mu*index
阅读方式
主题
THE SAVAGE SOUL [unclaimed]
telnet 173.255.210.234 6666
telnet savsoul.com 6666

当前人数:无计数(此处不指明原因)
可连通:最近90天中的 85.3%
最长中断:12d 1h

在哪里找到这个游戏
  WEBSITE    http://savsoul.com/  (自述,12天)
  CONTACT    [email protected]  (自述,12天)

有人连接的时段(UTC)
每个小时都已实测,其中没有任何一个小时有人连接。

  周一——全天实测为零,00:00–23:59无人连接
  周二——全天实测为零,00:00–23:59无人连接
  周三——全天实测为零,00:00–23:59无人连接
  周四——全天实测为零,00:00–23:59无人连接
  周五——全天实测为零,00:00–23:59无人连接
  周六——全天实测为零,00:00–23:59无人连接
  周日——全天实测为零,00:00–23:59无人连接

  已计数 = 我们连上了并读到了数字,包括实测为零
  未能计数 = 我们连上了,但读不到数字
  未实测 = 我们没有该小时的实测数据

人数随时间变化 (8 8月 2026 – 5 11月 2026,UTC)
在90天中的 76 天里,典型有 0 人在线,峰值 1。 整个区间内保持平稳。

  8 8月–14 8月:未实测
  15 8月–21 8月:典型 0,峰值 0,已计数7天
  22 8月–28 8月:典型 0,峰值 0,已计数7天
  29 8月–4 9月:典型 0,峰值 0,已计数7天
  5 9月–11 9月:典型 0,峰值 0,已计数7天
  12 9月–18 9月:典型 0,峰值 0,已计数7天
  19 9月–25 9月:典型 0,峰值 1,已计数7天
  26 9月–2 10月:典型 0,峰值 1,已计数7天
  3 10月–9 10月:典型 0,峰值 0,已计数7天
  10 10月–16 10月:典型 0,峰值 1,已计数7天
  17 10月–23 10月:典型 0,峰值 1,已计数7天
  24 10月–30 10月:典型 0,峰值 1,已计数5天,2天未实测
  31 10月–5 11月:典型 0,峰值 0,已计数1天,5天未实测

  更早: ?from=2026-05-10&to=2026-08-07&plain=1
  一周的概况按其中我们计到数的那些天汇总;一天也没有的那一周会明确说明

可连通 (最近90天)
在我们已实测的83天中,有 85.3% 的时间可连通。 13天无法连通。 最长中断 12d 1h(连接被拒绝)。 有7天早于我们的任何实测。

  8 8月 – 14 8月:未实测7天
  24 10月 – 5 11月:无法连通13天(连接被拒绝)

能力(10 项中有 0 项不一致)
  MSSP       实测: yes     自述: -
  ANSI       实测: -       自述: yes
  MCCP       实测: -       自述: NO
  MCP        实测: -       自述: NO
  MSP        实测: -       自述: NO
  MXP        实测: -       自述: NO
  PUEBLO     实测: -       自述: NO
  TLS        实测: -       自述: NO
  VT100      实测: -       自述: NO
  XTERM 256 COLORS 实测: -       自述: NO

