GAMES
30 game(s), archived excluded, adult excluded
Sorted by jetzt verbunden
?sort=name / players / reached / discovered / medianWeek / medianMonth /
medianQuarter / peakWeek / peakMonth / peakQuarter
FILTERS
Each facet is marked gemessen (wir haben das selbst beobachtet), angegeben (das
Spiel sagt es, und wir haben es nicht geprüft), abgeleitet (wir haben gruppiert,
was das Spiel uns mitgeteilt hat).
Counts are exact, from the same query as the list below. A blank is a gap in our
measurement, never a "no": each facet spells its own. A measured zero is a
count; an unknown count is not a zero and never sorts as one.
In der linken Spalte steht * für einen Wert, nach dem diese Auflistung gefiltert
ist, und - für einen, gegen den gefiltert wird. Beides sind Entscheidungen in
der Suche, keine Tatsachen über ein Spiel.
Aktivität — gemessen (?band=…)
playersNow 3 jetzt verbunden
activeThisWeek 0 diese Woche aktiv
quiet 27 ruhig — nie mehr als 0 gezählt
dark 0 verstummt — seit einem Monat nicht erreicht
zuletzt gesehen — gemessen (?seen=…)
day 30 in den letzten 24 Stunden
week 30 in den letzten 7 Tagen
month 30 in den letzten 30 Tagen
older 0 länger her
never 0 nie erreicht
WAS WIR MESSEN KONNTEN
Diese auszublenden nimmt sie aus der Auflistung heraus; es heißt nicht, dass
das Spiel leer ist.
ungezählt — gemessen (?uncounted=…)
yes 26 ungezählt
nicht erreichbar — gemessen (?unreachable=…)
yes 0 nicht erreichbar
Kodierung — gemessen (?charset=…)
~unknown 30 nichts ausgehandelt
Abstammung — abgeleitet (?lineage=…)
MUSH 0
MUCK 0
MOO 0
DikuMUD 30
LPMud 0
Codebase — angegeben (?codebase=…)
ROM 45
RhostMUSH 39
CircleMUD 34
* DikuMUD 30
LambdaMOO 27
Merc 26
PennMUSH 24
MUCK 23
MUX 22
FluffOS 20
AresMUSH 18
SMAUG 15
CoffeeMud 14
MudOS 9
TinyMUSH 9
LDMud 6
DGD 4
Evennia 4
LPMud 4
IMC2 client 3
~unknown 200 nicht identifiziert
Version — angegeben (?version=…)
DikuMUD 30
Familie — angegeben (?family=…)
DikuMUD 1
~unknown 29 nicht angegeben
trending — abgeleitet (?trending=…)
down 1 trending down
steady 0
up 1 trending up
Genre — angegeben (?genre=…)
~unknown 30 nicht angegeben
Sprache — angegeben (?language=…)
English 2
Chinese 1
French 1
Polish 1
* ~unknown 30 nicht angegeben
angebotene Protokolle — gemessen (?protocol=…)
MCCP 6
MSSP 5
MXP 4
MSDP 3
GMCP 1
Dragon Swords MUD
/de/g/dragon-swords-mud
Players now: 8 (angegeben, 1 Std)
Codebase: DikuMUD (gemessen, 1 Std)
Measured: MCCP, MSDP, MSSP, MXP
Last reached: vor 1 Std
NoName Mud
/de/g/noname-mud
Players now: 6 (angegeben, 15 Min)
Trending: trending down (-1)
Codebase: DikuMUD (angegeben, 15 Min)
Measured: GMCP, MCCP, MSSP
Last reached: vor 15 Min
Infinium
/de/g/infinium
Players now: 2 (angegeben, 47 Min)
Trending: trending up (+1)
Codebase: DikuMUD (gemessen, 47 Min)
Measured: MSDP, MSSP, MXP
Last reached: vor 47 Min
The Eternal Forest
/de/g/the-eternal-forest
Players now: 0 (gemessen, 26 Min)
Codebase: DikuMUD (gemessen, 26 Min)
Measured: nothing offered in the handshake
Last reached: vor 26 Min
-- von hier aus: Unbekannte Zählung
Age of Heroes: Fire, Iron and Blood
/de/g/age-of-heroes-fire-iron-and-blood
Players now: unknown (no count could be measured)
Codebase: DikuMUD (gemessen, 15 Std)
Measured: MCCP, MSDP, MSSP, MXP
Last reached: vor 3 Std
AlexMUD
/de/g/alexmud
Players now: unknown (no count could be measured)
Codebase: DikuMUD (gemessen, 2 Std)
Measured: nothing offered in the handshake
Last reached: vor 2 Std
ArcticMUD
/de/g/arcticmud
Players now: unknown (no count could be measured)
Codebase: DikuMUD (gemessen, 2 Std)
Measured: nothing offered in the handshake
Last reached: vor 2 Std
AustinMUD
/de/g/austinmud
Players now: unknown (no count could be measured)
Codebase: DikuMUD (gemessen, 2 Std)
Measured: nothing offered in the handshake
Last reached: vor 2 Std
BurningMUD
/de/g/burningmud
Players now: unknown (no count could be measured)
