SMAUG [codebase] A Merc derivative built for large themed worlds, with deities, planes and an area set several times the size of its parent's. https://www.smaug.org/ Games we have identified as running this codebase 20 listed, 0 archived /games?codebase=SMAUG Measured in their handshakes: MSDP, MSSP, MXP, MCCP, CHARSET, UTF-8 SMAUG — Simulated Medieval Adventure multi-User Game — came out of the Realms of Despair and is a Merc derivative that grew rather than simplified. Where ROM tightened Merc's combat, SMAUG added: deities, planes, more elaborate area and mob programs, a much larger stock world, and a correspondingly larger source tree. Games running it tend to be the big themed ones, and several have been running continuously for twenty-five years. WHAT IT LOOKS LIKE FROM OUTSIDE MSSP, answered on request, and nothing else negotiated on the game we measured. Note for anyone comparing counts: SMAUG servers in our survey reported through MSSP and did not answer a login-screen WHO, so the number here is the game's own MSSP PLAYERS — an assertion the server makes, taken at face value only because we could not measure it independently. The game page labels which of the two any given figure came from. See also DikuMUD — /reference/codebases/dikumud ROM — /reference/codebases/rom