The Savage Soul
The Savage Soul: Scorched Earth is a character-skill-based mud set in a magic-rich, zombie-ridden, post-apocalyptic future. Devastated by a full-scale nuclear exchange and transformed by a gene-altering virus, the dark landscape of 2195 Detroit is home to monsters, magic, and dazzling technology. Player characters in the form of barbaric mutants, powerful sorcerers, worldly "Zisters," 21st Century "Sleepers," androids, robotoids, undead "Shamblers," and cannibalistic "Morlocks" will struggle for survival against a nightmarish world and each other.
Unclaimed — everything here was measured. Claim this game
173.255.210.234 6666answering since 31 Jul 2026
savsoul.com 6666answering since 31 Jul 2026
0 connected
measured
Connect screen
Connected to The Savage Soul, an LP mud running on Linux. .t; ;t. tRBR. ;RBRt :RBBBBR. :RBBBBR: :RBBBBBBX .RBBBBBBR: .RBBBBBBBBY VBBBBBBBBR. XBBBBBBBBBBi YBBBBBBBBBBX ;BBBBBBBBBBBR: ;RBBBBBBBBBBB; tBBBBBBBBBBR. :+=: .RBBBBBBBBBBi XBBBBBBBBBB; ;BBBR; ;BBBBBBBBBBY ::::::::::: tBBBBt ::::::::::: .XBBX. tI++tt iBBBBBBi ;BBBBBBBB; ;RBBBBBBBBR; :RBBBBBBBBBBR: .RBBBBBBBBBBBBR. ;RBBBBBBBBBBBBR; :;iYXVVXIt;: --([{ The Savage Soul }])-- --==< Scorched Earth >==-- Driver: FluffOS v2.23-ds01 Mudlib: Dead Souls 3.7a7 What name do you wish?
read as text
Connected to The Savage Soul, an LP mud running on Linux.
.t; ;t.
tRBR. ;RBRt
:RBBBBR. :RBBBBR:
:RBBBBBBX .RBBBBBBR:
.RBBBBBBBBY VBBBBBBBBR.
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;BBBBBBBBBBBR: ;RBBBBBBBBBBB;
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XBBBBBBBBBB; ;BBBR; ;BBBBBBBBBBY
::::::::::: tBBBBt :::::::::::
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tI++tt
iBBBBBBi
;BBBBBBBB;
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:RBBBBBBBBBBR:
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:;iYXVVXIt;:
--([{ The Savage Soul }])--
--==< Scorched Earth >==--
Driver: FluffOS v2.23-ds01 Mudlib: Dead Souls 3.7a7
What name do you wish?Connections by hour
Measured every hour and nobody has been on in any of them.
times in UTC · 8-week rolling average
read as text — 7 rows
| day | quietest | busiest | at | not measured | no count |
|---|---|---|---|---|---|
| Mon | 0 | 0 | 00:00 | – | – |
| Tue | 0 | 0 | 00:00 | – | – |
| Wed | 0 | 0 | 00:00 | – | – |
| Thu | 0 | 0 | 00:00 | – | – |
| Fri | 0 | 0 | 00:00 | – | – |
| Sat | 0 | 0 | 00:00 | – | – |
| Sun | 0 | 0 | 00:00 | – | – |
How many, over time
Typically 0 on, peaking at 0, over 16 of 90 days. Steady across the range.
days in UTC · 2 Jun 2026 – 30 Aug 2026
- mean of the counts we read that day
- lowest to highest count that day
- probed, no count could be read
- not measured — a break in the line
read as text
- 2 Jun–8 Jun: not measured
- 9 Jun–15 Jun: not measured
- 16 Jun–22 Jun: not measured
- 23 Jun–29 Jun: not measured
- 30 Jun–6 Jul: not measured
- 7 Jul–13 Jul: not measured
- 14 Jul–20 Jul: not measured
- 21 Jul–27 Jul: not measured
- 28 Jul–3 Aug: not measured
- 4 Aug–10 Aug: not measured
- 11 Aug–17 Aug: typically 0, peak 0, 3 days counted, 4 days not measured
- 18 Aug–24 Aug: typically 0, peak 0, 7 days counted
- 25 Aug–30 Aug: typically 0, peak 0, 6 days counted
Reachable
Reachable 100.0% of the 17 days we have measured. No day we measured was unreachable. 59 days predate anything we measured. 14 days went unmeasured — we were not watching.
