mu*index
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Design
GAMES
32 game(s), archived excluded, adult excluded
Sorted by jetzt verbunden
  ?sort=name / players / reached / discovered / medianWeek / medianMonth /
  medianQuarter / peakWeek / peakMonth / peakQuarter

FILTERS
Each facet is marked gemessen (wir haben das selbst beobachtet), angegeben (das
Spiel sagt es, und wir haben es nicht geprüft), abgeleitet (wir haben gruppiert,
was das Spiel uns mitgeteilt hat).

Counts are exact, from the same query as the list below. A blank is a gap in our
measurement, never a "no": each facet spells its own. A measured zero is a
count; an unknown count is not a zero and never sorts as one.

In der linken Spalte steht * für einen Wert, nach dem diese Auflistung gefiltert
ist, und - für einen, gegen den gefiltert wird. Beides sind Entscheidungen in
der Suche, keine Tatsachen über ein Spiel.

  Aktivität — gemessen  (?band=…)
    playersNow                 23  jetzt verbunden
    activeThisWeek              3  diese Woche aktiv
    quiet                       6  ruhig — nie mehr als 0 gezählt
    dark                        0  verstummt — seit einem Monat nicht erreicht

  zuletzt gesehen — gemessen  (?seen=…)
    day                        32  in den letzten 24 Stunden
    week                       32  in den letzten 7 Tagen
    month                      32  in den letzten 30 Tagen
    older                       0  länger her
    never                       0  nie erreicht

  WAS WIR MESSEN KONNTEN
  Diese auszublenden nimmt sie aus der Auflistung heraus; es heißt nicht, dass
  das Spiel leer ist.

  ungezählt — gemessen  (?uncounted=…)
    yes                         4  ungezählt

  nicht erreichbar — gemessen  (?unreachable=…)
    yes                         0  nicht erreichbar

  Kodierung — gemessen  (?charset=…)
    utf-8                       4
    ~unknown                   28  nichts ausgehandelt

  Abstammung — abgeleitet  (?lineage=…)
    MUSH                        0
    MUCK                        0
    MOO                         0
    DikuMUD                     5
    LPMud                       2

  Codebase — angegeben  (?codebase=…)
    Evennia                    10
    Rapture                     5
  - ROM                         4
    CircleMUD                   2
    Circle/Nukefire             1
    Custom                      1
    DikuMUD                     1
    EmlenMud                    1
    LPMud                       1
    LoFP                        1
    Midnight Realities          1
    Moral Decay                 1
    NC                          1
    ROM Derivative              1
    Riftforge                   1
    ~unknown                    4  nicht identifiziert

  Version — angegeben  (?version=…)
    Evennia                    10
    Rapture                     5
    CircleMUD                   2
    Circle/Nukefire             1
    Custom                      1
    DikuMUD                     1
    EmlenMud                    1
    LPMud                       1
    LoFP (Go)                   1
    Midnight Realities 2.5 (ROM-derivative)    1
    Moral Decay v9.0            1
    NC-7.0.380.3ff0cd1e         1
    ROM Derivative              1
    Riftforge                   1
    ~unknown                    4  nicht angegeben

  Familie — angegeben  (?family=…)
    Custom                     11
    Evennia                     5
    DikuMUD                     4
    LPMud                       2
    Godwars                     1
    ~unknown                    9  nicht angegeben

  trending — abgeleitet  (?trending=…)
    down                       10  trending down
    steady                     10
    up                          5  trending up

  Genre — angegeben  (?genre=…)
    Fantasy                    14
    None                        4
    Horror                      2
    Fantasy / Sci-Fi / Post-Apocalyptic    1
    Modern                      1
    ~unknown                   10  nicht angegeben

  Sprache — angegeben  (?language=…)
    English                    15
    en                          1
    ~unknown                   16  nicht angegeben

  angebotene Protokolle — gemessen  (?protocol=…)
  * GMCP                       32
    MSSP                       29
    MCCP                       24
    MSDP                       15
    MXP                         9
    EOR                         6
    CHARSET                     4
    UTF-8                       4

NukeFire
  /de/g/nukefire
  Players now: 51   (angegeben, 28 Min)
  Trending:    trending up (+10)
  Codebase:    Circle/Nukefire  (angegeben, 28 Min)
  Measured:    GMCP, MCCP, MSDP, MSSP, MXP
  Last reached: vor 28 Min

