mu*index
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Design
GAMES
32 game(s), archived excluded, adult excluded
Sorted by jetzt verbunden
  ?sort=name / players / reached / discovered / medianWeek / medianMonth /
  medianQuarter / peakWeek / peakMonth / peakQuarter

FILTERS
Each facet is marked gemessen (wir haben das selbst beobachtet), angegeben (das
Spiel sagt es, und wir haben es nicht geprüft), abgeleitet (wir haben gruppiert,
was das Spiel uns mitgeteilt hat).

Counts are exact, from the same query as the list below. A blank is a gap in our
measurement, never a "no": each facet spells its own. A measured zero is a
count; an unknown count is not a zero and never sorts as one.

In der linken Spalte steht * für einen Wert, nach dem diese Auflistung gefiltert
ist, und - für einen, gegen den gefiltert wird. Beides sind Entscheidungen in
der Suche, keine Tatsachen über ein Spiel.

  Aktivität — gemessen  (?band=…)
    playersNow                 23  jetzt verbunden
    activeThisWeek              3  diese Woche aktiv
    quiet                       6  ruhig — nie mehr als 0 gezählt
    dark                        0  verstummt — seit einem Monat nicht erreicht

  zuletzt gesehen — gemessen  (?seen=…)
    day                        32  in den letzten 24 Stunden
    week                       32  in den letzten 7 Tagen
    month                      32  in den letzten 30 Tagen
    older                       0  länger her
    never                       0  nie erreicht

  WAS WIR MESSEN KONNTEN
  Diese auszublenden nimmt sie aus der Auflistung heraus; es heißt nicht, dass
  das Spiel leer ist.

  ungezählt — gemessen  (?uncounted=…)
    yes                         5  ungezählt

  nicht erreichbar — gemessen  (?unreachable=…)
    yes                         0  nicht erreichbar

  Kodierung — gemessen  (?charset=…)
    utf-8                       4
    ~unknown                   28  nichts ausgehandelt

  Abstammung — abgeleitet  (?lineage=…)
    MUSH                        0
    MUCK                        0
    MOO                         0
    DikuMUD                    10
    LPMud                       2

  Codebase — angegeben  (?codebase=…)
    Evennia                    10
  - Rapture                     5
    ROM                         4
    CircleMUD                   3
    Circle/Nukefire             1
    Custom                      1
    DikuMUD                     1
    EmlenMud                    1
    LPMud                       1
    LoFP                        1
    Midnight Realities          1
    Moral Decay                 1
    NC                          1
    ROM Derivative              1
    Riftforge                   1
    ~unknown                    4  nicht identifiziert

  Version — angegeben  (?version=…)
    Evennia                    10
    CircleMUD                   3
    Rom 2.4                     2
    Circle/Nukefire             1
    Custom                      1
    DikuMUD                     1
    EmlenMud                    1
    LPMud                       1
    LoFP (Go)                   1
    Midnight Realities 2.5 (ROM-derivative)    1
    Moral Decay v9.0            1
    NC-7.0.390.d207f9ef         1
    ROM                         1
    ROM 2.4b6                   1
    ROM Derivative              1
    Riftforge                   1
    ~unknown                    4  nicht angegeben

  Familie — angegeben  (?family=…)
    Custom                      8
    DikuMUD                     6
    Evennia                     5
    LPMud                       2
    Godwars                     1
    ~unknown                   10  nicht angegeben

  trending — abgeleitet  (?trending=…)
    down                        8  trending down
    steady                      9
    up                          6  trending up

  Genre — angegeben  (?genre=…)
    Fantasy                    15
    None                        4
    Horror                      2
    Fantasy / Sci-Fi / Post-Apocalyptic    1
    Modern                      1
    ~unknown                    9  nicht angegeben

  Sprache — angegeben  (?language=…)
    English                    13
    Español                     1
    en                          1
    ~unknown                   17  nicht angegeben

  angebotene Protokolle — gemessen  (?protocol=…)
  * GMCP                       32
    MSSP                       27
    MCCP                       21
    MSDP                       17
    MXP                        11
    CHARSET                     4
    UTF-8                       4
    EOR                         1

NukeFire
  /de/g/nukefire
  Players now: 68   (angegeben, 1 Std)
  Trending:    trending up (+12)
  Codebase:    Circle/Nukefire  (angegeben, 1 Std)
  Measured:    GMCP, MCCP, MSDP, MSSP, MXP
  Last reached: vor 1 Std

