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Indeterminate Destiny

Unclaimed — everything here was measured. Claim this game

shryp.ashendust.com 2000answering since 31 Jul 2026

2 connected

declared

Connect screen

read as text
                                        .-'.'`)
                                     .-' .'
               .                  .-'     `-.          __\/
                \.    .  |,   _.-'       -:````)   _.-'.'``)
                 \`.  |\ | \.-_.           `._ _.-' .'`
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    /\             /==   /       : \.  :     _..--``````)
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    / / `._  ^  ;==   /  ^        :/ .            `.
    \/ ((  `._ / === /       ^    `.'       _.--`````)
    (( /\     ;===  /      ^     .'        `.
     __\ \_  : === | ^ /                     `.
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       \/   :=`--...____.-'  ^     .___.-'|            .' .--.`.   (
      ((    | ===    \                  `.|__.         ; ^:   `.'   )
             :  ====  \  ^      ^         `. |          ;  `;   `../__
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   (-(-(-(-(--'' jgs `-._  ^ `.     `\`\ ^                   .'
                 __..---''     `._     `-. ^      ^      ^ .'
        __..---''    ___....---'`-`)      `---...____..---'
       (-(-(-(-(---''

                             Indeterminate Destiny
             Original DikuMUD by Hans Staerfeldt, Katja Nyboe,
             Tom Madsen, Michael Seifert, and Sebastian Hammer
             Based on MERC 2.1 code by Hatchet, Furey, and Kahn
                ROM 2.4 copyright (c) 1993-1995 Russ Taylor
                ROT 1.4 copyright (c) 1996-1997 Russ Walsh

Which soul dares seek abandonment?
as sent by the server 79×52 16-colour SGR captured

Connections by hour

Busiest Monday and Sunday small hours, 00:00–00:59. 100 hours across the week have no measurement yet. 33 hours across the week answered but produced no count.

times in UTC · 8-week rolling average

read as text — 7 rows
Players on by day, in UTC. 8-week rolling average.
day quietest busiest at not measured no count
Mon1 2 00:007 3
Tue2 2 20:0015 8
Wed1 2 04:0014 7
Thu2 2 02:0019 4
Fri2 2 16:0019 4
Sat2 2 06:0015 6
Sun2 2 00:0011 1

How many, over time

Typically 2 on, peaking at 3, over 12 of 90 days. Up about 50% from the start of the range to the end.

