GAMES
36 game(s), archived excluded, adult excluded
Sorted by jetzt verbunden
?sort=name / players / reached / discovered / medianWeek / medianMonth /
medianQuarter / peakWeek / peakMonth / peakQuarter
FILTERS
Each facet is marked gemessen (wir haben das selbst beobachtet), angegeben (das
Spiel sagt es, und wir haben es nicht geprüft), abgeleitet (wir haben gruppiert,
was das Spiel uns mitgeteilt hat).
Counts are exact, from the same query as the list below. A blank is a gap in our
measurement, never a "no": each facet spells its own. A measured zero is a
count; an unknown count is not a zero and never sorts as one.
In der linken Spalte steht * für einen Wert, nach dem diese Auflistung gefiltert
ist, und - für einen, gegen den gefiltert wird. Beides sind Entscheidungen in
der Suche, keine Tatsachen über ein Spiel.
Aktivität — gemessen (?band=…)
playersNow 25 jetzt verbunden
activeThisWeek 3 diese Woche aktiv
quiet 8 ruhig — nie mehr als 0 gezählt
dark 0 verstummt — seit einem Monat nicht erreicht
zuletzt gesehen — gemessen (?seen=…)
day 36 in den letzten 24 Stunden
week 36 in den letzten 7 Tagen
month 36 in den letzten 30 Tagen
older 0 länger her
never 0 nie erreicht
WAS WIR MESSEN KONNTEN
Diese auszublenden nimmt sie aus der Auflistung heraus; es heißt nicht, dass
das Spiel leer ist.
ungezählt — gemessen (?uncounted=…)
yes 6 ungezählt
nicht erreichbar — gemessen (?unreachable=…)
yes 0 nicht erreichbar
Kodierung — gemessen (?charset=…)
utf-8 4
~unknown 32 nichts ausgehandelt
Abstammung — abgeleitet (?lineage=…)
MUSH 0
MUCK 0
MOO 0
DikuMUD 10
LPMud 2
Codebase — angegeben (?codebase=…)
Evennia 10
Rapture 5
ROM 4
CircleMUD 3
- Circle/Nukefire 1
Custom 1
DikuMUD 1
EmlenMud 1
LPMud 1
LoFP 1
Midnight Realities 1
Moral Decay 1
NC 1
ROM Derivative 1
Riftforge 1
~unknown 4 nicht identifiziert
Version — angegeben (?version=…)
Evennia 10
Rapture 5
CircleMUD 3
Rom 2.4 2
Custom 1
DikuMUD 1
EmlenMud 1
LPMud 1
LoFP (Go) 1
Midnight Realities 2.5 (ROM-derivative) 1
Moral Decay v9.0 1
NC-7.0.384.38db669e 1
ROM 1
ROM 2.4b6 1
ROM Derivative 1
Riftforge 1
~unknown 4 nicht angegeben
Familie — angegeben (?family=…)
Custom 11
DikuMUD 6
Evennia 5
LPMud 2
Godwars 1
~unknown 11 nicht angegeben
trending — abgeleitet (?trending=…)
down 12 trending down
steady 10
up 4 trending up
Genre — angegeben (?genre=…)
Fantasy 17
None 4
Horror 2
Modern 1
~unknown 12 nicht angegeben
Sprache — angegeben (?language=…)
English 14
Español 1
en 1
~unknown 20 nicht angegeben
angebotene Protokolle — gemessen (?protocol=…)
* GMCP 36
MSSP 32
MCCP 25
MSDP 16
MXP 10
EOR 6
CHARSET 4
UTF-8 4
CKMud 1.2
/de/g/ckmud-1-2
Players now: 38 (angegeben, 1 Std)
Trending: steady
Codebase: not identified
Measured: GMCP, MCCP, MSDP, MSSP, MXP
Last reached: vor 1 Std
Aetolia, the Midnight Age
/de/g/aetolia-the-midnight-age
Players now: 31 (angegeben, 41 Min)
Trending: steady
Codebase: Rapture (angegeben, 41 Min)
Measured: EOR, GMCP, MCCP, MSSP
Last reached: vor 41 Min
Silent Heaven
/de/g/silent-heaven
Players now: 20 (angegeben, 1 Std)
Trending: steady
Codebase: Evennia (angegeben, 1 Std)
Measured: GMCP, MCCP, MSDP, MSSP