Codebase: DikuMUD (gemessen, 2 Std)
Measured: nothing offered in the handshake
Last reached: vor 2 Std
Crusify: Dro'xundus
/de/g/crusify-dro-xundus
Players now: unknown (no count could be measured)
Codebase: DikuMUD (gemessen, 3 Std)
Measured: MCCP
Last reached: vor 3 Std
Dark Castle
/de/g/dark-castle
Players now: unknown (no count could be measured)
Codebase: DikuMUD (gemessen, 2 Std)
Measured: nothing offered in the handshake
Last reached: vor 2 Std
Duris: Land of BloodLust
/de/g/duris-land-of-bloodlust
Players now: unknown (no count could be measured)
Codebase: DikuMUD (gemessen, 2 Std)
Measured: MCCP
Last reached: vor 2 Std
Gizmo Mud
/de/g/gizmo-mud
Players now: unknown (no count could be measured)
Codebase: DikuMUD (gemessen, 2 Std)
Measured: nothing offered in the handshake
Last reached: vor 2 Std
GNSmud
/de/g/gnsmud
Players now: unknown (no count could be measured)
Codebase: DikuMUD (gemessen, 2 Std)
Measured: nothing offered in the handshake
Last reached: vor 2 Std
GrimneMUD
/de/g/grimnemud
Players now: unknown (no count could be measured)
Codebase: DikuMUD (gemessen, 3 Std)
Measured: nothing offered in the handshake
Last reached: vor 3 Std
Imperial
/de/g/imperial
Players now: unknown (no count could be measured)
Codebase: DikuMUD (gemessen, 2 Std)
Measured: nothing offered in the handshake
Last reached: vor 2 Std
Imperium
/de/g/imperium
Players now: unknown (no count could be measured)
Codebase: DikuMUD (gemessen, 2 Std)
Measured: nothing offered in the handshake
Last reached: vor 2 Std
Kallindor
/de/g/kallindor
Players now: unknown (no count could be measured)
Codebase: DikuMUD (gemessen, 2 Std)
Measured: nothing offered in the handshake
Last reached: vor 2 Std
Mozart MUD
/de/g/mozart-mud
Players now: unknown (no count could be measured)
Codebase: DikuMUD (gemessen, 3 Std)
Measured: nothing offered in the handshake
Last reached: vor 3 Std
Mystic Adventure
/de/g/mystic-adventure
Players now: unknown (no count could be measured)
Codebase: DikuMUD (gemessen, 2 Std)
Measured: nothing offered in the handshake
Last reached: vor 2 Std
Nebbie Arcane
/de/g/nebbie-arcane
Players now: unknown (no count could be measured)
Codebase: DikuMUD (gemessen, 3 Std)
Measured: nothing offered in the handshake
Last reached: vor 3 Std
Omen
/de/g/omen
Players now: unknown (no count could be measured)
Codebase: DikuMUD (gemessen, 2 Std)
Measured: MSSP
Last reached: vor 2 Std
ParallelRPI
/de/g/parallelrpi
Players now: unknown (no count could be measured)
Codebase: DikuMUD (gemessen, 2 Std)
Measured: nothing offered in the handshake
Last reached: vor 2 Std
RoninMUD
/de/g/roninmud
Players now: unknown (no count could be measured)
Codebase: DikuMUD (gemessen, 2 Std)
Measured: nothing offered in the handshake
Last reached: vor 2 Std
The Eternal Battles: Chapter 2
/de/g/the-eternal-battles-chapter-2
Players now: unknown (no count could be measured)
Codebase: DikuMUD (gemessen, 2 Std)
Measured: MXP
Last reached: vor 2 Std
The Land
/de/g/the-land-2
Players now: unknown (no count could be measured)
Codebase: DikuMUD (gemessen, 1 Std)
Measured: nothing offered in the handshake
Last reached: vor 1 Std
Turf MUD
/de/g/turf-mud
Players now: unknown (no count could be measured)
Codebase: DikuMUD (gemessen, 2 Std)
Measured: MCCP
Last reached: vor 2 Std
Twilight of the Gods
/de/g/twilight-of-the-gods
Players now: unknown (no count could be measured)
Codebase: DikuMUD (gemessen, 1 Std)
Measured: nothing offered in the handshake
Last reached: vor 1 Std
Worlds of Carnage
/de/g/worlds-of-carnage
Players now: unknown (no count could be measured)
Codebase: DikuMUD (gemessen, 2 Std)
Measured: nothing offered in the handshake
Last reached: vor 2 Std
Zee MUD
/de/g/zee-mud
Players now: unknown (no count could be measured)
Codebase: DikuMUD (gemessen, 2 Std)
Measured: nothing offered in the handshake
Last reached: vor 2 Std