MUCK [codebase] A TinyMUD descendant with its own Forth-like in-game language, and a social culture distinct from the MUSH side. https://www.fuzzball.org/ Games we have identified as running this codebase 24 listed, 0 archived /games?codebase=MUCK Measured in their handshakes: MSSP, MCCP MUCK — in practice almost always Fuzzball MUCK — is a sibling of the MUSH line rather than a descendant of it: both come from TinyMUD, and both put a programming language inside the game. The language is the visible difference. MUF (Multi-User Forth) is stack-based and reads nothing like MUSH softcode; a builder fluent in one is a beginner in the other. Above it sits MPI, a smaller inline expression language used for the things softcode would do on a MUSH. Culturally, MUCK is the home of a large part of the hobby's social and fandom worlds. Those games tend to be built around presence and conversation rather than around scenes with a start and an end, which is a real difference from the roleplay MUSH tradition and not a matter of theme. WHAT IT LOOKS LIKE FROM OUTSIDE No MSSP. A pre-login WHO that answers with a count. No telnet options negotiated on the game we measured — and one detail from the survey worth keeping: its WHO reply ended in a trailing space with no newline, which is the kind of thing that makes a naive parser report nothing at all. See also MUSH, MUD, MUCK, MOO — what the words mean — /reference/mush-mud-muck-moo TinyMUSH — /reference/codebases/tinymush MOO — /reference/codebases/moo