows
Players on by day, in UTC. 8-week rolling average.
day quietest busiest at not measured no count
Mon3 5 00:00– –
Tue1 7 16:00– –
Wed3 8 16:00– –
Thu3 6 00:00– –
Fri5 8 18:00– –
Sat5 7 02:00– –
Sun3 7 00:00– –

How many, over time

Typically 5 on, peaking at 14, over 62 of 90 days. Up about 199% from the start of the range to the end.

days in UTC · 19 Jul 2026 – 16 Oct 2026

19 Jul 2026 — no measurement20 Jul 2026 — no measurement21 Jul 2026 — no measurement22 Jul 2026 — no measurement23 Jul 2026 — no measurement24 Jul 2026 — no measurement25 Jul 2026 — no measurement26 Jul 2026 — no measurement27 Jul 2026 — no measurement28 Jul 2026 — no measurement29 Jul 2026 — no measurement30 Jul 2026 — no measurement31 Jul 2026 — no measurement1 Aug 2026 — no measurement2 Aug 2026 — no measurement3 Aug 2026 — no measurement4 Aug 2026 — no measurement5 Aug 2026 — no measurement6 Aug 2026 — no measurement7 Aug 2026 — no measurement8 Aug 2026 — no measurement9 Aug 2026 — no measurement10 Aug 2026 — no measurement11 Aug 2026 — no measurement12 Aug 2026 — no measurement13 Aug 2026 — no measurement14 Aug 2026 — no measurement15 Aug 2026 — no measurement16 Aug 2026 — 1 player, every one of 3 probes17 Aug 2026 — 0 on average, 0–1 across 51 probes18 Aug 2026 — 0 on average, 0–1 across 55 probes19 Aug 2026 — 1 on average, 0–5 across 49 probes20 Aug 2026 — 3 on average, 0–9 across 54 probes21 Aug 2026 — 2 on average, 0–8 across 51 probes22 Aug 2026 — 0 on average, 0–3 across 50 probes23 Aug 2026 — 1 on average, 0–5 across 53 probes24 Aug 2026 — 3 on average, 0–8 across 51 probes25 Aug 2026 — 3 on average, 0–8 across 52 probes26 Aug 2026 — 2 on average, 0–7 across 51 probes27 Aug 2026 — 0 on average, 0–2 across 46 probes28 Aug 2026 — 0 on average, 0–2 across 50 probes29 Aug 2026 — 0 on average, 0–1 across 47 probes30 Aug 2026 — 0 on average, 0–4 across 48 probes31 Aug 2026 — 0 on average, 0–5 across 49 probes1 Sep 2026 — 1 on average, 0–5 across 50 probes2 Sep 2026 — 0 on average, 0–5 across 48 probes3 Sep 2026 — 7 on average, 4–9 across 55 probes4 Sep 2026 — 6 on average, 0–11 across 54 probes5 Sep 2026 — 5 on average, 4–8 across 44 probes6 Sep 2026 — 5 on average, 0–11 across 9 probes7 Sep 2026 — 8 on average, 5–12 across 35 probes8 Sep 2026 — 7 on average, 1–11 across 55 probes9 Sep 2026 — 7 on average, 2–11 across 55 probes10 Sep 2026 — 6 on average, 3–9 across 55 probes11 Sep 2026 — 7 on average, 4–12 across 56 probes12 Sep 2026 — 6 on average, 6–10 