游戏自述
  mudprogs-notes doesn't apply, LPMud  (自述,12天)
  resets-notes doesn't apply, LPMud  (自述,12天)
  skills     N/A  (自述,12天)
  player clans 0  (自述,12天)
  levels     0  (自述,12天)
  player cities 0  (自述,12天)
  multiclassing 0  (自述,12天)
  equipment system N/A  (自述,12天)
  training system Skill  (自述,12天)
  player crafting 0  (自述,12天)
  world originality Mostly Original  (自述,12天)
  resets     N/A  (自述,12天)
  intermud   IMC2  (自述,12天)
  adult material 0  (自述,12天)
  website    http://savsoul.com/  (自述,12天)
  rooms      300  (自述,12天)
  skills-notes many, custom peculiarities system.  (自述,12天)
  mudtrigs   N/A  (自述,12天)
  mudlib     Dead Souls 3.7a7  (自述,12天)
  codebase   Dead Souls 3.7a7  (自述,12天)
  hiring coders 1  (自述,12天)
  multiplaying Full  (自述,12天)
  pay for perks 0  (自述,12天)
  helpfiles-notes each command, and hundreds of other docs  (自述,12天)
  playerkilling Full  (自述,12天)
  language   English  (自述,12天)
  ip         173.255.210.234  (自述,12天)
  objects-notes objects can be cloned, so there can be thousands  (自述,12天)
  family     LPMud  (自述,12天)
  extra descriptions N/A  (自述,12天)
  quest system Integrated  (自述,12天)
  minimum age 13  (自述,12天)
  mudtrigs-notes doesn't apply, LPMud  (自述,12天)
  status     Alpha  (自述,12天)
  mobiles    250  (自述,12天)
  contact    [email protected]  (自述,12天)
  genre      Post-Apocalyptic  (自述,12天)
  created    2026  (自述,12天)
  gameplay   Questing  (自述,12天)
  hostname   173.255.210.234  (自述,12天)
  helpfiles  N/A  (自述,12天)
  roleplaying None  (自述,12天)
  classes    0  (自述,12天)
  name       The Savage Soul  (自述,12天)
  races      3  (自述,12天)
  family-notes descendant of Nightmare  (自述,12天)
  who        Hells  (自述,2周)
  rooms-notes areas have generated rooms, could be millions  (自述,12天)
  objects    400  (自述,12天)
  gamesystem The Savage Soul PnP - Modified  (自述,12天)
  location   United States  (自述,12天)
  areas      2  (自述,12天)
  hiring builders 1  (自述,12天)
  dbsize     N/A  (自述,12天)
  subgenre   Fantasy  (自述,12天)
  races-notes not all are playable  (自述,12天)
  exits      N/A  (自述,12天)
  mudprogs   N/A  (自述,12天)
  mobiles-notes npc's can be cloned, so there can be thousands  (自述,12天)
  icon       http://173.255.210.234:8001/favicon.ico  (自述,12天)
  pay to play 0  (自述,12天)
  port       6666  (自述,12天)
  player guilds 0  (自述,12天)
  description The Savage Soul: Scorched Earth is a character-skill-based mud set in a magic-rich, zombie-ridden, post-apocalyptic future. Devastated by a full-scale nuclear exchange and transformed by a gene-altering virus, the dark landscape of 2195 Detroit is home to monsters, magic, and dazzling technology. Player characters in the form of barbaric mutants, powerful sorcerers, worldly "Zisters," 21st Century "Sleepers," androids, robotoids, undead "Shamblers," and cannibalistic "Morlocks" will struggle for survival against a nightmarish world and each other.  (自述,12天)

连接画面
  [连接画面:30行,仅文本]

  Connected to The Savage Soul, an LP mud running on Linux.
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               --([{ The Savage Soul }])--
  
                --==< Scorched Earth >==--
  
  
         Driver: FluffOS v2.23-ds01               Mudlib: Dead Souls 3.7a7
  
  What name do you wish?

变更记录
  2026-10-18  WHO changed from Webserver to Hells (mssp)
  2026-10-12  WHO changed from Zachariah to Webserver (mssp)
  2026-10-02  WHO changed from Webserver to Zachariah (mssp)
  2026-08-28  MOBILES-NOTES changed from npc's can be clone
d, so there can be thousands to npc's can be cloned, so there can be thousands (mssp)
  2026-08-27  MOBILES-NOTES changed from npc's can be cloned, so there can be thousands to npc's can be clone
d, so there can be thousands (mssp)
  2026-07-31  endpoint recorded as savsoul.com 6666 (handshake)
  2026-07-31  endpoint recorded as 173.255.210.234 6666 (handshake)