days in UTC · 2 Jun 2026 – 30 Aug 2026

16 Aug 2026 — 1 player, every one of 2 probes18 Aug 2026 — 1 player, every one of 1 probe15 Aug 2026 — probed, no count could be read17 Aug 2026 — probed, no count could be read19 Aug 2026 — probed, no count could be read27 Aug 2026 — probed, no count could be read2 Jun 2026 — no measurement3 Jun 2026 — no measurement4 Jun 2026 — no measurement5 Jun 2026 — no measurement6 Jun 2026 — no measurement7 Jun 2026 — no measurement8 Jun 2026 — no measurement9 Jun 2026 — no measurement10 Jun 2026 — no measurement11 Jun 2026 — no measurement12 Jun 2026 — no measurement13 Jun 2026 — no measurement14 Jun 2026 — no measurement15 Jun 2026 — no measurement16 Jun 2026 — no measurement17 Jun 2026 — no measurement18 Jun 2026 — no measurement19 Jun 2026 — no measurement20 Jun 2026 — no measurement21 Jun 2026 — no measurement22 Jun 2026 — no measurement23 Jun 2026 — no measurement24 Jun 2026 — no measurement25 Jun 2026 — no measurement26 Jun 2026 — no measurement27 Jun 2026 — no measurement28 Jun 2026 — no measurement29 Jun 2026 — no measurement30 Jun 2026 — no measurement1 Jul 2026 — no measurement2 Jul 2026 — no measurement3 Jul 2026 — no measurement4 Jul 2026 — no measurement5 Jul 2026 — no measurement6 Jul 2026 — no measurement7 Jul 2026 — no measurement8 Jul 2026 — no measurement9 Jul 2026 — no measurement10 Jul 2026 — no measurement11 Jul 2026 — no measurement12 Jul 2026 — no measurement13 Jul 2026 — no measurement14 Jul 2026 — no measurement15 Jul 2026 — no measurement16 Jul 2026 — no measurement17 Jul 2026 — no measurement18 Jul 2026 — no measurement19 Jul 2026 — no measurement20 Jul 2026 — no measurement21 Jul 2026 — no measurement22 Jul 2026 — no measurement23 Jul 2026 — no measurement24 Jul 2026 — no measurement25 Jul 2026 — no measurement26 Jul 2026 — no measurement27 Jul 2026 — no measurement28 Jul 2026 — no measurement29 Jul 2026 — no measurement30 Jul 2026 — no measurement31 Jul 2026 — no measurement1 Aug 2026 — no measurement2 Aug 2026 — no measurement3 Aug 2026 — no measurement4 Aug 2026 — no measurement5 Aug 2026 — no measurement6 Aug 2026 — no measurement7 Aug 2026 — no measurement8 Aug 2026 — no measurement9 Aug 2026 — no measurement10 Aug 2026 — no measurement11 Aug 2026 — no measurement12 Aug 2026 — no measurement13 Aug 2026 — no measurement14 Aug 2026 — no measurement15 Aug 2026 — probed, no count could be read16 Aug 2026 — 1 player, every one of 2 probes17 Aug 2026 — probed, no count could be read18 Aug 2026 — 1 player, every one of 1 probe19 Aug 2026 — probed, no count could be read20 Aug 2026 — 2 players, every one of 1 probe21 Aug 2026 — 2 players, every one of 3 probes22 Aug 2026 — 2 players, every one of 1 probe23 Aug 2026 — 2 on average, 2–3 across 3 probes24 Aug 2026 — 2 players, every one of 1 probe25 Aug 2026 — 2 players, every one of 2 probes26 Aug 2026 — 2 players, every one of 1 probe27 Aug 2026 — probed, no count could be read28 Aug 2026 — 3 players, every one of 1 probe29 Aug 2026 — 2 players, every one of 12 probes30 Aug 2026 — 2 players, every one of 11 probes
3 at the top 12 of 90 days counted
  • mean of the counts we read that day
  • lowest to highest count that day
  • probed, no count could be read
  • not measured — a break in the line
read as text
  • 2 Jun–8 Jun: not measured
  • 9 Jun–15 Jun: not measured
  • 16 Jun–22 Jun: not measured
  • 23 Jun–29 Jun: not measured
  • 30 Jun–6 Jul: not measured
  • 7 Jul–13 Jul: not measured
  • 14 Jul–20 Jul: not measured
  • 21 Jul–27 Jul: not measured
  • 28 Jul–3 Aug: not measured
  • 4 Aug–10 Aug: not measured
  • 11 Aug–17 Aug: typically 1, peak 1, 1 day counted, 2 days probed without a count, 4 days not measured
  • 18 Aug–24 Aug: typically 2, peak 3, 6 days counted, 1 day probed without a count
  • 25 Aug–30 Aug: typically 2, peak 3, 5 days counted, 1 day probed without a count

Reachable

reachable · last 90 days

Reachable 100.0% of the 16 days we have measured. No day we measured was unreachable. 74 days predate anything we measured.

90 days ago today
reachable
100.0%
longest outage
none in the window
last cause
nothing recorded
  • reachable
  • degraded — answered, could not finish
  • unreachable
  • not measured
read as text
  • 2 Jun – 14 Aug: 74 days not measured

What changed

  1. 24 Aug 2026 capability.mssp.measured changed from false to true (handshake)
  2. 23 Aug 2026 capability.mssp.measured changed from true to false (handshake)
  3. 23 Aug 2026 capability.mssp.measured changed from false to true (handshake)
  4. 31 Jul 2026 endpoint recorded as shryp.ashendust.com 2000 (handshake)

Capabilities

None of the 15 disagree.
capability measured declared age
MCCP ● offered ◇ claimed
MSDP ● offered ◇ claimed
MSSP ● offered – silent
MXP ● offered ◇ claimed
ANSI – silent ◇ claimed
ATCP – silent ◇ claimed
GMCP – silent ✕ denied
MCP – silent ✕ denied
MSP – silent ◇ claimed
PUEBLO – silent ✕ denied
TLS – silent ✕ denied
UTF-8 – silent ◇ claimed
VT100 – silent ✕ denied
XTERM 256 COLORS – silent ◇ claimed
ZMP – silent ✕ denied

Declared by the game

contact
[email protected]
language
English
genre
None
gamesystem
D&D
helpfiles
417
rooms
3810
levels
101
pay for perks
0
adult material
0
player cities
0
player guilds
1
quest system
1
world originality
0
hostname
shryp.ashendust.com
crawl delay
-1
codebase
Diku Merc Rom Rot
ip
51.161.59.8
name
Indeterminate Destiny
port
2000
created
1998
location
United States of America
gameplay
Hack and Slash
subgenre
None
mobiles
1437
resets
5889
races
10
areas
47
objects
1812
skills
330
newbie friendly
1
family
Custom
pay to play
0
status
Live
classes
14
hiring coders
0
hiring builders
1
multiclassing
0
player clans
1
multiplaying
1
roleplaying
0
player crafting
1
playerkilling
0
training system
0