across 55 probes13 Sep 2026 — 7 on average, 6–10 across 55 probes14 Sep 2026 — 5 on average, 1–10 across 56 probes15 Sep 2026 — 4 on average, 0–8 across 53 probes16 Sep 2026 — 6 on average, 6–8 across 56 probes17 Sep 2026 — 4 on average, 1–7 across 56 probes18 Sep 2026 — 6 on average, 4–10 across 54 probes19 Sep 2026 — 6 on average, 3–10 across 56 probes20 Sep 2026 — 2 on average, 0–7 across 52 probes21 Sep 2026 — 6 on average, 0–10 across 53 probes22 Sep 2026 — 11 on average, 5–14 across 55 probes23 Sep 2026 — 5 on average, 0–9 across 53 probes24 Sep 2026 — 8 on average, 4–11 across 56 probes25 Sep 2026 — 7 on average, 4–12 across 55 probes26 Sep 2026 — 5 on average, 1–11 across 54 probes27 Sep 2026 — 5 on average, 2–8 across 55 probes28 Sep 2026 — 3 on average, 2–6 across 45 probes29 Sep 2026 — 5 on average, 0–9 across 34 probes30 Sep 2026 — 5 on average, 0–9 across 53 probes1 Oct 2026 — 9 on average, 6–14 across 57 probes2 Oct 2026 — 9 on average, 7–13 across 57 probes3 Oct 2026 — 8 on average, 4–11 across 57 probes4 Oct 2026 — 7 on average, 4–10 across 48 probes5 Oct 2026 — 6 on average, 5–7 across 30 probes6 Oct 2026 — 6 on average, 1–11 across 57 probes7 Oct 2026 — 5 on average, 3–9 across 56 probes8 Oct 2026 — 3 on average, 0–7 across 55 probes9 Oct 2026 — 4 on average, 0–7 across 51 probes10 Oct 2026 — 6 on average, 5–8 across 13 probes11 Oct 2026 — 3 on average, 0–6 across 8 probes12 Oct 2026 — 5 on average, 1–12 across 12 probes13 Oct 2026 — 6 on average, 1–11 across 12 probes14 Oct 2026 — 5 on average, 0–7 across 10 probes15 Oct 2026 — 7 on average, 6–9 across 12 probes16 Oct 2026 — 6 on average, 6–7 across 8 probes
14 at the top 62 of 90 days counted
  • mean of the counts we read that day
  • lowest to highest count that day
  • probed, no count could be read
  • not measured — a break in the line
read as text
  • 19 Jul–25 Jul: not measured
  • 26 Jul–1 Aug: not measured
  • 2 Aug–8 Aug: not measured
  • 9 Aug–15 Aug: not measured
  • 16 Aug–22 Aug: typically 1, peak 9, 7 days counted
  • 23 Aug–29 Aug: typically 1, peak 8, 7 days counted
  • 30 Aug–5 Sep: typically 1, peak 11, 7 days counted
  • 6 Sep–12 Sep: typically 7, peak 12, 7 days counted
  • 13 Sep–19 Sep: typically 6, peak 10, 7 days counted
  • 20 Sep–26 Sep: typically 6, peak 14, 7 days counted
  • 27 Sep–3 Oct: typically 5, peak 14, 7 days counted
  • 4 Oct–10 Oct: typically 6, peak 11, 7 days counted
  • 11 Oct–16 Oct: typically 6, peak 12, 6 days counted