Aetolia, the Midnight Age
  /de/g/aetolia-the-midnight-age
  Players now: 38   (angegeben, 89 Min)
  Trending:    steady
  Codebase:    Rapture  (angegeben, 89 Min)
  Measured:    EOR, GMCP, MCCP, MSSP
  Last reached: vor 89 Min

CKMud 1.2
  /de/g/ckmud-1-2
  Players now: 37   (angegeben, 42 Min)
  Trending:    steady
  Codebase:    not identified
  Measured:    GMCP, MCCP, MSDP, MSSP, MXP
  Last reached: vor 42 Min

Silent Heaven
  /de/g/silent-heaven
  Players now: 14   (angegeben, 22 Min)
  Trending:    steady
  Codebase:    Evennia  (angegeben, 22 Min)
  Measured:    GMCP, MCCP, MSDP, MSSP
  Last reached: vor 22 Min

Rites of Passage
  /de/g/rites-of-passage
  Players now: 10   (angegeben, 31 Min)
  Trending:    steady
  Codebase:    EmlenMud  (angegeben, 31 Min)
  Measured:    GMCP, MSSP
  Last reached: vor 31 Min

Lusternia
  /de/g/lusternia
  Players now: 8   (angegeben, 35 Min)
  Trending:    trending up (+3)
  Codebase:    Rapture  (angegeben, 35 Min)
  Measured:    EOR, GMCP, MCCP, MSSP
  Last reached: vor 35 Min

Imperian
  /de/g/imperian
  Players now: 7   (gemessen, 34 Min)
  Trending:    trending down (-2)
  Codebase:    Rapture  (gemessen, 34 Min)
  Measured:    EOR, GMCP, MCCP, MSSP
  Last reached: vor 34 Min

Procedural Realms  [beansprucht]
  /de/g/procedural-realms
  Players now: 7   (angegeben, 8 Min)
  Trending:    trending down (-8)
  Codebase:    Custom  (angegeben, 8 Min)
  Measured:    CHARSET, GMCP, MSSP, UTF-8
  Last reached: vor 8 Min

Arx: After the Reckoning
  /de/g/arx-after-the-reckoning
  Players now: 6   (angegeben, 51 Min)
  Trending:    trending down (-2)
  Codebase:    Evennia  (angegeben, 51 Min)
  Measured:    GMCP, MCCP, MSDP, MSSP
  Last reached: vor 51 Min

FieryMUD
  /de/g/fierymud
  Players now: 5   (angegeben, 1 Std)
  Trending:    trending down (-1)
  Codebase:    CircleMUD  (gemessen, 1 Std)
  Measured:    GMCP, MSSP
  Last reached: vor 1 Std

Moral Decay
  /de/g/moral-decay
  Players now: 4   (angegeben, 1 Std)
  Trending:    trending down (-4)
  Codebase:    Moral Decay v9.0  (angegeben, 1 Std)
  Measured:    CHARSET, GMCP, MCCP, MSSP, UTF-8
  Last reached: vor 1 Std

Song of Avaria
  /de/g/song-of-avaria
  Players now: 4   (angegeben, 40 Min)
  Trending:    trending up (+2)
  Codebase:    Evennia  (angegeben, 40 Min)
  Measured:    GMCP, MCCP, MSDP, MSSP
  Last reached: vor 40 Min

Northern Crossroads (NCMUD)
  /de/g/northern-crossroads-ncmud
  Players now: 3   (angegeben, 49 Min)
  Trending:    trending down (-2)
  Codebase:    NC-7.0.380.3ff0cd1e  (angegeben, 49 Min)
  Measured:    CHARSET, GMCP, MCCP, MSSP, MXP, UTF-8
  Last reached: vor 49 Min

Drastical
  /de/g/drastical
  Players now: 2   (angegeben, 56 Min)
  Trending:    steady
  Codebase:    Evennia  (angegeben, 56 Min)
  Measured:    GMCP, MCCP, MSDP, MSSP
  Last reached: vor 56 Min

Mystavaria
  /de/g/mystavaria
  Players now: 2   (angegeben, 40 Min)
  Trending:    trending up (+1)
  Codebase:    Evennia  (angegeben, 40 Min)
  Measured:    GMCP, MCCP, MSDP, MSSP, MXP
  Last reached: vor 40 Min

NoName Mud
  /de/g/noname-mud
  Players now: 2   (angegeben, 22 Min)
  Trending:    trending down (-1)
  Codebase:    DikuMUD  (angegeben, 22 Min)
  Measured:    GMCP, MCCP, MSSP
  Last reached: vor 22 Min

