Star Conquest
Niet geclaimd — alles hier is gemeten. Dit spel claimen
squidsoft.net 7777antwoordt sinds 31 jul 2026
16 verbonden
opgegeven
Verbindingsscherm
* Welcome to Star Conquest! *
Welcome to... **
**
** ******* **** ********
** ****** ** ** *** ***
** ** ******** *******
** ** ** ** ** **
** ** ** ** ** **
_______ ** ** ** ** ** ** ___________
/ \ ** ** ** ** ** ** | |
/ ____/ ** **|___ ___|
| / ** ** | |
| | _____ _____ _____ _ _ _____ _____| |
| \___/ _ | _ / _ | | | | -- | ____| |
\ | |_| | | | | |_| | |_| | ____|____ | |
\______\_____|_| |_\___ |_____|_____|_____|___|
| |_
| | |
\_/
Official Website: http://squidsoft.net
-------------------------------------------------------------------------------
Humanity has just emerged from the lowest point in its collective history, and
the closest it has been to extinction since the advent of agriculture. By the
year 2304, the Coalition of humans and their alien allies the Jinu has spread
across the stars, and thought themselves powerful. But the Outsiders, an alien
empire occupying vast reaches of Rimward space, proved them wrong. First contact
between the two allies was severed, and suddenly humanity was alone. Then the
Outsiders attacked in force, and human planets and governments fell one by one.
It was the apocalypse.
But contrary to the beliefs of many, not all hope was lost. After five years,
a single starship, the Percival Lowell, returned from Rimward space, bringing
with it the means to nullify the Outsiders' greatest weapon. With this, and the
help of many other brave pilots, the occupying Outsiders were driven off human
worlds and back to where they came from.
Humanity is now trying to rebuild, and trying to regain what it has lost. The
Outsiders are finished with occupation, and now desire only to see humans extinct.
New threats and new mysteries seem to appear every day. In the midst of it all,
civilian starships span the stars, maintaining an open threat against any new
invasion and trying to make a few credits while they're at it.
You too have felt the lure of this; the desire for a unique freedom that most
citizens will never know, the drive to explore, the need to defend your species,
and yes, greed for the vast wealth that is to be had.
It is time to take to the stars.
-------------------------------------------------------------------------------
Welcome to the original and still the most innovative pulp science fiction multiplayer roleplaying adventure!
Originally opened in its classic form on 19 December 1998! Reopened in its new iteration on 28 February 2009!
All original work (including setting, non-player characters, design, source code, all related background material, and all text) located in this game or on the Squidsoft.net website is copyright (c) Squidsoft.net 1998-2015. Unauthorised reproduction prohib
ited.
Warning: Speech in this game is largely uncensored, and sensitive individuals may find some other players offensive. The staff is ultimately not responsible for the words and actions of the players.
The last server reset was at Sun Oct 11 11:00:27 2026 UTC
Contact us via email at: [email protected]
No new announcements to display.
Please log in now.
If you do not have a SquidSoft.net account and wish to create one, please send a web browser here: http://moo.squidsoft.net:3333/
Account ID:
als tekst lezen
* Welcome to Star Conquest! *
Welcome to... **
**
** ******* **** ********
** ****** ** ** *** ***
** ** ******** *******
** ** ** ** ** **
** ** ** ** ** **
_______ ** ** ** ** ** ** ___________
/ \ ** ** ** ** ** ** | |
/ ____/ ** **|___ ___|
| / ** ** | |
| | _____ _____ _____ _ _ _____ _____| |
| \___/ _ | _ / _ | | | | -- | ____| |
\ | |_| | | | | |_| | |_| | ____|____ | |
\______\_____|_| |_\___ |_____|_____|_____|___|
| |_
| | |
\_/
Official Website: http://squidsoft.net
-------------------------------------------------------------------------------
Humanity has just emerged from the lowest point in its collective history, and
the closest it has been to extinction since the advent of agriculture. By the
year 2304, the Coalition of humans and their alien allies the Jinu has spread
across the stars, and thought themselves powerful. But the Outsiders, an alien
empire occupying vast reaches of Rimward space, proved them wrong. First contact
between the two allies was severed, and suddenly humanity was alone. Then the
Outsiders attacked in force, and human planets and governments fell one by one.
It was the apocalypse.
But contrary to the beliefs of many, not all hope was lost. After five years,
a single starship, the Percival Lowell, returned from Rimward space, bringing
with it the means to nullify the Outsiders' greatest weapon. With this, and the
help of many other brave pilots, the occupying Outsiders were driven off human
worlds and back to where they came from.
Humanity is now trying to rebuild, and trying to regain what it has lost. The
Outsiders are finished with occupation, and now desire only to see humans extinct.
New threats and new mysteries seem to appear every day. In the midst of it all,
civilian starships span the stars, maintaining an open threat against any new
invasion and trying to make a few credits while they're at it.
You too have felt the lure of this; the desire for a unique freedom that most
citizens will never know, the drive to explore, the need to defend your species,
and yes, greed for the vast wealth that is to be had.
It is time to take to the stars.
-------------------------------------------------------------------------------
Welcome to the original and still the most innovative pulp science fiction multiplayer roleplaying adventure!
Originally opened in its classic form on 19 December 1998! Reopened in its new iteration on 28 February 2009!
All original work (including setting, non-player characters, design, source code, all related background material, and all text) located in this game or on the Squidsoft.net website is copyright (c) Squidsoft.net 1998-2015. Unauthorised reproduction prohib
ited.
