GAMES
36 game(s), archived excluded, adult excluded
Sorted by jetzt verbunden
?sort=name / players / reached / discovered / medianWeek / medianMonth /
medianQuarter / peakWeek / peakMonth / peakQuarter
FILTERS
Each facet is marked gemessen (wir haben das selbst beobachtet), angegeben (das
Spiel sagt es, und wir haben es nicht geprüft), abgeleitet (wir haben gruppiert,
was das Spiel uns mitgeteilt hat).
Counts are exact, from the same query as the list below. A blank is a gap in our
measurement, never a "no": each facet spells its own. A measured zero is a
count; an unknown count is not a zero and never sorts as one.
In der linken Spalte steht * für einen Wert, nach dem diese Auflistung gefiltert
ist, und - für einen, gegen den gefiltert wird. Beides sind Entscheidungen in
der Suche, keine Tatsachen über ein Spiel.
Aktivität — gemessen (?band=…)
playersNow 22 jetzt verbunden
activeThisWeek 7 diese Woche aktiv
quiet 7 ruhig — nie mehr als 0 gezählt
dark 0 verstummt — seit einem Monat nicht erreicht
zuletzt gesehen — gemessen (?seen=…)
day 36 in den letzten 24 Stunden
week 36 in den letzten 7 Tagen
month 36 in den letzten 30 Tagen
older 0 länger her
never 0 nie erreicht
WAS WIR MESSEN KONNTEN
Diese auszublenden nimmt sie aus der Auflistung heraus; es heißt nicht, dass
das Spiel leer ist.
ungezählt — gemessen (?uncounted=…)
yes 6 ungezählt
nicht erreichbar — gemessen (?unreachable=…)
yes 0 nicht erreichbar
Kodierung — gemessen (?charset=…)
utf-8 3
~unknown 33 nichts ausgehandelt
Abstammung — abgeleitet (?lineage=…)
MUSH 0
MUCK 0
MOO 0
DikuMUD 10
LPMud 2
Codebase — angegeben (?codebase=…)
Evennia 10
Rapture 5
ROM 4
CircleMUD 3
Circle/Nukefire 1
Custom 1
DikuMUD 1
EmlenMud 1
LPMud 1
LoFP 1
Midnight Realities 1
Moral Decay 1
- NC 1
ROM Derivative 1
Riftforge 1
~unknown 4 nicht identifiziert
Version — angegeben (?version=…)
Evennia 10
Rapture 5
CircleMUD 3
Rom 2.4 2
Circle/Nukefire 1
Custom 1
DikuMUD 1
EmlenMud 1
LPMud 1
LoFP (Go) 1
Midnight Realities 2.5 (ROM-derivative) 1
Moral Decay v9.0 1
ROM 1
ROM 2.4b6 1
ROM Derivative 1
Riftforge 1
~unknown 4 nicht angegeben
Familie — angegeben (?family=…)
Custom 11
DikuMUD 5
Evennia 5
LPMud 2
Godwars 1
~unknown 12 nicht angegeben
trending — abgeleitet (?trending=…)
down 9 trending down
steady 11
up 6 trending up
Genre — angegeben (?genre=…)
Fantasy 16
None 4
Horror 2
Fantasy / Sci-Fi / Post-Apocalyptic 1
Modern 1
~unknown 12 nicht angegeben
Sprache — angegeben (?language=…)
English 14
Spanish 1
en 1
~unknown 20 nicht angegeben
angebotene Protokolle — gemessen (?protocol=…)
* GMCP 36
MSSP 32
MCCP 25
MSDP 17
MXP 10
EOR 6
CHARSET 3
UTF-8 3
NukeFire
/de/g/nukefire
Players now: 62 (angegeben, 1 Std)
Trending: trending up (+18)
Codebase: Circle/Nukefire (angegeben, 1 Std)
Measured: GMCP, MCCP, MSDP, MSSP, MXP
Last reached: vor 1 Std
Aetolia, the Midnight Age
/de/g/aetolia-the-midnight-age
Players now: 60 (angegeben, 62 Min)
Trending: trending down (-7)
Codebase: Rapture (angegeben, 62 Min)
Measured: EOR, GMCP, MCCP, MSSP
Last reached: vor 62 Min
CKMud 1.2
/de/g/ckmud-1-2
Players now: 35 (angegeben, 11 Min)
Trending: steady