Aelandris
  /de/g/aelandris
  Players now: 1   (angegeben, 49 Min)
  Trending:    trending down (-2)
  Codebase:    Evennia  (angegeben, 49 Min)
  Measured:    GMCP, MCCP, MSDP, MSSP
  Last reached: vor 49 Min

Mortals and Monsters
  /de/g/mortals-and-monsters
  Players now: 1   (angegeben, 81 Min)
  Trending:    trending up (+3)
  Codebase:    Riftforge  (angegeben, 81 Min)
  Measured:    GMCP, MSSP
  Last reached: vor 81 Min

Starmourn
  /de/g/starmourn
  Players now: 1   (angegeben, 37 Min)
  Trending:    steady
  Codebase:    Rapture  (angegeben, 37 Min)
  Measured:    EOR, GMCP, MCCP, MSSP
  Last reached: vor 37 Min

The Burning Eye
  /de/g/the-burning-eye
  Players now: 1   (angegeben, 1 Std)
  Trending:    trending down (-1)
  Codebase:    ROM Derivative  (angegeben, 1 Std)
  Measured:    GMCP, MSDP, MSSP, MXP
  Last reached: vor 1 Std

The World of Pain
  /de/g/the-world-of-pain
  Players now: 1   (angegeben, 88 Min)
  Trending:    steady
  Codebase:    CircleMUD  (angegeben, 88 Min)
  Measured:    GMCP, MSDP, MSSP, MXP
  Last reached: vor 88 Min

TheDarkestDeath
  /de/g/thedarkestdeath
  Players now: 1   (angegeben, 26 Min)
  Trending:    steady
  Codebase:    Evennia  (angegeben, 26 Min)
  Measured:    GMCP, MCCP, MSDP, MSSP
  Last reached: vor 26 Min

TrekMUD
  /de/g/trekmud
  Players now: 1   (angegeben, 40 Min)
  Trending:    steady
  Codebase:    Evennia  (angegeben, 40 Min)
  Measured:    GMCP, MCCP, MSDP, MSSP
  Last reached: vor 40 Min

Godwars: Lucid Lands
  /de/g/godwars-lucid-lands
  Players now: 0   (angegeben, 88 Min)
  Codebase:    Midnight Realities 2.5 (ROM-derivative)  (angegeben, 88 Min)
  Measured:    GMCP, MCCP, MSDP, MSSP, MXP
  Last reached: vor 88 Min

-- von hier aus: Unbekannte Zählung

Achaea, Dreams of Divine Lands
  /de/g/achaea-dreams-of-divine-lands
  Players now: unknown (no count could be measured)
  Codebase:    Rapture  (gemessen, 4 Std)
  Measured:    EOR, GMCP, MCCP, MSSP
  Last reached: vor 4 Std

Dreamland
  /de/g/dreamland
  Players now: unknown (no count could be measured)
  Codebase:    not identified
  Measured:    GMCP, MCCP
  Last reached: vor 4 Std

IsharMUD
  /de/g/isharmud
  Players now: unknown (no count could be measured)
  Codebase:    not identified
  Measured:    EOR, GMCP
  Last reached: vor 4 Std

Legends of Future Past
  /de/g/legends-of-future-past
  Players now: unknown (no count could be measured)
  Codebase:    LoFP (Go)  (angegeben, 5 Std)
  Measured:    GMCP, MCCP, MSSP
  Last reached: vor 5 Std

Legends of Terris
  /de/g/legends-of-terris
  Players now: unknown (no count could be measured)
  Codebase:    not identified
  Measured:    GMCP, MXP
  Last reached: vor 5 Std

Rise of Praxis
  /de/g/rise-of-praxis
  Players now: unknown (no count could be measured)
  Trending:    steady
  Codebase:    LPMud  (gemessen, 4 Std)
  Measured:    CHARSET, GMCP, MCCP, MSSP, UTF-8
  Last reached: vor 4 Std

Rome: The Eternal City
  /de/g/rome-the-eternal-city
  Players now: unknown (no count could be measured)
  Trending:    trending down (-1)
  Codebase:    Evennia  (angegeben, 5 Std)
  Measured:    GMCP, MCCP, MSDP, MSSP
  Last reached: vor 5 Std

Summer Lands MUD
  /de/g/summer-lands-mud
  Players now: unknown (no count could be measured)
  Codebase:    Evennia  (angegeben, 5 Std)
  Measured:    GMCP, MCCP, MSDP, MSSP, MXP
  Last reached: vor 5 Std