Warning: Speech in this game is largely uncensored, and sensitive individuals may find some other players offensive. The staff is ultimately not responsible for the words and actions of the players.
The last server reset was at Sun Oct 11 11:00:27 2026 UTC
Contact us via email at: [email protected]
No new announcements to display.
Please log in now.
If you do not have a SquidSoft.net account and wish to create one, please send a web browser here: http://moo.squidsoft.net:3333/
Account ID:Verbindingen per uur
Het drukst op maandag, woensdag, donderdag, vrijdag, zaterdag en zondag, 00:00–11:59. 32 uren in de week hebben nog geen meting. 18 uren in de week antwoordden maar leverden geen telling op.
tijden in UTC · voortschrijdend gemiddelde over 8 weken
als tekst lezen — 7 rijen
| dag | rustigst | drukst | om | niet gemeten | geen telling |
|---|---|---|---|---|---|
| ma | 2 | 21 | 00:00 | 8 | 4 |
| di | 13 | 17 | 20:00 | 8 | 4 |
| wo | 15 | 20 | 20:00 | 5 | 4 |
| do | 15 | 21 | 01:00 | – | – |
| vr | 14 | 21 | 03:00 | – | – |
| za | 15 | 19 | 00:00 | 3 | 2 |
| zo | 17 | 22 | 22:00 | 8 | 4 |
Hoeveel, in de loop van de tijd
Typisch 17 verbonden, met een piek van 22, over 11 van 90 dagen. Gelijkmatig over het hele bereik.
dagen in UTC · 19 jul 2026 – 16 okt 2026
22 bovenaan
11 van 90 dagen geteld
- gemiddelde van de tellingen die we die dag lazen
- laagste tot hoogste telling van die dag
- gepeild, geen telling kon worden gelezen
- niet gemeten — een onderbreking in de lijn
als tekst lezen
- 19 jul–25 jul: niet gemeten
- 26 jul–1 aug: niet gemeten
- 2 aug–8 aug: niet gemeten
- 9 aug–15 aug: gepeild, geen telling kon worden gelezen
- 16 aug–22 aug: gepeild, geen telling kon worden gelezen
- 23 aug–29 aug: gepeild, geen telling kon worden gelezen
- 30 aug–5 sep: gepeild, geen telling kon worden gelezen
- 6 sep–12 sep: gepeild, geen telling kon worden gelezen
- 13 sep–19 sep: gepeild, geen telling kon worden gelezen
- 20 sep–26 sep: gepeild, geen telling kon worden gelezen
- 27 sep–3 okt: gepeild, geen telling kon worden gelezen
- 4 okt–10 okt: typisch 18, piek 22, 5 dagen geteld, 2 dagen gepeild zonder telling
- 11 okt–16 okt: typisch 17, piek 21, 6 dagen geteld
Bereikbaar
bereikbaar · laatste 90 dagen
Bereikbaar 100.0% van de 63 dagen die we gemeten hebben. Geen enkele dag die we gemeten hebben was onbereikbaar. 27 dagen liggen vóór alles wat we gemeten hebben.
90 dagen geleden
vandaag
- bereikbaar
- 100.0%
- langste onderbreking
- geen in de periode
- laatste oorzaak
- niets vastgelegd
- bereikbaar
- haperend — antwoordde, kon niet afronden
- onbereikbaar
- niet gemeten
als tekst lezen
- 19 jul – 14 aug: 27 dagen niet gemeten
Wat er veranderd is
- 16 okt 2026 ROOMS changed from 44944 to 44991 (mssp)
- 16 okt 2026 DBSIZE changed from 462876 to 463308 (mssp)
- 16 okt 2026 ROOMS changed from 45012 to 44944 (mssp)
- 16 okt 2026 DBSIZE changed from 463538 to 462876 (mssp)
- 16 okt 2026 ROOMS changed from 44949 to 45012 (mssp)
- 16 okt 2026 DBSIZE changed from 463427 to 463538 (mssp)
- 31 jul 2026 endpoint recorded as squidsoft.net 7777 (handshake)
Mogelijkheden
| mogelijkheid | gemeten | opgegeven | leeftijd |
|---|---|---|---|
| MSSP | ✕ afwezig | – stil | |
| ANSI | – stil | ◇ geclaimd | |
| UTF-8 | – stil | ◇ geclaimd | |
| XTERM 256 COLORS | – stil | ◇ geclaimd |
Opgegeven door het spel
- name
- Star Conquest
- contact
- [email protected]
- objects
- 402642
- genre
- Science Fiction
- roleplaying
- Enforced
- hostname
- moo.squidsoft.net
- crawl delay
- -1
- status
- Live
- pay to play
- 0
- rooms
- 44991
- port
- 7771 7777
- helpfiles
- 213
- location
- United States
- hiring coders
- 0
- family
- MOO
- language
- English
- subgenre
- Pulp Space Opera Post Apocalyptic
- hiring builders
- 0
- races
- 0
- codebase
- 1.0.2 - Apr 19 (9192e2e)
- website
- http://squidsoft.net
- multiplaying
- None
- dbsize
- 463308
- gameplay
- Roleplaying Player versus Player
- created
- 1998
- gamesystem
- Custom
- pay for perks
- 0
- classes
- 0
- player crafting
- 1
- xterm true colors
- 1
- world originality
- All Original
1 is voorbij zijn verversingstermijn. Oud, niet fout.