CHALACYN NIGHTS [unclaimed]
telnet mud.chalacyn.com 1000
Players now: no count (nothing here says why)
Reachable: 98.7% of the last 90 days
Longest outage: 18h
When people are on (UTC)
Busiest Friday and Sunday 01:00–01:59. Reliably quiet every day, 03:00–07:59. 43
hours across the week have no measurement yet.
Mon — peak 1 at 14:00, nobody on 02:00–04:59, 11 hours not measured
Tue — peak 2 at 19:00, nobody on 08:00–12:59, 3 hours not measured
Wed — peak 2 at 00:00, nobody on 03:00–05:59, 9 hours not measured
Thu — peak 1 at 19:00, nobody on 03:00–07:59, 5 hours not measured
Fri — peak 2 at 01:00, nobody on 02:00–06:59, 3 hours not measured
Sat — peak 2 at 18:00, nobody on 02:00–06:59, 4 hours not measured
Sun — peak 2 at 01:00, nobody on 03:00–05:59, 8 hours not measured
counted = we got in and read a number, including a measured zero
uncounted = we got in and no number could be read
not measured = we have no measurement for that hour
How many, over time (3 Aug 2026 – 31 Oct 2026, UTC)
Typically 0 on, peaking at 2, over 76 of 90 days. Down about 56% from the start
of the range to the end.
3 Aug–9 Aug: not measured
10 Aug–16 Aug: probed, no count could be read
17 Aug–23 Aug: typically 0, peak 2, 7 days counted
24 Aug–30 Aug: typically 0, peak 2, 7 days counted
31 Aug–6 Sep: typically 0, peak 2, 7 days counted
7 Sep–13 Sep: typically 0, peak 2, 7 days counted
14 Sep–20 Sep: typically 0, peak 2, 7 days counted
21 Sep–27 Sep: typically 0, peak 2, 7 days counted
28 Sep–4 Oct: typically 0, peak 2, 7 days counted
5 Oct–11 Oct: typically 0, peak 1, 7 days counted
12 Oct–18 Oct: typically 0, peak 1, 7 days counted
19 Oct–25 Oct: typically 0, peak 2, 7 days counted
26 Oct–31 Oct: typically 0, peak 2, 6 days counted
earlier: ?from=2026-05-05&to=2026-08-02&plain=1
a week is summarised over the days in it we counted; a week with none says so
Reachable (last 90 days)
Reachable 98.7% of the 78 days we have measured. 4 days unreachable. Longest
outage 18h (no route from here). 12 days predate anything we measured.
3 Aug – 14 Aug: 12 days not measured
23 Aug – 24 Aug: 2 days unreachable (no route from here)
28 Aug – 29 Aug: 2 days unreachable (no route from here)
Capabilities (0 of 1 disagree)
MSSP measured: NO declared: -
Declared by the game
name Chalacyn Nights (declared, 2mo, stale)
Connect screen
[connect screen: 24 lines, text only]
\
( (\
/ ) ((\
/ ( / (((\
/) \(_ M^\o-\)> (((\\
//) ww_/_) \> ((((\\ Chalacyn Nights
((( ) \> ))))))
(((( ____/__ )> /))))))) Version 3.55
((((( .../"""""{{{{{{{{{"""---/)))\\\\\\
(((((........{{{{{{{{{/------))))) \\\\\\ by Kaye & Troy Anfield
((((( // / {{{{{{{{ /> \\ \\ \\ \\\\\\
(((((\ // {{{{{{ |> \\ \\ \ \\\\) with contributions from
(((\\ (( {{{{{\ \> ) ) ) )\\)) Alecto and Calimarr
((\\ \ {{{{\\ \> / / / ///))
(\\ {{ka\\\> /)))) Engine based on
\\ \{{{\\> //) Quest for Mordor
\ {{{\\> / by Brett Vickers & Brooke Paul
^ {{{\>
^^^ ///> There are 0 players online.
^^\^ //>
\////>
This world is Pueblo 1.10 enhanced.
Character name:
What changed
2026-07-31 endpoint recorded as mud.chalacyn.com 1000 (handshake)