mu*index
reading
theme
INDETERMINATE DESTINY [unclaimed]
telnet shryp.ashendust.com 2000

Players now: 1  (declared, 77m)
Reachable: 100.0% of the last 90 days

Where to find this game
  CONTACT    [email protected]  (declared, 77m)

When people are on (UTC)
Busiest Tuesday 00:00–23:59.

  Mon — peak 2 at 19:00
  Tue — peak 2 at 00:00
  Wed — peak 2 at 00:00
  Thu — peak 2 at 01:00
  Fri — peak 1 at 00:00
  Sat — peak 1 at 00:00
  Sun — peak 1 at 00:00

  counted = we got in and read a number, including a measured zero
  uncounted = we got in and no number could be read
  not measured = we have no measurement for that hour

How many, over time (28 Jul 2026 – 25 Oct 2026, UTC)
Typically 1 on, peaking at 3, over 68 of 90 days. Down about 30% from the start
of the range to the end.

  28 Jul–3 Aug: not measured
  4 Aug–10 Aug: not measured
  11 Aug–17 Aug: typically 1, peak 1, 1 day counted, 2 days probed without a
  count, 4 days not measured
  18 Aug–24 Aug: typically 2, peak 3, 6 days counted, 1 day probed without a
  count
  25 Aug–31 Aug: typically 2, peak 3, 6 days counted, 1 day probed without a
  count
  1 Sep–7 Sep: typically 2, peak 2, 7 days counted
  8 Sep–14 Sep: typically 1, peak 2, 7 days counted
  15 Sep–21 Sep: typically 1, peak 1, 7 days counted
  22 Sep–28 Sep: typically 1, peak 1, 7 days counted
  29 Sep–5 Oct: typically 1, peak 3, 7 days counted
  6 Oct–12 Oct: typically 1, peak 3, 7 days counted
  13 Oct–19 Oct: typically 1, peak 3, 7 days counted
  20 Oct–25 Oct: typically 1, peak 1, 6 days counted

  earlier: ?from=2026-04-29&to=2026-07-27&plain=1
  a week is summarised over the days in it we counted; a week with none says so

Reachable (last 90 days)
Reachable 100.0% of the 72 days we have measured. No day we measured was
unreachable. 18 days predate anything we measured.

  28 Jul – 14 Aug: 18 days not measured

Capabilities (0 of 15 disagree)
  MCCP       measured: yes     declared: yes
  MSDP       measured: yes     declared: yes
  MSSP       measured: yes     declared: -
  MXP        measured: yes     declared: yes
  ANSI       measured: -       declared: yes
  ATCP       measured: -       declared: yes
  GMCP       measured: -       declared: NO
  MCP        measured: -       declared: NO
  MSP        measured: -       declared: yes
  PUEBLO     measured: -       declared: NO
  TLS        measured: -       declared: NO
  UTF-8      measured: -       declared: yes
  VT100      measured: -       declared: NO
  XTERM 256 COLORS measured: -       declared: yes
  ZMP        measured: -       declared: NO

Declared by the game
  player clans 1  (declared, 77m)
  multiplaying 1  (declared, 77m)
  subgenre   None  (declared, 77m)
  contact    [email protected]  (declared, 77m)
  language   English  (declared, 77m)
  genre      None  (declared, 77m)
  gamesystem D&D  (declared, 77m)
  helpfiles  417  (declared, 77m)
  pay for perks 0  (declared, 77m)
  adult material 0  (declared, 77m)
  player cities 0  (declared, 77m)
  player guilds 1  (declared, 77m)
  quest system 1  (declared, 77m)
  crawl delay -1  (declared, 77m)
  codebase   Diku Merc Rom Rot  (declared, 77m)
  ip         51.161.59.8  (declared, 77m)
  name       Indeterminate Destiny  (declared, 77m)
  port       2000  (declared, 77m)
  created    1998  (declared, 77m)
  location   United States of America  (declared, 77m)
  hostname   shryp.ashendust.com  (declared, 77m)
  areas      47  (declared, 77m)
  rooms      3810  (declared, 77m)
  levels     101  (declared, 77m)
  world originality 0  (declared, 77m)
  objects    1812  (declared, 77m)
  roleplaying 0  (declared, 77m)
  skills     330  (declared, 77m)
  newbie friendly 1  (declared, 77m)
  family     Custom  (declared, 77m)
  pay to play 0  (declared, 77m)
  status     Live  (declared, 77m)
  classes    14  (declared, 77m)
  hiring coders 0  (declared, 77m)
  hiring builders 1  (declared, 77m)
  multiclassing 0  (declared, 77m)
  player crafting 1  (declared, 77m)
  playerkilling 0  (declared, 77m)
  training system 0  (declared, 77m)
  gameplay   Hack and Slash  (declared, 77m)
  resets     5889  (declared, 77m)
  mobiles    1437  (declared, 77m)
  races      10  (declared, 77m)

Connect screen
  [connect screen: 68 lines, text only]

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                               Indeterminate Destiny
               Original DikuMUD by Hans Staerfeldt, Katja Nyboe,
               Tom Madsen, Michael Seifert, and Sebastian Hammer
               Based on MERC 2.1 code by Hatchet, Furey, and Kahn
                  ROM 2.4 copyright (c) 1993-1995 Russ Taylor
                  ROT 1.4 copyright (c) 1996-1997 Russ Walsh
  
  Which soul dares seek abandonment?

What changed
  2026-08-24  capability.mssp.measured changed from false to true (handshake)
  2026-08-23  capability.mssp.measured changed from true to false (handshake)
  2026-08-23  capability.mssp.measured changed from false to true (handshake)
  2026-07-31  endpoint recorded as shryp.ashendust.com 2000 (handshake)