Naruto: Village
Unclaimed — everything here was measured. Claim this game
narutomu.com 5055answering since 18 Aug 2026
no count
no current count, and nothing here says why
Connect screen
Welcome to
_ _ ___ ______ _ _ _____ _____
| \ | | / _ \ | ___ \ | | |_ _| _ |
| \| |/ /_\ \| |_/ / | | | | | | | | |
| . ` || _ || /| | | | | | | | | |
| |\ || | | || |\ \| |_| | | | \ \_/ /
\_| \_/\_| |_/\_| \_|\___/ \_/ \___/
_ _ _____ _ _ ___ _____ _____
| | | |_ _| | | | / _ \| __ \| ___|
| | | | | | | | | | / /_\ \ | \/| |__
| | | | | | | | | | | _ | | __ | __|
\ \_/ /_| |_| |____| |____| | | | |_\ \| |___
\___/ \___/\_____/\_____/\_| |_/\____/\____/
/~\=/~\=/~\=/~\=/~\=/~\=/~\=/~\=/~\=/~\=/~\=/~\=/~\=/~\=/~\=/~\=/~\=/~\=/~\
(( To create new character ----------=> create <player> <password> ))
)) To continue old character ----------=> connect <player> <password>((
(( To connect a guest ----------=> connect guest guest ))
\_/=\_/=\_/=\_/=\_/=\_/=\_/=\_/=\_/=\_/=\_/=\_/=\_/=\_/=\_/=\_/=\_/=\_/=\_/
~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
read as text
Welcome to
_ _ ___ ______ _ _ _____ _____
| \ | | / _ \ | ___ \ | | |_ _| _ |
| \| |/ /_\ \| |_/ / | | | | | | | | |
| . ` || _ || /| | | | | | | | | |
| |\ || | | || |\ \| |_| | | | \ \_/ /
\_| \_/\_| |_/\_| \_|\___/ \_/ \___/
_ _ _____ _ _ ___ _____ _____
| | | |_ _| | | | / _ \| __ \| ___|
| | | | | | | | | | / /_\ \ | \/| |__
| | | | | | | | | | | _ | | __ | __|
\ \_/ /_| |_| |____| |____| | | | |_\ \| |___
\___/ \___/\_____/\_____/\_| |_/\____/\____/
/~\=/~\=/~\=/~\=/~\=/~\=/~\=/~\=/~\=/~\=/~\=/~\=/~\=/~\=/~\=/~\=/~\=/~\=/~\
(( To create new character ----------=> create <player> <password> ))
)) To continue old character ----------=> connect <player> <password>((
(( To connect a guest ----------=> connect guest guest ))
\_/=\_/=\_/=\_/=\_/=\_/=\_/=\_/=\_/=\_/=\_/=\_/=\_/=\_/=\_/=\_/=\_/=\_/=\_/
~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~Connections by hour
Busiest Monday 01:00–01:59. 115 hours across the week have no measurement yet.
times in UTC · 8-week rolling average
read as text — 7 rows
| day | quietest | busiest | at | not measured | no count |
|---|---|---|---|---|---|
| Mon | 0 | 1 | 01:00 | 15 | – |
| Tue | 0 | 0 | 05:00 | 20 | – |
| Wed | 0 | 0 | 05:00 | 19 | – |
| Thu | 0 | 0 | 03:00 | 16 | – |
| Fri | 0 | 0 | 03:00 | 16 | – |
| Sat | 0 | 0 | 03:00 | 16 | – |
| Sun | 0 | 1 | 03:00 | 13 | – |
How many, over time
Typically 0 on, peaking at 1, over 13 of 90 days. Steady across the range.
days in UTC · 2 Jun 2026 – 30 Aug 2026
1 at the top
13 of 90 days counted
- mean of the counts we read that day
- lowest to highest count that day
- probed, no count could be read
- not measured — a break in the line
read as text
- 2 Jun–8 Jun: not measured
- 9 Jun–15 Jun: not measured
- 16 Jun–22 Jun: not measured
- 23 Jun–29 Jun: not measured
- 30 Jun–6 Jul: not measured
- 7 Jul–13 Jul: not measured
- 14 Jul–20 Jul: not measured
- 21 Jul–27 Jul: not measured
- 28 Jul–3 Aug: not measured
- 4 Aug–10 Aug: not measured
- 11 Aug–17 Aug: not measured
- 18 Aug–24 Aug: typically 0, peak 1, 7 days counted
- 25 Aug–30 Aug: typically 0, peak 1, 6 days counted
Reachable
reachable · last 90 days
Reachable 100.0% of the 13 days we have measured. No day we measured was unreachable. 77 days predate anything we measured.
90 days ago
today
- reachable
- 100.0%
- longest outage
- none in the window
- last cause
- nothing recorded
- reachable
- degraded — answered, could not finish
- unreachable
- not measured
read as text
- 2 Jun – 17 Aug: 77 days not measured
What changed
- 18 Aug 2026 endpoint recorded as narutomu.com 5055 (handshake)
Capabilities
| capability | measured | declared | age |
|---|---|---|---|
| MSSP | ✕ absent | – silent |
Declared by the game
- codebase
- RhostMUSH 4.27.6