CKMud 1.2
  /de/g/ckmud-1-2
  Players now: 43   (gemessen, 1 Std)
  Trending:    steady
  Codebase:    not identified
  Measured:    GMCP, MCCP, MSDP, MXP
  Last reached: vor 1 Std

Silent Heaven
  /de/g/silent-heaven
  Players now: 27   (angegeben, 1 Std)
  Trending:    steady
  Codebase:    Evennia  (angegeben, 1 Std)
  Measured:    GMCP, MCCP, MSDP, MSSP
  Last reached: vor 1 Std

Petria
  /de/g/petria
  Players now: 16   (angegeben, 38 Min)
  Trending:    steady
  Codebase:    Rom 2.4  (angegeben, 38 Min)
  Measured:    GMCP, MCCP, MSDP, MSSP, MXP
  Last reached: vor 38 Min

Rites of Passage
  /de/g/rites-of-passage
  Players now: 10   (angegeben, 1 Std)
  Trending:    steady
  Codebase:    EmlenMud  (angegeben, 1 Std)
  Measured:    GMCP, MSSP
  Last reached: vor 1 Std

Moral Decay
  /de/g/moral-decay
  Players now: 8   (angegeben, 60 Min)
  Trending:    trending down (-2)
  Codebase:    Moral Decay v9.0  (angegeben, 60 Min)
  Measured:    CHARSET, GMCP, MCCP, MSSP, UTF-8
  Last reached: vor 60 Min

Procedural Realms  [beansprucht]
  /de/g/procedural-realms
  Players now: 8   (angegeben, 75 Min)
  Trending:    trending down (-5)
  Codebase:    Custom  (angegeben, 75 Min)
  Measured:    CHARSET, GMCP, MSSP, UTF-8
  Last reached: vor 75 Min

Arx: After the Reckoning
  /de/g/arx-after-the-reckoning
  Players now: 7   (angegeben, 52 Min)
  Trending:    trending down (-2)
  Codebase:    Evennia  (angegeben, 52 Min)
  Measured:    GMCP, MCCP, MSDP, MSSP
  Last reached: vor 52 Min

Cleft of Dimensions
  /de/g/cleft-of-dimensions
  Players now: 7   (angegeben, 1 Std)
  Trending:    steady
  Codebase:    ROM 2.4b6  (angegeben, 1 Std)
  Measured:    GMCP, MCCP, MSSP
  Last reached: vor 1 Std

Song of Avaria
  /de/g/song-of-avaria
  Players now: 7   (angegeben, 1 Std)
  Trending:    trending up (+3)
  Codebase:    Evennia  (angegeben, 1 Std)
  Measured:    GMCP, MCCP, MSDP, MSSP
  Last reached: vor 1 Std

The Burning Eye
  /de/g/the-burning-eye
  Players now: 5   (angegeben, 45 Min)
  Trending:    trending up (+1)
  Codebase:    ROM Derivative  (angegeben, 45 Min)
  Measured:    GMCP, MSDP, MSSP, MXP
  Last reached: vor 45 Min

Mystavaria
  /de/g/mystavaria
  Players now: 3   (angegeben, 1 Std)
  Trending:    trending up (+1)
  Codebase:    Evennia  (angegeben, 1 Std)
  Measured:    GMCP, MCCP, MSDP, MSSP, MXP
  Last reached: vor 1 Std

Aelandris
  /de/g/aelandris
  Players now: 2   (angegeben, 1 Std)
  Trending:    trending down (-2)
  Codebase:    Evennia  (angegeben, 1 Std)
  Measured:    GMCP, MCCP, MSDP, MSSP
  Last reached: vor 1 Std

Drastical
  /de/g/drastical
  Players now: 2   (angegeben, 4 Min)
  Trending:    steady
  Codebase:    Evennia  (angegeben, 4 Min)
  Measured:    GMCP, MCCP, MSDP, MSSP
  Last reached: vor 4 Min

Mortals and Monsters
  /de/g/mortals-and-monsters
  Players now: 2   (angegeben, 25 Min)
  Trending:    trending up (+1)
  Codebase:    Riftforge  (angegeben, 25 Min)
  Measured:    GMCP, MSSP
  Last reached: vor 25 Min

NoName Mud
  /de/g/noname-mud
  Players now: 2   (angegeben, 1 Std)
  Trending:    trending up (+3)
  Codebase:    DikuMUD  (angegeben, 1 Std)
  Measured:    GMCP, MCCP, MSSP
  Last reached: vor 1 Std

