Shattered Dreams
Unclaimed — everything here was measured. Claim this game
sdmud.com 7000answering since 18 Aug 2026
no count
no current count, and nothing here says why
Connect screen
, , \'. .'/ ),\ /,( /__\'. .'/__\ \ `'.'-.__ __.-'.'` / `) `'-. \ / .-'` (' / _.--'\ '. , , .' /'--._ \ |-'` '. '-.__ / \ / \ __.-' .' `'-| \ _.`'-.,_'-.|/\ \ _,_ / /\|.-'_,.-'`._ / `\ .-' /'-.|| \ |.-" "-.| / ||.-'\ '-. /` )-'` .' :|| / -.\\ //.- \ ||: '. `'-( / .' / \\_ | /o`^'o\ | _// \ '. \ \ .-' .' `--| `"/ \"` |--` '. '-. / `) _.' .' .--.; |\__"__/| ;.--. '. '._ (' /_.' .-' _.-' \\ \/^\/ // `-._ '-. '._\ \ .'`_.--' \\ // `--._`'. / '-._' /` _ \\-.-// _ `\ '_.-' `< _,..--''`| \`"`/ |`''--..,_ >` _\ ``--..__ \ `'` / __..--`` /_ / '-.__ ``'-; / \ ;-'`` __.-' \ | _ ``''--.. \'-' | '-'/ ..--''`` _ | \ '-. / |/--|--\| \ .-' / '-._ '-._ / |---|---| \ _.-' _.-' `'-._ '/ / / /---|---\ \ \ \' _.-'` '-./ / / / \`---`/ \ \ \ \.-' `)` ` /'---'\ ` `(` /` | | `\ / / | | | | \ \ .--' / | '. .' | \ '--. /_____/| / \._\ /_./ \ |\_____\ (/ (/' \) (/ `\) \) Shattered Dreams When the Internet was still new, before World of Warcraft and Skyrim, a group of Computer Science students in Denmark asked themselves, "What if something like Dungeons and Dragons, where the only limit is your imagination, was inside the computer and people could connect to it and play together online?" "DIKU went on to be the inspiration for EverQuest, World of Warcraft, and Ultima Online .. and resulted in the greatest proliferation of game worlds." - Raph Koster, Lead Designer/CCO, Ultima Online and EverQuest II Shattered Dreams is proudly continuing one of the threads of pure fantasy hack'n'slash set in the realms of Vikings that began over 30 years ago: SD 3.1 (c) 2003-2026 Patrick Mylund Nielsen DR 1.0 (c) 2000-2002 Joshua Chance Blackwell ROT 2.0 (c) 1996-1999 Russ Walsh ROM 2.4 (c) 1993-1995 Russ Taylor MERC (c) 1992-1993 Michael Chastain, Michael Quan and Mitchell Tse DIKU (c) 1990-1991 Sebastian Hammer, Michael Seifert, Hans Henrik Staerfeldt, Tom Madsen, and Katja Nyboe Who wishes to chase a dream?
read as text
, ,
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),\ /,(
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'-./ / / / \`---`/ \ \ \ \.-'
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/_____/| / \._\ /_./ \ |\_____\
(/ (/' \) (/ `\) \)
Shattered Dreams
When the Internet was still new, before World of Warcraft and Skyrim, a group
of Computer Science students in Denmark asked themselves, "What if something
like Dungeons and Dragons, where the only limit is your imagination, was inside
the computer and people could connect to it and play together online?"
"DIKU went on to be the inspiration for EverQuest, World of Warcraft, and
Ultima Online .. and resulted in the greatest proliferation of game worlds."
- Raph Koster, Lead Designer/CCO, Ultima Online and EverQuest II
Shattered Dreams is proudly continuing one of the threads of pure fantasy
hack'n'slash set in the realms of Vikings that began over 30 years ago:
SD 3.1 (c) 2003-2026 Patrick Mylund Nielsen
DR 1.0 (c) 2000-2002 Joshua Chance Blackwell
ROT 2.0 (c) 1996-1999 Russ Walsh
ROM 2.4 (c) 1993-1995 Russ Taylor
MERC (c) 1992-1993 Michael Chastain, Michael Quan and Mitchell Tse
DIKU (c) 1990-1991 Sebastian Hammer, Michael Seifert, Hans Henrik
Staerfeldt, Tom Madsen, and Katja Nyboe
Who wishes to chase a dream?Connections by hour
No hour of the week has produced a player count. 140 hours across the week have no measurement yet. 28 hours across the week answered but produced no count.
times in UTC · 8-week rolling average
read as text — 7 rows
| day | quietest | busiest | at | not measured | no count |
|---|---|---|---|---|---|
| Mon | no count in any hour | 20 | 4 | ||
| Tue | no count in any hour | 20 | 4 | ||
| Wed | no count in any hour | 20 | 4 | ||
| Thu | no count in any hour | 20 | 4 | ||
| Fri | no count in any hour | 20 | 4 | ||
| Sat | no count in any hour | 20 | 4 | ||
| Sun | no count in any hour | 20 | 4 | ||
How many, over time
Probed in this range, and no player count could be read from any of it.
days in UTC · 2 Jun 2026 – 30 Aug 2026
Nothing counted in this range.
Reachable
reachable · last 90 days
Reachable 100.0% of the 13 days we have measured. No day we measured was unreachable. 77 days predate anything we measured.
90 days ago
today
- reachable
- 100.0%
- longest outage
- none in the window
- last cause
- nothing recorded
- reachable
- degraded — answered, could not finish
- unreachable
- not measured
read as text
- 2 Jun – 17 Aug: 77 days not measured
What changed
- 18 Aug 2026 NAME recorded as Shattered Dreams (staff)
- 18 Aug 2026 endpoint recorded as sdmud.com 7000 (handshake)
Capabilities
| capability | measured | declared | age |
|---|---|---|---|
| MCCP | ● offered | – silent | |
| MSSP | ✕ absent | – silent |
Declared by the game
- name
- Shattered Dreams
- codebase
- ROM