Wilds of Pern
# To the Anne McCaffrey Fans and All the Pern Game Players Ever wondered what it was like to be a dragonrider on Pern? How about a Crafter? Ever wanted to play one in a MUSH-style game? Or are you a long-time Pern player looking for something fresh? If the answer is yes, then come on down to **Wilds of Pern** and check us out! We’re a fledgling MUSH-style game, launched July 29, 2022, and now we are **out of Beta**, FINALLY. Over the last **three Turns** we’ve made major overhauls and changes, and while we’re still building and fine-tuning, we’ve now completed **six successful PC Hatchings** and established a strong foundation for play! We’re bringing exciting new ideas to the world of text-based Pern games! Our game runs on an **XP system** that powers character development, Impressions, promotions, wher bonding, opening businesses, and much more. XP is awarded in many different ways, from a weekly drip to Scene Bingo rewards, and through plots, events, and storylines that give you the chance to earn even more. Our Searches are run on XP rather than strict activity checks, and we open them whenever there’s interest in the current clutch on the Sands. Wilds of Pern also comes with some quality-of-life features: - **Automatic Logging & Sharing** – no more cleaning or manually posting logs unless you want to. - **Scene Types for Every Style** – choose between *Live*, *Distracted*, or *Asynchronous* scenes depending on your pace and schedule. - **Multi-Platform Access** – play directly from the web portal, through the web client (via “Play the Game” in the NavBar), or from your favorite telnet program (Mushclient, Potato, Atlantis, Mukluk, BlowTorch, etc.). Wilds of Pern is multi-platform friendly, plot-friendly, and player-friendly. We’d love for you to come have a look, try out our systems, and join in the stories already unfolding. We hope to see you around!
Nicht beansprucht — alles hier wurde gemessen. Dieses Spiel beanspruchen
wildsofpern.aresmush.com 2021antwortet seit 16. Aug. 2026
1 Verbindungen
gemessen
Verbindungsbildschirm
__ ___ _ _ / /
\ \ / (_) | __| |___ /' .,,,, ./
\ \ /\ / /| | |/ _` / __| /';' ,/
\ V V / | | | (_| \__ \ / / ,,//,`'`
\_/\_/ |_|_|\__,_|___/ ( ,, '_, ,,,' ``
| /@ ,,, ;" `
__ / . ,''/' `,``
___ / _| / . ./, `,, ` ;
/ _ \| |_ ,./ . ,-,',` ,,/''\,'
| (_) | _| | /; ./,,'`,,'' | |
\___/|_| | / ',' / |
\___/' ' | |
____ `,,' | / `\
| _ \ ___ _ __ _ __ Art by / | ~\
| |_) / _ \ '__| '_ \ Ooyamaneko ' (
| __/ __/ | | | | | :
|_| \___|_| |_| |_| ; . \--
: \ ;
/------------------------------------------------------------\
| connect guest guest - Connects you as a Guest |
| create Character password - Creates a character |
| connect Character password - Connects to a character |
\------------------------------------------------------------/
/------------------------------------------------------------\
| The "Dragonriders of Pern" (tm) books are copyright 1967 |
| by Anne McCaffrey. |
\------------------------------------------------------------/
%% Welcome to AresMUSH version 2.13.0! https://aresmush.com
%% Type 'help' to learn how to play. Type 'tour' to connect to a temporary character to explore.
als Text lesen
__ ___ _ _ / /
\ \ / (_) | __| |___ /' .,,,, ./
\ \ /\ / /| | |/ _` / __| /';' ,/
\ V V / | | | (_| \__ \ / / ,,//,`'`
\_/\_/ |_|_|\__,_|___/ ( ,, '_, ,,,' ``
| /@ ,,, ;" `
__ / . ,''/' `,``
___ / _| / . ./, `,, ` ;
/ _ \| |_ ,./ . ,-,',` ,,/''\,'
| (_) | _| | /; ./,,'`,,'' | |
\___/|_| | / ',' / |
\___/' ' | |
____ `,,' | / `\
| _ \ ___ _ __ _ __ Art by / | ~\
| |_) / _ \ '__| '_ \ Ooyamaneko ' (
| __/ __/ | | | | | :
|_| \___|_| |_| |_| ; . \--
: \ ;
/------------------------------------------------------------\
| connect guest guest - Connects you as a Guest |
| create Character password - Creates a character |
| connect Character password - Connects to a character |
\------------------------------------------------------------/
/------------------------------------------------------------\
| The "Dragonriders of Pern" (tm) books are copyright 1967 |
| by Anne McCaffrey. |
\------------------------------------------------------------/
%% Welcome to AresMUSH version 2.13.0! https://aresmush.com
%% Type 'help' to learn how to play. Type 'tour' to connect to a temporary character to explore.Verbindungen nach Stunde
Mittwoch, Donnerstag, Freitag, Samstag und Sonntag am belebtesten, 01:00–23:59. Für 79 Stunden der Woche liegt noch keine Messung vor.