Codebase: not identified
Measured: GMCP, MCCP, MSDP, MSSP, MXP
Last reached: vor 11 Min
Petria
/de/g/petria
Players now: 22 (angegeben, 2 Min)
Trending: steady
Codebase: Rom 2.4 (angegeben, 2 Min)
Measured: GMCP, MCCP, MSDP, MSSP, MXP
Last reached: vor 2 Min
Silent Heaven
/de/g/silent-heaven
Players now: 14 (angegeben, 1 Std)
Trending: steady
Codebase: Evennia (angegeben, 1 Std)
Measured: GMCP, MCCP, MSDP, MSSP
Last reached: vor 1 Std
Lusternia
/de/g/lusternia
Players now: 12 (angegeben, 3 Min)
Trending: steady
Codebase: Rapture (angegeben, 3 Min)
Measured: EOR, GMCP, MCCP, MSSP
Last reached: vor 3 Min
Rites of Passage
/de/g/rites-of-passage
Players now: 10 (angegeben, 1 Std)
Trending: steady
Codebase: EmlenMud (angegeben, 1 Std)
Measured: GMCP, MSSP
Last reached: vor 1 Std
Imperian
/de/g/imperian
Players now: 7 (gemessen, jetzt)
Trending: steady
Codebase: Rapture (gemessen, jetzt)
Measured: EOR, GMCP, MCCP, MSSP
Last reached: gerade eben
Moral Decay
/de/g/moral-decay
Players now: 7 (angegeben, 84 Min)
Trending: trending down (-3)
Codebase: Moral Decay v9.0 (angegeben, 84 Min)
Measured: CHARSET, GMCP, MCCP, MSSP, UTF-8
Last reached: vor 84 Min
Procedural Realms [beansprucht]
/de/g/procedural-realms
Players now: 7 (angegeben, 1 Std)
Trending: trending down (-2)
Codebase: Custom (angegeben, 1 Std)
Measured: CHARSET, GMCP, MSSP, UTF-8
Last reached: vor 1 Std
Arx: After the Reckoning
/de/g/arx-after-the-reckoning
Players now: 6 (angegeben, 24 Min)
Trending: trending down (-3)
Codebase: Evennia (angegeben, 24 Min)
Measured: GMCP, MCCP, MSDP, MSSP
Last reached: vor 24 Min
Cleft of Dimensions
/de/g/cleft-of-dimensions
Players now: 6 (angegeben, 11 Min)
Trending: trending up (+2)
Codebase: ROM 2.4b6 (angegeben, 11 Min)
Measured: GMCP, MCCP, MSSP
Last reached: vor 11 Min
Song of Avaria
/de/g/song-of-avaria
Players now: 5 (angegeben, 11 Min)
Trending: trending up (+4)
Codebase: Evennia (angegeben, 11 Min)
Measured: GMCP, MCCP, MSDP, MSSP
Last reached: vor 11 Min
Starmourn
/de/g/starmourn
Players now: 5 (angegeben, 3 Min)
Trending: steady
Codebase: Rapture (angegeben, 3 Min)
Measured: EOR, GMCP, MCCP, MSSP
Last reached: vor 3 Min
Mortals and Monsters
/de/g/mortals-and-monsters
Players now: 4 (angegeben, 52 Min)
Trending: trending down (-1)
Codebase: Riftforge (angegeben, 52 Min)
Measured: GMCP, MSSP
Last reached: vor 52 Min
Mystavaria
/de/g/mystavaria
Players now: 3 (angegeben, 12 Min)
Trending: trending up (+1)
Codebase: Evennia (angegeben, 12 Min)
Measured: GMCP, MCCP, MSDP, MSSP, MXP
Last reached: vor 12 Min
Drastical
/de/g/drastical
Players now: 2 (angegeben, 26 Min)
Trending: steady
Codebase: Evennia (angegeben, 26 Min)
Measured: GMCP, MCCP, MSDP, MSSP
Last reached: vor 26 Min
The Burning Eye
/de/g/the-burning-eye
Players now: 2 (angegeben, 68 Min)
Trending: trending up (+1)
Codebase: ROM Derivative (angegeben, 68 Min)
Measured: GMCP, MSDP, MSSP, MXP
Last reached: vor 68 Min
NoName Mud
/de/g/noname-mud
Players now: 1 (angegeben, 1 Std)
Trending: trending up (+2)
Codebase: DikuMUD (angegeben, 1 Std)
Measured: GMCP, MCCP, MSSP
Last reached: vor 1 Std
The World of Pain
