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CHALACYN NIGHTS [unclaimed]
telnet mud.chalacyn.com 1000

Players now: no count (nothing here says why)
Reachable: 98.7% of the last 90 days
Longest outage: 18h

When people are on (UTC)
Busiest Friday and Sunday 01:00–01:59. Reliably quiet every day, 03:00–07:59. 43
hours across the week have no measurement yet.

  Mon — peak 1 at 14:00, nobody on 02:00–04:59, 11 hours not measured
  Tue — peak 2 at 19:00, nobody on 08:00–12:59, 3 hours not measured
  Wed — peak 2 at 00:00, nobody on 03:00–05:59, 9 hours not measured
  Thu — peak 1 at 19:00, nobody on 03:00–07:59, 5 hours not measured
  Fri — peak 2 at 01:00, nobody on 02:00–06:59, 3 hours not measured
  Sat — peak 2 at 18:00, nobody on 02:00–06:59, 4 hours not measured
  Sun — peak 2 at 01:00, nobody on 03:00–05:59, 8 hours not measured

  counted = we got in and read a number, including a measured zero
  uncounted = we got in and no number could be read
  not measured = we have no measurement for that hour

How many, over time (3 Aug 2026 – 31 Oct 2026, UTC)
Typically 0 on, peaking at 2, over 76 of 90 days. Down about 56% from the start
of the range to the end.

  3 Aug–9 Aug: not measured
  10 Aug–16 Aug: probed, no count could be read
  17 Aug–23 Aug: typically 0, peak 2, 7 days counted
  24 Aug–30 Aug: typically 0, peak 2, 7 days counted
  31 Aug–6 Sep: typically 0, peak 2, 7 days counted
  7 Sep–13 Sep: typically 0, peak 2, 7 days counted
  14 Sep–20 Sep: typically 0, peak 2, 7 days counted
  21 Sep–27 Sep: typically 0, peak 2, 7 days counted
  28 Sep–4 Oct: typically 0, peak 2, 7 days counted
  5 Oct–11 Oct: typically 0, peak 1, 7 days counted
  12 Oct–18 Oct: typically 0, peak 1, 7 days counted
  19 Oct–25 Oct: typically 0, peak 2, 7 days counted
  26 Oct–31 Oct: typically 0, peak 2, 6 days counted

  earlier: ?from=2026-05-05&to=2026-08-02&plain=1
  a week is summarised over the days in it we counted; a week with none says so

Reachable (last 90 days)
Reachable 98.7% of the 78 days we have measured. 4 days unreachable. Longest
outage 18h (no route from here). 12 days predate anything we measured.

  3 Aug – 14 Aug: 12 days not measured
  23 Aug – 24 Aug: 2 days unreachable (no route from here)
  28 Aug – 29 Aug: 2 days unreachable (no route from here)

Capabilities (0 of 1 disagree)
  MSSP       measured: NO      declared: -

Declared by the game
  name       Chalacyn Nights  (declared, 2mo, stale)

Connect screen
  [connect screen: 24 lines, text only]

                                 \
                  (               (\
                /  )              ((\
          /    (  /               (((\
         /)     \(_ M^\o-\)>      (((\\
       //)          ww_/_)  \>     ((((\\             Chalacyn Nights
      (((                )   \>     ))))))
     ((((           ____/__  )>    /)))))))             Version 3.55
    ((((( .../"""""{{{{{{{{{"""---/)))\\\\\\
    (((((........{{{{{{{{{/------))))) \\\\\\      by Kaye & Troy Anfield
     (((((  // / {{{{{{{{ />   \\ \\ \\ \\\\\\
     (((((\ //    {{{{{{ |>      \\ \\ \  \\\\)    with contributions from
      (((\\ ((     {{{{{\ \>      ) ) )   )\\))      Alecto and Calimarr
       ((\\   \     {{{{\\ \>    / / /  ///))
        (\\          {{ka\\\>          /))))          Engine based on
          \\          \{{{\\>        //)              Quest for Mordor
            \          {{{\\>      /           by Brett Vickers & Brooke Paul
                ^       {{{\>
               ^^^      ///>                    There are 0 players online.
               ^^\^    //>
                  \////>
  This world is Pueblo 1.10 enhanced.
  
  Character name:

What changed
  2026-07-31  endpoint recorded as mud.chalacyn.com 1000 (handshake)