mu*index
reading
theme
GAMES
15 game(s), archived excluded, adult excluded
Sorted by connected now
  ?sort=name / players / reached / discovered / medianWeek / medianMonth /
  medianQuarter / peakWeek / peakMonth / peakQuarter

FILTERS
Each facet is marked measured (we watched this happen), declared (the game says
so, and we did not check), derived (we grouped what the game told us).

Counts are exact, from the same query as the list below. A blank is a gap in our
measurement, never a "no": each facet spells its own. A measured zero is a
count; an unknown count is not a zero and never sorts as one.

In the left column, * is a value this listing is filtered to and - is one it is
filtered against. Both are choices in the query, not facts about a game.

  activity — measured  (?band=…)
    playersNow                  2  connected now
    activeThisWeek              0  active this week
    quiet                      10  no count above 0
    dark                        3  not reached in a month

  last seen — measured  (?seen=…)
    day                         7  in the last 24 hours
    week                        7  in the last 7 days
    month                      12  in the last 30 days
    older                       3  longer ago
    never                       0  never reached

  WHAT WE COULD MEASURE
  Hiding these takes them out of your listing; it does not mean the game is
  empty.

  could not count — measured  (?uncounted=…)
    yes                         0  uncounted

  could not reach — measured  (?unreachable=…)
    yes                         3  unreachable

  encoding — measured  (?charset=…)
    utf-8                       5
    ~unknown                   10  nothing negotiated

  lineage — derived  (?lineage=…)
    MUSH                        0
    MUCK                        0
    MOO                         0
    DikuMUD                     0
    LPMud                      15

  codebase — declared  (?codebase=…)
    FluffOS                    36
    PennMUSH                   24
    CoffeeMUD                  22
  * Dead Souls                 15
    CircleMUD                  14
    ROM                        14
    Evennia                    13
    Custom                     10
    LDMud                      10
    Merc                        7
    AresMUSH                    6
    ProtoMUCK                   5
    Rapture                     5
    SMAUG                       5
    CD.06.06                    4
    DikuMUD                     4
    MUCK                        4
    tbaMUD                      4
    LambdaMOO-ToastStunt        3
    LuminariMUD                 3
    ~unknown                   49  not identified

  version — declared  (?version=…)
    Dead Souls 3.9              7
    Dead Souls 3.8.6            4
    Dead Souls 3.8.2            2
    Dead Souls 3.0              1
    Dead Souls 3.7a7            1

  family — declared  (?family=…)
    LPMud                      15

  trending — derived  (?trending=…)
    down                        0  trending down
    steady                      7
    up                          0  trending up

  genre — declared  (?genre=…)
    Adventure                  14
    Post-Apocalyptic            1

  language — declared  (?language=…)
    English                    15

  protocols offered — measured  (?protocol=…)
  * MSSP                       15
    CHARSET                     5
    MCCP                        5
    UTF-8                       5

Oraia
  /g/oraia
  Players now: 1   (measured, 22m)
  Trending:    steady
  Codebase:    Dead Souls 3.9  (declared, 26m)
  Measured:    MSSP
  Last reached: 26m ago

The Savage Soul
  /g/the-savage-soul
  Players now: 1   (measured, 22m)
  Trending:    steady
  Codebase:    Dead Souls 3.7a7  (declared, 2h)
  Measured:    MSSP
  Last reached: 2h ago

Chaos
  /g/chaos
  Players now: 0   (measured, 22m)
  Trending:    steady
  Codebase:    Dead Souls 3.8.2  (declared, 1h)
  Measured:    MSSP
  Last reached: 1h ago

Upon Black Wings
  /g/upon-black-wings
  Players now: 0   (measured, 31m)
  Trending:    steady
  Codebase:    Dead Souls 3.9  (declared, 1h)
  Measured:    MSSP
  Last reached: 1h ago

Vithasnir
  /g/vithasnir
  Players now: 0   (measured, 13m)
  Trending:    steady
  Codebase:    Dead Souls 3.8.2  (declared, 1h)
  Measured:    MSSP
  Last reached: 1h ago

Xanth Mud
  /g/xanth-mud
  Players now: 0   (measured, 31m)
  Trending:    steady
  Codebase:    Dead Souls 3.9  (declared, 1h)
  Measured:    MSSP
  Last reached: 1h ago

-- from here: Unknown count

199.182.232.17
  /g/199-182-232-17
  Players now: unknown (no count could be measured)
  Codebase:    Dead Souls 3.0  (declared, 11d)
  Measured:    CHARSET, MCCP, MSSP, UTF-8
  Last reached: 11d ago

Dead Souls
  /g/dead-souls
  Players now: unknown (no count could be measured)
  Codebase:    Dead Souls 3.8.6  (declared, 11d)
  Measured:    CHARSET, MCCP, MSSP, UTF-8
  Last reached: 11d ago

Dead Souls Prime
  /g/dead-souls-prime
  Players now: unknown (no count could be measured)
  Codebase:    Dead Souls 3.9  (declared, 3h)
  Measured:    MSSP
  Last reached: 3h ago

ds-hakkard
  /g/ds-hakkard-2
  Players now: unknown (no count could be measured)
  Codebase:    Dead Souls 3.8.6  (declared, 11d)
  Measured:    CHARSET, MCCP, MSSP, UTF-8
  Last reached: 11d ago

Endurian
  /g/endurian
  Players now: unknown (no count could be measured)
  Codebase:    Dead Souls 3.9  (declared, 3w)
  Measured:    MSSP
  Last reached: 3w ago

Mystic Falls
  /g/mystic-falls
  Players now: unknown (no count could be measured)
  Codebase:    Dead Souls 3.9  (declared, 7w, stale)
  Measured:    MSSP
  Last reached: 7w ago

Star Hero
  /g/star-hero
  Players now: unknown (no count could be measured)
  Codebase:    Dead Souls 3.9  (declared, 7w, stale)
  Measured:    MSSP
  Last reached: 7w ago

The Brass Ring
  /g/the-brass-ring
  Players now: unknown (no count could be measured)
  Codebase:    Dead Souls 3.8.6  (declared, 11d)
  Measured:    CHARSET, MCCP, MSSP, UTF-8
  Last reached: 11d ago

Vistaar
  /g/vistaar
  Players now: unknown (no count could be measured)
  Trending:    steady
  Codebase:    Dead Souls 3.8.6  (declared, 6w, stale)
  Measured:    CHARSET, MCCP, MSSP, UTF-8
  Last reached: 6w ago