/de/g/the-world-of-pain
Players now: 1 (angegeben, 56 Min)
Trending: steady
Codebase: CircleMUD (angegeben, 56 Min)
Measured: GMCP, MSDP, MSSP, MXP
Last reached: vor 56 Min
TheDarkestDeath
/de/g/thedarkestdeath
Players now: 1 (angegeben, 1 Std)
Trending: trending down (-1)
Codebase: Evennia (angegeben, 1 Std)
Measured: GMCP, MCCP, MSDP, MSSP
Last reached: vor 1 Std
TrekMUD
/de/g/trekmud
Players now: 1 (angegeben, 11 Min)
Trending: steady
Codebase: Evennia (angegeben, 11 Min)
Measured: GMCP, MCCP, MSDP, MSSP
Last reached: vor 11 Min
Godwars: Lucid Lands
/de/g/godwars-lucid-lands
Players now: 0 (angegeben, 70 Min)
Codebase: Midnight Realities 2.5 (ROM-derivative) (angegeben, 70 Min)
Measured: GMCP, MCCP, MSDP, MSSP, MXP
Last reached: vor 70 Min
Rome: The Eternal City
/de/g/rome-the-eternal-city
Players now: 0 (angegeben, 44 Min)
Trending: trending down (-1)
Codebase: Evennia (angegeben, 44 Min)
Measured: GMCP, MCCP, MSDP, MSSP
Last reached: vor 44 Min
Summer Lands MUD
/de/g/summer-lands-mud
Players now: 0 (angegeben, 58 Min)
Codebase: Evennia (angegeben, 58 Min)
Measured: GMCP, MCCP, MSDP, MSSP, MXP
Last reached: vor 58 Min
-- von hier aus: Unbekannte Zählung
Abandoned Realms
/de/g/abandoned-realms-2
Players now: unknown (no count could be measured)
Codebase: rom 2.4 (angegeben, 2 W)
Measured: GMCP, MSSP
Last reached: vor 2 Std
Achaea, Dreams of Divine Lands
/de/g/achaea-dreams-of-divine-lands
Players now: unknown (no count could be measured)
Codebase: Rapture (gemessen, 18 Min)
Measured: EOR, GMCP, MCCP, MSSP
Last reached: vor 18 Min
Aelandris
/de/g/aelandris
Players now: unknown (no count could be measured)
Trending: trending down (-2)
Codebase: Evennia (angegeben, 2 Std)
Measured: GMCP, MCCP, MSDP, MSSP
Last reached: vor 2 Std
Dreamland
/de/g/dreamland
Players now: unknown (no count could be measured)
Codebase: not identified
Measured: GMCP, MCCP
Last reached: vor 5 Std
FieryMUD
/de/g/fierymud
Players now: unknown (no count could be measured)
Trending: trending down (-1)
Codebase: CircleMUD (gemessen, 5 Std)
Measured: GMCP, MSSP
Last reached: vor 5 Std
IsharMUD
/de/g/isharmud
Players now: unknown (no count could be measured)
Codebase: not identified
Measured: EOR, GMCP
Last reached: vor 6 Std
Legends of Future Past
/de/g/legends-of-future-past
Players now: unknown (no count could be measured)
Codebase: LoFP (Go) (angegeben, 5 Std)
Measured: GMCP, MCCP, MSSP
Last reached: vor 5 Std
Legends of Terris
/de/g/legends-of-terris
Players now: unknown (no count could be measured)
Codebase: not identified
Measured: GMCP, MXP
Last reached: vor 65 Min
Rise of Praxis
/de/g/rise-of-praxis
Players now: unknown (no count could be measured)
Trending: steady
Codebase: LPMud (gemessen, 5 Std)
Measured: CHARSET, GMCP, MCCP, MSSP, UTF-8
Last reached: vor 5 Std
The Forsaken Lands
/de/g/the-forsaken-lands
Players now: unknown (no count could be measured)
Codebase: ROM (gemessen, 5 Std)
Measured: GMCP
Last reached: vor 5 Std
TormentaMUD
/de/g/tormentamud
Players now: unknown (no count could be measured)
Codebase: CircleMUD (gemessen, 3 Std)
Measured: GMCP, MSDP, MSSP, MXP
Last reached: vor 3 Std