Northern Crossroads (NCMUD)
  /de/g/northern-crossroads-ncmud
  Players now: 2   (angegeben, 1 Std)
  Trending:    trending down (-3)
  Codebase:    NC-7.0.390.d207f9ef  (angegeben, 1 Std)
  Measured:    CHARSET, GMCP, MCCP, MSSP, MXP, UTF-8
  Last reached: vor 1 Std

The World of Pain
  /de/g/the-world-of-pain
  Players now: 2   (angegeben, 36 Min)
  Trending:    steady
  Codebase:    CircleMUD  (angegeben, 36 Min)
  Measured:    GMCP, MSDP, MSSP, MXP
  Last reached: vor 36 Min

Legends of Future Past
  /de/g/legends-of-future-past
  Players now: 1   (angegeben, 36 Min)
  Codebase:    LoFP (Go)  (angegeben, 36 Min)
  Measured:    GMCP, MCCP, MSSP
  Last reached: vor 36 Min

Rise of Praxis
  /de/g/rise-of-praxis
  Players now: 1   (angegeben, 74 Min)
  Trending:    steady
  Codebase:    LPMud  (gemessen, 74 Min)
  Measured:    CHARSET, GMCP, MCCP, MSSP, UTF-8
  Last reached: vor 74 Min

Rome: The Eternal City
  /de/g/rome-the-eternal-city
  Players now: 1   (angegeben, 17 Min)
  Trending:    trending down (-1)
  Codebase:    Evennia  (angegeben, 17 Min)
  Measured:    GMCP, MCCP, MSDP, MSSP
  Last reached: vor 17 Min

TheDarkestDeath
  /de/g/thedarkestdeath
  Players now: 1   (angegeben, 1 Std)
  Trending:    trending down (-1)
  Codebase:    Evennia  (angegeben, 1 Std)
  Measured:    GMCP, MCCP, MSDP, MSSP
  Last reached: vor 1 Std

TrekMUD
  /de/g/trekmud
  Players now: 1   (angegeben, 1 Std)
  Trending:    steady
  Codebase:    Evennia  (angegeben, 1 Std)
  Measured:    GMCP, MCCP, MSDP, MSSP
  Last reached: vor 1 Std

Summer Lands MUD
  /de/g/summer-lands-mud
  Players now: 0   (angegeben, 29 Min)
  Codebase:    Evennia  (angegeben, 29 Min)
  Measured:    GMCP, MCCP, MSDP, MSSP, MXP
  Last reached: vor 29 Min

-- von hier aus: Unbekannte Zählung

Abandoned Realms
  /de/g/abandoned-realms-2
  Players now: unknown (no count could be measured)
  Codebase:    rom 2.4  (angegeben, 2 W)
  Measured:    GMCP, MSSP
  Last reached: vor 1 Std

Dreamland
  /de/g/dreamland
  Players now: unknown (no count could be measured)
  Codebase:    not identified
  Measured:    GMCP, MCCP
  Last reached: vor 5 Std

FieryMUD
  /de/g/fierymud
  Players now: unknown (no count could be measured)
  Trending:    trending down (-1)
  Codebase:    CircleMUD  (gemessen, 2 Std)
  Measured:    GMCP, MSSP
  Last reached: vor 2 Std

Godwars: Lucid Lands
  /de/g/godwars-lucid-lands
  Players now: unknown (no count could be measured)
  Codebase:    Midnight Realities 2.5 (ROM-derivative)  (angegeben, 2 Std)
  Measured:    GMCP, MCCP, MSDP, MSSP, MXP
  Last reached: vor 2 Std

IsharMUD
  /de/g/isharmud
  Players now: unknown (no count could be measured)
  Codebase:    not identified
  Measured:    EOR, GMCP
  Last reached: vor 5 Std

Legends of Terris
  /de/g/legends-of-terris
  Players now: unknown (no count could be measured)
  Codebase:    not identified
  Measured:    GMCP, MXP
  Last reached: vor 37 Min

The Forsaken Lands
  /de/g/the-forsaken-lands
  Players now: unknown (no count could be measured)
  Codebase:    ROM  (gemessen, 5 Std)
  Measured:    GMCP
  Last reached: vor 5 Std

TormentaMUD
  /de/g/tormentamud
  Players now: unknown (no count could be measured)
  Codebase:    CircleMUD  (gemessen, 2 Std)
  Measured:    GMCP, MSDP, MSSP, MXP
  Last reached: vor 2 Std