TBAMUD [codebase] The maintained continuation of CircleMUD, and the usual answer to "I want to start a Diku-style MUD today". https://tbamud.com/ Games we have identified as running this codebase 5 listed, 0 archived /games?codebase=tbaMUD Measured in their handshakes: MSDP, MSSP, MXP tbaMUD — The Builder Academy MUD — picked up CircleMUD where its own development stopped and has kept it building, patched and documented since. If somebody is starting a levels-and-combat MUD from a known-good base rather than from their own fork, this is the base. It carries the Circle codebase's virtues forward: readable C, a documented area file format, and a builder's manual that assumes you have not done this before. The Builder Academy itself runs as a teaching game where people learn to build on it. WHAT IT LOOKS LIKE FROM OUTSIDE MSSP, answered on request. A measured zero on the game we probed — which on this site is a filled cell rather than an empty one: we got in, we read the number, and the number was nought. That is a different fact from a game we could not count, and the two are never merged here. See also CircleMUD — /reference/codebases/circlemud DikuMUD — /reference/codebases/dikumud