Last reached: vor 1 Std
Lusternia
/de/g/lusternia
Players now: 15 (angegeben, 1 Std)
Trending: trending up (+4)
Codebase: Rapture (angegeben, 1 Std)
Measured: EOR, GMCP, MCCP, MSSP
Last reached: vor 1 Std
Petria
/de/g/petria
Players now: 11 (angegeben, 41 Min)
Trending: trending down (-3)
Codebase: Rom 2.4 (angegeben, 41 Min)
Measured: GMCP, MCCP, MSDP, MSSP, MXP
Last reached: vor 41 Min
Rites of Passage
/de/g/rites-of-passage
Players now: 10 (angegeben, 1 Std)
Trending: steady
Codebase: EmlenMud (angegeben, 1 Std)
Measured: GMCP, MSSP
Last reached: vor 1 Std
Arx: After the Reckoning
/de/g/arx-after-the-reckoning
Players now: 9 (angegeben, 3 Min)
Trending: trending down (-2)
Codebase: Evennia (angegeben, 3 Min)
Measured: GMCP, MCCP, MSDP, MSSP
Last reached: vor 3 Min
Imperian
/de/g/imperian
Players now: 7 (gemessen, 1 Std)
Trending: trending down (-2)
Codebase: Rapture (gemessen, 1 Std)
Measured: EOR, GMCP, MCCP, MSSP
Last reached: vor 1 Std
Procedural Realms [beansprucht]
/de/g/procedural-realms
Players now: 7 (angegeben, 80 Min)
Trending: trending down (-6)
Codebase: Custom (angegeben, 80 Min)
Measured: CHARSET, GMCP, MSSP, UTF-8
Last reached: vor 80 Min
Cleft of Dimensions
/de/g/cleft-of-dimensions
Players now: 6 (angegeben, 1 Std)
Trending: trending down (-2)
Codebase: ROM 2.4b6 (angegeben, 1 Std)
Measured: GMCP, MCCP, MSSP
Last reached: vor 1 Std
NoName Mud
/de/g/noname-mud
Players now: 6 (angegeben, 1 Std)
Trending: steady
Codebase: DikuMUD (angegeben, 1 Std)
Measured: GMCP, MCCP, MSSP
Last reached: vor 1 Std
Song of Avaria
/de/g/song-of-avaria
Players now: 6 (angegeben, 1 Std)
Trending: trending up (+3)
Codebase: Evennia (angegeben, 1 Std)
Measured: GMCP, MCCP, MSDP, MSSP
Last reached: vor 1 Std
Moral Decay
/de/g/moral-decay
Players now: 4 (angegeben, 64 Min)
Trending: trending down (-4)
Codebase: Moral Decay v9.0 (angegeben, 64 Min)
Measured: CHARSET, GMCP, MCCP, MSSP, UTF-8
Last reached: vor 64 Min
Northern Crossroads (NCMUD)
/de/g/northern-crossroads-ncmud
Players now: 3 (angegeben, 3 Min)
Trending: trending down (-2)
Codebase: NC-7.0.384.38db669e (angegeben, 3 Min)
Measured: CHARSET, GMCP, MCCP, MSSP, MXP, UTF-8
Last reached: vor 3 Min
The Burning Eye
/de/g/the-burning-eye
Players now: 3 (angegeben, 48 Min)
Trending: steady
Codebase: ROM Derivative (angegeben, 48 Min)
Measured: GMCP, MSDP, MSSP, MXP
Last reached: vor 48 Min
Aelandris
/de/g/aelandris
Players now: 2 (angegeben, 2 Min)
Trending: trending down (-2)
Codebase: Evennia (angegeben, 2 Min)
Measured: GMCP, MCCP, MSDP, MSSP
Last reached: vor 2 Min
Drastical
/de/g/drastical
Players now: 2 (angegeben, 10 Min)
Trending: steady
Codebase: Evennia (angegeben, 10 Min)
Measured: GMCP, MCCP, MSDP, MSSP
Last reached: vor 10 Min
FieryMUD
/de/g/fierymud
Players now: 2 (angegeben, 52 Min)
Trending: trending down (-1)
Codebase: CircleMUD (gemessen, 52 Min)
Measured: GMCP, MSSP
Last reached: vor 52 Min
Mortals and Monsters
/de/g/mortals-and-monsters
Players now: 2 (angegeben, 31 Min)
Trending: trending up (+1)
Codebase: Riftforge (angegeben, 31 Min)
Measured: GMCP, MSSP
Last reached: vor 31 Min
Mystavaria