- reachable
- 100.0%
- longest outage
- none in the window
- last cause
- nothing recorded
- reachable
- degraded — answered, could not finish
- unreachable
- not measured
read as text
- 2 Jun – 30 Jul: 59 days not measured
- 1 Aug – 14 Aug: 14 days not measured
What changed
- 28 Aug 2026 MOBILES-NOTES changed from npc's can be clone d, so there can be thousands to npc's can be cloned, so there can be thousands (mssp)
- 27 Aug 2026 MOBILES-NOTES changed from npc's can be cloned, so there can be thousands to npc's can be clone d, so there can be thousands (mssp)
- 31 Jul 2026 endpoint recorded as savsoul.com 6666 (handshake)
- 31 Jul 2026 endpoint recorded as 173.255.210.234 6666 (handshake)
Capabilities
| capability | measured | declared | age |
|---|---|---|---|
| MSSP | ● offered | – silent | |
| ANSI | – silent | ◇ claimed | |
| MCCP | – silent | ✕ denied | |
| MCP | – silent | ✕ denied | |
| MSP | – silent | ✕ denied | |
| MXP | – silent | ✕ denied | |
| PUEBLO | – silent | ✕ denied | |
| TLS | – silent | ✕ denied | |
| VT100 | – silent | ✕ denied | |
| XTERM 256 COLORS | – silent | ✕ denied |
Declared by the game
- mudprogs-notes
- doesn't apply, LPMud
- resets-notes
- doesn't apply, LPMud
- skills
- N/A
- player clans
- 0
- levels
- 0
- player cities
- 0
- multiclassing
- 0
- equipment system
- N/A
- training system
- Skill
- player crafting
- 0
- objects-notes
- objects can be cloned, so there can be thousands
- world originality
- Mostly Original
- resets
- N/A
- intermud
- IMC2
- adult material
- 0
- website
- http://savsoul.com/
- rooms
- 300
- skills-notes
- many, custom peculiarities system.
- codebase
- Dead Souls 3.7a7
- mudtrigs
- N/A
- mudlib
- Dead Souls 3.7a7
- helpfiles
- N/A
- hiring coders
- 1
- multiplaying
- Full
- pay for perks
- 0
- helpfiles-notes
- each command, and hundreds of other docs
- playerkilling
- Full
- language
- English
- ip
- 173.255.210.234
- description
- The Savage Soul: Scorched Earth is a character-skill-based mud set in a magic-rich, zombie-ridden, post-apocalyptic future. Devastated by a full-scale nuclear exchange and transformed by a gene-altering virus, the dark landscape of 2195 Detroit is home to monsters, magic, and dazzling technology. Player characters in the form of barbaric mutants, powerful sorcerers, worldly "Zisters," 21st Century "Sleepers," androids, robotoids, undead "Shamblers," and cannibalistic "Morlocks" will struggle for survival against a nightmarish world and each other.
- races
- 3
- family
- LPMud
- extra descriptions
- N/A
- quest system
- Integrated
- minimum age
- 13
- mudtrigs-notes
- doesn't apply, LPMud
- mobiles-notes
- npc's can be cloned, so there can be thousands
- status
- Alpha
- mobiles
- 250
- contact
- [email protected]
- genre
- Post-Apocalyptic
- created
- 2026
- gameplay
- Questing
- hostname
- 173.255.210.234
- roleplaying
- None
- classes
- 0
- name
- The Savage Soul
- family-notes
- descendant of Nightmare
- rooms-notes
- areas have generated rooms, could be millions
- objects
- 400
- gamesystem
- The Savage Soul PnP - Modified
- location
- United States
- areas
- 2
- hiring builders
- 1
- dbsize
- N/A
- subgenre
- Fantasy
- races-notes
- not all are playable
- exits
- N/A
- mudprogs
- N/A
- icon
- http://173.255.210.234:8001/favicon.ico
- pay to play
- 0
- port
- 6666
- player guilds
- 0