Chalacyn Nights
Unclaimed — everything here was measured. Claim this game
mud.chalacyn.com 1000answering since 31 Jul 2026
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measured
Connect screen
\ ( (\ / ) ((\ / ( / (((\ /) \(_ M^\o-\)> (((\\ //) ww_/_) \> ((((\\ Chalacyn Nights ((( ) \> )))))) (((( ____/__ )> /))))))) Version 3.55 ((((( .../"""""{{{{{{{{{"""---/)))\\\\\\ (((((........{{{{{{{{{/------))))) \\\\\\ by Kaye & Troy Anfield ((((( // / {{{{{{{{ /> \\ \\ \\ \\\\\\ (((((\ // {{{{{{ |> \\ \\ \ \\\\) with contributions from (((\\ (( {{{{{\ \> ) ) ) )\\)) Alecto and Calimarr ((\\ \ {{{{\\ \> / / / ///)) (\\ {{ka\\\> /)))) Engine based on \\ \{{{\\> //) Quest for Mordor \ {{{\\> / by Brett Vickers & Brooke Paul ^ {{{\> ^^^ ///> There are 0 players online. ^^\^ //> \////> This world is Pueblo 1.10 enhanced. Character name:
read as text
\
( (\
/ ) ((\
/ ( / (((\
/) \(_ M^\o-\)> (((\\
//) ww_/_) \> ((((\\ Chalacyn Nights
((( ) \> ))))))
(((( ____/__ )> /))))))) Version 3.55
((((( .../"""""{{{{{{{{{"""---/)))\\\\\\
(((((........{{{{{{{{{/------))))) \\\\\\ by Kaye & Troy Anfield
((((( // / {{{{{{{{ /> \\ \\ \\ \\\\\\
(((((\ // {{{{{{ |> \\ \\ \ \\\\) with contributions from
(((\\ (( {{{{{\ \> ) ) ) )\\)) Alecto and Calimarr
((\\ \ {{{{\\ \> / / / ///))
(\\ {{ka\\\> /)))) Engine based on
\\ \{{{\\> //) Quest for Mordor
\ {{{\\> / by Brett Vickers & Brooke Paul
^ {{{\>
^^^ ///> There are 0 players online.
^^\^ //>
\////>
This world is Pueblo 1.10 enhanced.
Character name:Connections by hour
Busiest Monday, Tuesday, Wednesday and Friday 18:00–18:59. Reliably quiet every day, 09:00–13:59. 95 hours across the week have no measurement yet. 4 hours across the week answered but produced no count.
times in UTC · 8-week rolling average
read as text — 7 rows
| day | quietest | busiest | at | not measured | no count |
|---|---|---|---|---|---|
| Mon | 0 | 2 | 18:00 | 12 | 3 |
| Tue | 0 | 2 | 18:00 | 14 | – |
| Wed | 0 | 2 | 18:00 | 13 | – |
| Thu | 0 | 1 | 02:00 | 14 | – |
| Fri | 0 | 2 | 18:00 | 12 | – |
| Sat | 0 | 1 | 02:00 | 16 | – |
| Sun | 0 | 2 | 02:00 | 14 | 1 |
How many, over time
Typically 0 on, peaking at 2, over 14 of 90 days. Down about 32% from the start of the range to the end.
days in UTC · 2 Jun 2026 – 30 Aug 2026
2 at the top
14 of 90 days counted
- mean of the counts we read that day
- lowest to highest count that day
- probed, no count could be read
- not measured — a break in the line
read as text
- 2 Jun–8 Jun: not measured
- 9 Jun–15 Jun: not measured
- 16 Jun–22 Jun: not measured
- 23 Jun–29 Jun: not measured
- 30 Jun–6 Jul: not measured
- 7 Jul–13 Jul: not measured
- 14 Jul–20 Jul: not measured
- 21 Jul–27 Jul: not measured
- 28 Jul–3 Aug: not measured
- 4 Aug–10 Aug: not measured
- 11 Aug–17 Aug: typically 0, peak 2, 1 day counted, 2 days probed without a count, 4 days not measured
- 18 Aug–24 Aug: typically 0, peak 2, 7 days counted
- 25 Aug–30 Aug: typically 0, peak 2, 6 days counted
Reachable
reachable · last 90 days
Reachable 93.3% of the 16 days we have measured. 4 days unreachable. Longest outage 18h (no route from here). 74 days predate anything we measured.
90 days ago
today
- reachable
- 93.3%
- longest outage
- 18h
- last cause
- no route from here
- reachable
- degraded — answered, could not finish
- unreachable
- not measured
read as text
- 2 Jun – 14 Aug: 74 days not measured
- 23 Aug – 24 Aug: 2 days unreachable (no route from here)
- 28 Aug – 29 Aug: 2 days unreachable (no route from here)
What changed
- 31 Jul 2026 endpoint recorded as mud.chalacyn.com 1000 (handshake)
Capabilities
| capability | measured | declared | age |
|---|---|---|---|
| MSSP | ✕ absent | – silent |
Declared by the game
- name
- Chalacyn Nights