无计数
当前无计数,此处也不指明原因
连接画面
Welcome to the DragonBall Infinity. A MUD based on the DragonBall, DragonBall Z, and DragonBall: GT anime and manga universe. DragonBall Infinity (DBI) v3.0 (BETA) [SMAUG Code Base] Code by: Kilan, Rendo, Luther, Boko, Chosen, Picard, Khonsu (DBI) 3.0.0 Original Code by: Goku(Warren), Melora, Islvin, Karma (DBS v2.5) Areas by: Kilan, Hao, Veritas, Fenris, Ranmyaku, Talling, Gohan, Sasuke, Bojack, Borfin, Sixteen, Picard, Rhys, Lux, Arcimedes, Nell, Khonsu, Rizion, NotRazic Original Areas by: Ubuu, Melora, Thirteen, Bardock, Islvin, Koronto, Ferrin, Dabura, Scyrok, Viola, Kalia ============================================================================== Dragon Ball Z and all logos, character names and distinctive likenesses thereof are trademarks of Toei Animation. 2000 Bird Studio/Shueisha, Toei Animation. SMAUG 1.4 written by Thoric (Derek Snider) with Altrag, Blodkai, Haus, Narn, Scryn, Swordbearer, Tricops, Gorog, Rennard, Grishnakh, Fireblade and Nivek. Original MERC 2.1 code by: Hatchet, Furey, and Kahn. Original DikuMUD code by: Hans Staerfeldt, Katja Nyboe, Tom Madsen, Michael Seifert & Sebastian Hammer ============================================================================== ACCOUNT SYSTEM - PLEASE READ Type an existing account name to login, or type something new to create:
以文本形式阅读
Welcome to the DragonBall Infinity. A MUD based on the DragonBall,
DragonBall Z, and DragonBall: GT anime and manga universe.
DragonBall Infinity (DBI) v3.0 (BETA) [SMAUG Code Base]
Code by: Kilan, Rendo, Luther, Boko, Chosen, Picard, Khonsu (DBI) 3.0.0
Original Code by: Goku(Warren), Melora, Islvin, Karma (DBS v2.5)
Areas by: Kilan, Hao, Veritas, Fenris, Ranmyaku, Talling, Gohan, Sasuke,
Bojack, Borfin, Sixteen, Picard, Rhys, Lux, Arcimedes, Nell,
Khonsu, Rizion, NotRazic
Original Areas by: Ubuu, Melora, Thirteen, Bardock, Islvin, Koronto,
Ferrin, Dabura, Scyrok, Viola, Kalia
==============================================================================
Dragon Ball Z and all logos, character names and distinctive likenesses
thereof are trademarks of Toei Animation. 2000 Bird Studio/Shueisha,
Toei Animation.
SMAUG 1.4 written by Thoric (Derek Snider) with Altrag, Blodkai, Haus, Narn,
Scryn, Swordbearer, Tricops, Gorog, Rennard, Grishnakh, Fireblade and Nivek.
Original MERC 2.1 code by: Hatchet, Furey, and Kahn. Original DikuMUD code by:
Hans Staerfeldt, Katja Nyboe, Tom Madsen, Michael Seifert & Sebastian Hammer
==============================================================================
ACCOUNT SYSTEM - PLEASE READ
Type an existing account name to login, or type something new to create:按小时的连接数
一周中没有任何一个小时得出过连接人数。 一周中有128小时尚未实测。 一周中有40小时有应答,但未能计数。
时间为 UTC · 8周滚动平均
以文本形式阅读——7行
| 星期 | 最冷清 | 最热闹 | 时间 | 未实测 | 无计数 |
|---|---|---|---|---|---|
| 周一 | 各小时均无计数 | 16 | 8 | ||
| 周二 | 各小时均无计数 | 16 | 8 | ||
| 周三 | 各小时均无计数 | 17 | 7 | ||
| 周四 | 各小时均无计数 | 20 | 4 | ||
| 周五 | 各小时均无计数 | 20 | 4 | ||
| 周六 | 各小时均无计数 | 20 | 4 | ||
| 周日 | 各小时均无计数 | 19 | 5 | ||
人数随时间变化
本区间内有过探测,其中任何一次都未能读出在线人数。
按 UTC 计日 · 2 6月 2026 – 30 8月 2026
本区间内没有计到任何数。
可连通
可连通 · 最近90天
在我们已实测的16天中,有 100.0% 的时间可连通。 我们实测过的日子里,没有哪一天是无法连通的。 有74天早于我们的任何实测。
90天前
今天
- 可连通
- 100.0%
- 最长中断
- 窗口内没有
- 最近原因
- 未记录
- 可连通
- 降级——有应答,未能完成
- 无法连通
- 未实测
以文本形式阅读
- 2 6月 – 14 8月:未实测74天
变更记录
- 2026年7月31日 endpoint recorded as dbinfinity.bounceme.net 4000 (handshake)
能力
| 能力 | 实测 | 自述 | 距今 |
|---|---|---|---|
| CHARSET | ● 已提供 | – 静默 | |
| UTF-8 | ● 已提供 | – 静默 | |
| MSSP | ✕ 缺失 | – 静默 |
游戏自述
- charset
- utf-8
- name
- DragonBall Infinity
- codebase
- SMAUG