mu*index
reading
theme
GAMES
11 game(s), archived excluded, adult excluded
Sorted by connected now
  ?sort=name / players / reached / discovered / medianWeek / medianMonth /
  medianQuarter / peakWeek / peakMonth / peakQuarter

FILTERS
Each facet is marked measured (we watched this happen), declared (the game says
so, and we did not check), derived (we grouped what the game told us).

Counts are exact, from the same query as the list below. A blank is a gap in our
measurement, never a "no": each facet spells its own. A measured zero is a
count; an unknown count is not a zero and never sorts as one.

In the left column, * is a value this listing is filtered to and - is one it is
filtered against. Both are choices in the query, not facts about a game.

  activity — measured  (?band=…)
    playersNow                  1  connected now
    activeThisWeek              3  active this week
    quiet                       5  no count above 0
    dark                        2  not reached in a month

  last seen — measured  (?seen=…)
    day                         7  in the last 24 hours
    week                        8  in the last 7 days
    month                       9  in the last 30 days
    older                       2  longer ago
    never                       0  never reached

  WHAT WE COULD MEASURE
  Hiding these takes them out of your listing; it does not mean the game is
  empty.

  could not count — measured  (?uncounted=…)
    yes                         0  uncounted

  could not reach — measured  (?unreachable=…)
    yes                         2  unreachable

  encoding — measured  (?charset=…)
    utf-8                       1
    ~unknown                   10  nothing negotiated

  lineage — derived  (?lineage=…)
    MUSH                        0
    MUCK                        0
    MOO                         0
    DikuMUD                     0
    LPMud                      11

  codebase — declared  (?codebase=…)
    ROM                        55
    CircleMUD                  47
    RhostMUSH                  39
    CoffeeMUD                  38
    FluffOS                    36
    DikuMUD                    35
    PennMUSH                   30
    Merc                       29
    LambdaMOO                  28
    MUCK                       24
    MUX                        23
    SMAUG                      21
    AresMUSH                   20
    LDMud                      15
    Evennia                    13
    MudOS                      13
    Custom                     11
  * Dead Souls                 11
    TinyMUSH                    9
    LPMud                       5
    ~unknown                  278  not identified

  version — declared  (?version=…)
    Dead Souls 3.9              7
    Dead Souls 3.8.2            2
    Dead Souls 3.7a7            1
    Dead Souls 3.8.6            1
  - MUME IX e112ba77            0

  family — declared  (?family=…)
    LPMud                      11

  trending — derived  (?trending=…)
    down                        1  trending down
    steady                      6
    up                          0  trending up

  genre — declared  (?genre=…)
    Adventure                  10
    Post-Apocalyptic            1

  language — declared  (?language=…)
    English                    11

  protocols offered — measured  (?protocol=…)
    MSSP                       11
    CHARSET                     1
    MCCP                        1
    UTF-8                       1

Oraia
  /g/oraia
  Players now: 1   (measured, 19m)
  Trending:    steady
  Codebase:    Dead Souls 3.9  (declared, 86m)
  Measured:    MSSP
  Last reached: 86m ago

Chaos
  /g/chaos
  Players now: 0   (measured, 19m)
  Trending:    steady
  Codebase:    Dead Souls 3.8.2  (declared, 1h)
  Measured:    MSSP
  Last reached: 1h ago

The Savage Soul
  /g/the-savage-soul
  Players now: 0   (declared, 20m)
  Trending:    steady
  Codebase:    Dead Souls 3.7a7  (declared, 20m)
  Measured:    MSSP
  Last reached: 20m ago

Upon Black Wings
  /g/upon-black-wings
  Players now: 0   (measured, 19m)
  Trending:    steady
  Codebase:    Dead Souls 3.9  (declared, 1h)
  Measured:    MSSP
  Last reached: 1h ago

Vistaar
  /g/vistaar
  Players now: 0   (measured, 19m)
  Trending:    trending down (-1)
  Codebase:    Dead Souls 3.8.6  (declared, 2w)
  Measured:    CHARSET, MCCP, MSSP, UTF-8
  Last reached: 2w ago

Vithasnir
  /g/vithasnir
  Players now: 0   (measured, 28m)
  Trending:    steady
  Codebase:    Dead Souls 3.8.2  (declared, 1h)
  Measured:    MSSP
  Last reached: 1h ago

Xanth Mud
  /g/xanth-mud
  Players now: 0   (measured, 28m)
  Trending:    steady
  Codebase:    Dead Souls 3.9  (declared, 1h)
  Measured:    MSSP
  Last reached: 1h ago

-- from here: Unknown count

Dead Souls Prime
  /g/dead-souls-prime
  Players now: unknown (no count could be measured)
  Codebase:    Dead Souls 3.9  (declared, 3h)
  Measured:    MSSP
  Last reached: 3h ago

Endurian
  /g/endurian
  Players now: unknown (no count could be measured)
  Codebase:    Dead Souls 3.9  (declared, 2d)
  Measured:    MSSP
  Last reached: 2d ago

Mystic Falls
  /g/mystic-falls
  Players now: unknown (no count could be measured)
  Codebase:    Dead Souls 3.9  (declared, 4w, stale)
  Measured:    MSSP
  Last reached: 4w ago

Star Hero
  /g/star-hero
  Players now: unknown (no count could be measured)
  Codebase:    Dead Souls 3.9  (declared, 4w, stale)
  Measured:    MSSP
  Last reached: 4w ago