/de/g/mystavaria
Players now: 2 (angegeben, 1 Std)
Trending: trending up (+1)
Codebase: Evennia (angegeben, 1 Std)
Measured: GMCP, MCCP, MSDP, MSSP, MXP
Last reached: vor 1 Std
Rise of Praxis
/de/g/rise-of-praxis
Players now: 1 (angegeben, 78 Min)
Trending: steady
Codebase: LPMud (gemessen, 78 Min)
Measured: CHARSET, GMCP, MCCP, MSSP, UTF-8
Last reached: vor 78 Min
Starmourn
/de/g/starmourn
Players now: 1 (angegeben, 1 Std)
Trending: trending down (-1)
Codebase: Rapture (angegeben, 1 Std)
Measured: EOR, GMCP, MCCP, MSSP
Last reached: vor 1 Std
The World of Pain
/de/g/the-world-of-pain
Players now: 1 (angegeben, 39 Min)
Trending: steady
Codebase: CircleMUD (angegeben, 39 Min)
Measured: GMCP, MSDP, MSSP, MXP
Last reached: vor 39 Min
TheDarkestDeath
/de/g/thedarkestdeath
Players now: 1 (angegeben, 1 Std)
Trending: trending down (-1)
Codebase: Evennia (angegeben, 1 Std)
Measured: GMCP, MCCP, MSDP, MSSP
Last reached: vor 1 Std
TrekMUD
/de/g/trekmud
Players now: 1 (angegeben, 1 Std)
Trending: steady
Codebase: Evennia (angegeben, 1 Std)
Measured: GMCP, MCCP, MSDP, MSSP
Last reached: vor 1 Std
Godwars: Lucid Lands
/de/g/godwars-lucid-lands
Players now: 0 (angegeben, 43 Min)
Codebase: Midnight Realities 2.5 (ROM-derivative) (angegeben, 43 Min)
Measured: GMCP, MCCP, MSDP, MSSP, MXP
Last reached: vor 43 Min
TormentaMUD
/de/g/tormentamud
Players now: 0 (angegeben, 35 Min)
Codebase: CircleMUD (gemessen, 35 Min)
Measured: GMCP, MSDP, MSSP, MXP
Last reached: vor 35 Min
-- von hier aus: Unbekannte Zählung
Abandoned Realms
/de/g/abandoned-realms-2
Players now: unknown (no count could be measured)
Codebase: rom 2.4 (angegeben, 2 W)
Measured: GMCP, MSSP
Last reached: vor 5 Std
Achaea, Dreams of Divine Lands
/de/g/achaea-dreams-of-divine-lands
Players now: unknown (no count could be measured)
Codebase: Rapture (gemessen, 3 Std)
Measured: EOR, GMCP, MCCP, MSSP
Last reached: vor 3 Std
Dreamland
/de/g/dreamland
Players now: unknown (no count could be measured)
Codebase: not identified
Measured: GMCP, MCCP
Last reached: vor 3 Std
IsharMUD
/de/g/isharmud
Players now: unknown (no count could be measured)
Codebase: not identified
Measured: EOR, GMCP
Last reached: vor 3 Std
Legends of Future Past
/de/g/legends-of-future-past
Players now: unknown (no count could be measured)
Codebase: LoFP (Go) (angegeben, 4 Std)
Measured: GMCP, MCCP, MSSP
Last reached: vor 4 Std
Legends of Terris
/de/g/legends-of-terris
Players now: unknown (no count could be measured)
Codebase: not identified
Measured: GMCP, MXP
Last reached: vor 4 Std
Rome: The Eternal City
/de/g/rome-the-eternal-city
Players now: unknown (no count could be measured)
Trending: trending down (-1)
Codebase: Evennia (angegeben, 4 Std)
Measured: GMCP, MCCP, MSDP, MSSP
Last reached: vor 4 Std
Summer Lands MUD
/de/g/summer-lands-mud
Players now: unknown (no count could be measured)
Codebase: Evennia (angegeben, 4 Std)
Measured: GMCP, MCCP, MSDP, MSSP, MXP
Last reached: vor 4 Std
The Forsaken Lands
/de/g/the-forsaken-lands
Players now: unknown (no count could be measured)
Codebase: ROM (gemessen, 3 Std)
Measured: GMCP
Last reached: vor 3 Std