Reachable

reachable · last 90 days

Reachable 100.0% of the 62 days we have measured. No day we measured was unreachable. 28 days predate anything we measured.

90 days ago today
reachable
100.0%
longest outage
none in the window
last cause
nothing recorded
  • reachable
  • degraded — answered, could not finish
  • unreachable
  • not measured
read as text
  • 19 Jul – 15 Aug: 28 days not measured

What changed

  1. 15 Oct 2026 WHO changed from Hershel to Samuel (mssp)
  2. 15 Oct 2026 WHO changed from a shambling walker to Hershel (mssp)
  3. 15 Oct 2026 WHO changed from Hershel to a shambling walker (mssp)
  4. 7 Sep 2026 ICON changed from http://195.201.166.132:8001/twdcon.ico to http://195.201.166.132:8001/twdmud.ico (mssp)
  5. 7 Sep 2026 STATUS changed from Development to Alpha (mssp)
  6. 7 Sep 2026 FAMILY changed from LPMud to Custom (mssp)
  7. 7 Sep 2026 FAMILY-NOTES changed from Nightmare to TWDlib (mssp)
  8. 7 Sep 2026 GAMEPLAY changed from Adventure, PvE, PvP to Roleplaying (mssp)
  9. 7 Sep 2026 ICON changed from http://195.201.166.132:8001/twdcon.ico to http://195.201.166.132:8001/twdmud.ico (owner)
  10. 7 Sep 2026 SUBGENRE changed from Zombie survival to Apocalyptic survival (mssp)
  11. 7 Sep 2026 ICON changed from http://195.201.166.132:8001/favicon.ico to http://195.201.166.132:8001/twdcon.ico (mssp)
  12. 7 Sep 2026 STATUS changed from Alpha to Development (mssp)
  13. 7 Sep 2026 FAMILY-NOTES changed from descendant of Nightmare to Nightmare (mssp)
  14. 7 Sep 2026 GAMEPLAY changed from Survival to Adventure, PvE, PvP (mssp)
  15. 7 Sep 2026 GENRE changed from Post-Apocalyptic to Horror (mssp)
  16. 4 Sep 2026 DISCORD changed from https://discord.gg/699YDZVtzZVtzZMAtN to https://discord.gg/699YDZVtzZVtzZ (owner)
  17. 4 Sep 2026 GAMEPLAY changed from Adventure, PvP, PvE to Adventure, PvE, PvP (owner)
  18. 4 Sep 2026 DISCORD changed from https://discord.gg/699YDZVtzZMAtN to https://discord.gg/699YDZVtzZVtzZMAtN (owner)
  19. 4 Sep 2026 DISCORD changed from https://discord.gg/GcRuqqMAtN to https://discord.gg/699YDZVtzZMAtN (owner)
  20. 21 Aug 2026 CODEBASE changed from TWDlib 1.0 to TWDlib 1.0.1 (mssp)

Capabilities

1 of 12 disagrees with what the game declares.
capability measured declared age
MCCPdisagrees ● offered ✕ denied
CHARSET ● offered – silent
MSSP ● offered – silent
UTF-8 ● offered – silent
ANSI – silent ◇ claimed
MCP – silent ✕ denied
MSP – silent ✕ denied
MXP – silent ✕ denied
PUEBLO – silent ✕ denied
TLS – silent ✕ denied
VT100 – silent ✕ denied
XTERM 256 COLORS – silent ✕ denied
where they disagree (1)

MCCP — the server offers it, and the game's own record says it does not.

Usually a stale hand-typed field, not a lie. Shown because a client should not rely on what the two disagree about.

Declared by the game

language
English
gamesystem
TWDlib
hiring coders
1
codebase
TWDlib 1.0.1
extra descriptions
Roleplay, Exploration, Survival, Crafting, PvE, PvP
roleplaying
Encouraged
icon
http://195.201.166.132:8001/twdmud.ico
mudprogs-notes
doesn't apply, LPMud
location
The Netherlands
levels
20+
training system
Skill
intermud
IMC2
family-notes
TWDlib
areas
4
helpfiles
N/A
who
Samuel
ip
195.201.166.132
races
1
mobiles
150
helpfiles-notes
each command, and hundreds of other docs
pay to play
0
objects
300
playerkilling
Full
player cities
0
objects-notes
objects can be cloned, so there can be thousands
hostname
195.201.166.132
player crafting
0
resets-notes
doesn't apply, LPMud
player clans
0
rooms
300
skills
N/A
hiring builders
1
player guilds
0
created
2026
adult material
0
world originality
Mostly Original
multiplaying
Full
contact
[email protected]
quest system
Integrated
status
Development
website
http://195.201.166.132:8001
minimum age
13
charset
utf-8
gameplay
Adventure, PvE, PvP
mudprogs
N/A
discord
https://discord.gg/699YDZVtzZVtzZ
rooms-notes
areas have generated rooms, could be millions
pay for perks
0
family
Custom
name
The Walking Dead
mudlib
TWDlib 1.0.1
skills-notes
many, but not like Diku
mudtrigs
N/A
dbsize
N/A
port
8000
multiclassing
0
genre
Horror
resets
N/A
classes
2
exits
N/A
muindex claim
muidx-6jg3rj466pcyp3qa97rg
mudtrigs-notes
doesn't apply, LPMud
equipment system
N/A
races-notes
not all are playable
mobiles-notes
npc's can be cloned, so there can be thousands
subgenre
Apocalyptic survival
description
We're a Walking Dead themed survival MUD in active development. Test players, potential builders/creators, and fans of the genre are welcome to join.

1 is past its refresh window. Old, not wrong.