ACK!TNG
Unclaimed — everything here was measured. Claim this game
ackmud.com 8890answering since 7 Sep 2026
First seen on 7 Sep 2026, from this site's own configured list.
1 connected
declared
Connect screen
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Welcome to ACK!TNG ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Diku Mud was created by Hans Henrik St{rfeldt, Katja Nyboe, Tom Madsen, Michael Seifert and Sebastian Hammer. MERC Modifications made by: Furey, Hatchet, Kahn Explore dangerous frontiers, ancient powers, and living history. In ACK!TNG, heroes are forged one decision at a time. What is your name?
read as text
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Welcome to ACK!TNG
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Diku Mud was created by Hans Henrik St{rfeldt, Katja Nyboe,
Tom Madsen, Michael Seifert and Sebastian Hammer.
MERC Modifications made by: Furey, Hatchet, Kahn
Explore dangerous frontiers, ancient powers, and living history.
In ACK!TNG, heroes are forged one decision at a time.
What is your name?Connections by hour
not enough measurements yet
8 hours measured, the busiest 1 on Tuesday at 21:00 UTC. Measured on 2 of the seven days so far; the grid appears once every day has an hour in it.
How many, over time
Typically 1 on, peaking at 1, over 2 of 90 days.
days in UTC · 11 Jun 2026 – 8 Sep 2026
1 at the top
2 of 90 days counted
- mean of the counts we read that day
- lowest to highest count that day
- probed, no count could be read
- not measured — a break in the line
read as text
- 11 Jun–17 Jun: not measured
- 18 Jun–24 Jun: not measured
- 25 Jun–1 Jul: not measured
- 2 Jul–8 Jul: not measured
- 9 Jul–15 Jul: not measured
- 16 Jul–22 Jul: not measured
- 23 Jul–29 Jul: not measured
- 30 Jul–5 Aug: not measured
- 6 Aug–12 Aug: not measured
- 13 Aug–19 Aug: not measured
- 20 Aug–26 Aug: not measured
- 27 Aug–2 Sep: not measured
- 3 Sep–8 Sep: typically 1, peak 1, 2 days counted, 4 days not measured
Reachable
reachable · last 90 days
Reachable 100.0% of the 2 days we have measured. No day we measured was unreachable. 88 days predate anything we measured.
90 days ago
today
- reachable
- 100.0%
- longest outage
- none in the window
- last cause
- nothing recorded
- reachable
- degraded — answered, could not finish
- unreachable
- not measured
read as text
- 11 Jun – 6 Sep: 88 days not measured
What changed
- 7 Sep 2026 NAME recorded as ACK!TNG (staff)
- 7 Sep 2026 endpoint recorded as ackmud.com 8890 (handshake)
Capabilities
| capability | measured | declared | age |
|---|---|---|---|
| MCCP | ● offered | ◇ claimed | |
| MSSP | ● offered | – silent | |
| ANSI | – silent | ◇ claimed | |
| GMCP | – silent | ◇ claimed | |
| MSDP | – silent | ◇ claimed | |
| TLS | – silent | ✕ denied |
Declared by the game
- genre
- Fantasy
- rooms
- 6346
- contact
- [email protected]
- maxplayers
- 0
- gameplay
- Hack and Slash
- classes
- 6
- family
- Diku
- skills
- 467
- location
- United States
- mobiles
- 2410
- codebase
- ACK!TNG 4.3.1
- name
- ACK!TNG
- language
- English
- objects
- 3189
- website
- https://ackmud.com
- areas
- 45
- port
- 8890
- status
- Live
- races
- 23
- icon
- https://ackmud.com/icon.png
- helpfiles
- 422
- subgenre
- Merc