mu*index
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GAMES
14 game(s), archived excluded, adult excluded
Sorted by connected now
  ?sort=name / players / reached / discovered / medianWeek / medianMonth /
  medianQuarter / peakWeek / peakMonth / peakQuarter

FILTERS
Each facet is marked measured (we watched this happen), declared (the game says
so, and we did not check), derived (we grouped what the game told us).

Counts are exact, from the same query as the list below. A blank is a gap in our
measurement, never a "no": each facet spells its own. A measured zero is a
count; an unknown count is not a zero and never sorts as one.

In the left column, * is a value this listing is filtered to and - is one it is
filtered against. Both are choices in the query, not facts about a game.

  activity — measured  (?band=…)
    playersNow                  7  connected now
    activeThisWeek              4  active this week
    quiet                       2  no count above 0
    dark                        1  not reached in a month

  last seen — measured  (?seen=…)
    day                        13  in the last 24 hours
    week                       13  in the last 7 days
    month                      13  in the last 30 days
    older                       1  longer ago
    never                       0  never reached

  WHAT WE COULD MEASURE
  Hiding these takes them out of your listing; it does not mean the game is
  empty.

  could not count — measured  (?uncounted=…)
    yes                         1  uncounted

  could not reach — measured  (?unreachable=…)
    yes                         1  unreachable

  encoding — measured  (?charset=…)
    utf-8                       4
    ~unknown                   10  nothing negotiated

  lineage — derived  (?lineage=…)
    MUSH                        0
    MUCK                        0
    MOO                         0
    DikuMUD                     0
    LPMud                       0

  codebase — declared  (?codebase=…)
    ROM                        57
    fluffos                    48
    CoffeeMUD                  47
    CircleMUD                  46
    RhostMUSH                  39
    DikuMUD                    34
    Merc                       31
    PennMUSH                   30
    LambdaMOO                  25
    MUCK                       24
    MUX                        24
    AresMUSH                   23
    SMAUG                      22
    Dead Souls                 18
    Evennia                    16
    LDMud                      15
  * Custom                     14
    MudOS                      14
    TinyMUSH                    9
    LPMud                       5
    ~unknown                  270  not identified

  version — declared  (?version=…)
    Custom                     11
    Custom (Python/asyncio)     2
    Custom 4.22 (ef1f94aa)      1
  - IMC2 client                 0

  family — declared  (?family=…)
    Custom                      7
    DikuMUD                     2
    LPMud                       2
    ~unknown                    3  not declared

  trending — derived  (?trending=…)
    down                        2  trending down
    steady                      5
    up                          3  trending up

  genre — declared  (?genre=…)
    Fantasy                     7
    Historical Fantasy          2
    Science Fiction             2
    Fantasy, Science Fiction    1
    ~unknown                    2  not declared

  language — declared  (?language=…)
    English                    10
    English, German             2
    Spanish                     1
    ~unknown                    1  not declared

  protocols offered — measured  (?protocol=…)
    MSSP                       10
    MCCP                        5
    CHARSET                     4
    UTF-8                       4
    MXP                         3
    EOR                         2
    GMCP                        2
    MSDP                        1

Threshold
  /g/threshold
  Players now: 144   (declared, 3m)
  Trending:    steady
  Codebase:    Custom  (declared, 3m)
  Measured:    CHARSET, MCCP, MSSP, UTF-8
  Last reached: 3m ago

Federation 2 Community Edition
  /g/federation-2-community-edition
  Players now: 104   (declared, 15m)
  Trending:    steady
  Codebase:    Custom 4.22 (ef1f94aa)  (declared, 15m)
  Measured:    MSSP
  Last reached: 15m ago

Medievia
  /g/medievia
  Players now: 95   (declared, 61m)
  Trending:    steady
  Codebase:    Custom  (declared, 61m)
  Measured:    MSSP
  Last reached: 61m ago

Procedural Realms  [claimed]
  /g/procedural-realms
  Players now: 11   (declared, 53m)
  Trending:    trending up (+7)
  Codebase:    Custom  (declared, 53m)
  Measured:    CHARSET, GMCP, MSSP, UTF-8
  Last reached: 53m ago

Reinos de Leyenda
  /g/reinos-de-leyenda
  Players now: 7   (declared, 36m)
  Trending:    trending down (-2)
  Codebase:    Custom  (declared, 36m)
  Measured:    MCCP, MSSP, MXP
  Last reached: 36m ago

TempusMUD
  /g/tempusmud
  Players now: 6   (declared, 33m)
  Trending:    trending down (-2)
  Codebase:    Custom  (declared, 33m)
  Measured:    EOR, MCCP, MSSP
  Last reached: 33m ago

God Wars II
  /g/god-wars-ii
  Players now: 1   (declared, 4m)
  Trending:    trending up (+2)
  Codebase:    Custom  (declared, 4m)
  Measured:    MCCP, MSDP, MSSP, MXP
  Last reached: 4m ago

Cairnholm
  /g/cairnholm
  Players now: 0   (declared, 25m)
  Trending:    steady
  Codebase:    Custom (Python/asyncio)  (declared, 25m)
  Measured:    CHARSET, UTF-8
  Last reached: 25m ago

-- from here: Unknown count

Blackfire
  /g/blackfire
  Players now: unknown (no count could be measured)
  Codebase:    Custom  (declared, 5h)
  Measured:    EOR, GMCP, MCCP, MSSP
  Last reached: 5h ago

Cairnholm MUD
  /g/cairnholm-mud
  Players now: unknown (no count could be measured)
  Trending:    steady
  Codebase:    Custom (Python/asyncio)  (declared, 3h)
  Measured:    CHARSET, UTF-8
  Last reached: 3h ago

ETERNAL KAOS
  /g/eternal-kaos
  Players now: unknown (no count could be measured)
  Codebase:    Custom  (declared, 8w, stale)
  Measured:    MSSP
  Last reached: 8w ago

Forgotten Kingdoms
  /g/forgotten-kingdoms
  Players now: unknown (no count could be measured)
  Codebase:    Custom  (declared, 4h)
  Measured:    MSSP
  Last reached: 4h ago

Haelrahv
  /g/haelrahv
  Players now: unknown (no count could be measured)
  Trending:    trending up (+1)
  Codebase:    CUSTOM  (declared, 5h)
  Measured:    nothing offered in the handshake
  Last reached: 5h ago

New Haven
  /g/new-haven
  Players now: unknown (no count could be measured)
  Codebase:    Custom  (declared, 2mo, stale)
  Measured:    MXP
  Last reached: 3h ago