Zeiten in UTC · gleitender Durchschnitt über 8 Wochen
als Text lesen — 7 Zeilen
| Tag | ruhigste | belebteste | um | nicht gemessen | keine Zählung |
|---|---|---|---|---|---|
| Mo | 1 | 2 | 00:00 | 12 | – |
| Di | 0 | 2 | 05:00 | 10 | – |
| Mi | 1 | 2 | 01:00 | 12 | – |
| Do | 2 | 2 | 01:00 | 12 | – |
| Fr | 2 | 2 | 01:00 | 12 | – |
| Sa | 2 | 2 | 01:00 | 12 | – |
| So | 2 | 2 | 01:00 | 9 | – |
Wie viele, im Zeitverlauf
Typischerweise 1 verbunden, Spitze 2, an 13 von 90 Tagen. Vom Anfang des Zeitraums bis zum Ende um etwa 45% gestiegen.
Tage in UTC · 3 Juni 2026 – 31 Aug. 2026
- Mittel der an dem Tag gelesenen Zählungen
- niedrigste bis höchste Zählung des Tages
- abgefragt, keine Zählung ablesbar
- nicht gemessen — eine Lücke in der Linie
als Text lesen
- 3 Juni–9 Juni: nicht gemessen
- 10 Juni–16 Juni: nicht gemessen
- 17 Juni–23 Juni: nicht gemessen
- 24 Juni–30 Juni: nicht gemessen
- 1 Juli–7 Juli: nicht gemessen
- 8 Juli–14 Juli: nicht gemessen
- 15 Juli–21 Juli: nicht gemessen
- 22 Juli–28 Juli: nicht gemessen
- 29 Juli–4 Aug.: nicht gemessen
- 5 Aug.–11 Aug.: nicht gemessen
- 12 Aug.–18 Aug.: typischerweise 1, Spitze 1, 2 Tage gezählt, 5 Tage nicht gemessen
- 19 Aug.–25 Aug.: typischerweise 1, Spitze 2, 5 Tage gezählt, 2 Tage nicht gemessen
- 26 Aug.–31 Aug.: typischerweise 2, Spitze 2, 6 Tage gezählt
Erreichbar
Erreichbar in 68.5% der 16 Tage, die wir gemessen haben. 7 Tage nicht erreichbar. Längste Unterbrechung 2d 18h (Verbindung abgelehnt). 74 Tage liegen vor allem, was wir gemessen haben.
- erreichbar
- 68.5%
- längste Unterbrechung
- 2d 18h
- letzte Ursache
- Verbindung abgelehnt
- erreichbar
- eingeschränkt — geantwortet, nicht abgeschlossen
- nicht erreichbar
- nicht gemessen
als Text lesen
- 3 Juni – 15 Aug.: 74 Tage nicht gemessen
- 17 Aug. – 20 Aug.: 4 Tage nicht erreichbar (Verbindung abgelehnt)
- 22 Aug. – 24 Aug.: 3 Tage nicht erreichbar (Verbindung abgelehnt)
Was sich geändert hat
- 16. Aug. 2026 endpoint recorded as wildsofpern.aresmush.com 2021 (handshake)
Fähigkeiten
| Fähigkeit | gemessen | angegeben | Alter |
|---|---|---|---|
| MSSP | ✕ fehlend | – stumm |
Vom Spiel angegeben
- codebase
- AresMUSH
- status
- Open
- name
- Wilds of Pern
- genre
- Sci-Fi
- website
- http://wildsofpern.aresmush.com
- description
- # To the Anne McCaffrey Fans and All the Pern Game Players Ever wondered what it was like to be a dragonrider on Pern? How about a Crafter? Ever wanted to play one in a MUSH-style game? Or are you a long-time Pern player looking for something fresh? If the answer is yes, then come on down to **Wilds of Pern** and check us out! We’re a fledgling MUSH-style game, launched July 29, 2022, and now we are **out of Beta**, FINALLY. Over the last **three Turns** we’ve made major overhauls and changes, and while we’re still building and fine-tuning, we’ve now completed **six successful PC Hatchings** and established a strong foundation for play! We’re bringing exciting new ideas to the world of text-based Pern games! Our game runs on an **XP system** that powers character development, Impressions, promotions, wher bonding, opening businesses, and much more. XP is awarded in many different ways, from a weekly drip to Scene Bingo rewards, and through plots, events, and storylines that give you the chance to earn even more. Our Searches are run on XP rather than strict activity checks, and we open them whenever there’s interest in the current clutch on the Sands. Wilds of Pern also comes with some quality-of-life features: - **Automatic Logging & Sharing** – no more cleaning or manually posting logs unless you want to. - **Scene Types for Every Style** – choose between *Live*, *Distracted*, or *Asynchronous* scenes depending on your pace and schedule. - **Multi-Platform Access** – play directly from the web portal, through the web client (via “Play the Game” in the NavBar), or from your favorite telnet program (Mushclient, Potato, Atlantis, Mukluk, BlowTorch, etc.). Wilds of Pern is multi-platform friendly, plot-friendly, and player-friendly. We’d love for you to come have a look, try out our systems, and join in the stories already unfolding. We hope to see you around!