mu*index
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GAMES
10 game(s), archived excluded, adult excluded
Sorted by connected now
  ?sort=name / players / reached / discovered / medianWeek / medianMonth /
  medianQuarter / peakWeek / peakMonth / peakQuarter

FILTERS
Each facet is marked measured (we watched this happen), declared (the game says
so, and we did not check), derived (we grouped what the game told us).

Counts are exact, from the same query as the list below. A blank is a gap in our
measurement, never a "no": each facet spells its own. A measured zero is a
count; an unknown count is not a zero and never sorts as one.

In the left column, * is a value this listing is filtered to and - is one it is
filtered against. Both are choices in the query, not facts about a game.

  activity — measured  (?band=…)
    playersNow                  7  connected now
    activeThisWeek              0  active this week
    quiet                       3  quiet — no count above 0
    dark                        0  dark — not reached in a month

  last seen — measured  (?seen=…)
    day                         9  in the last 24 hours
    week                        9  in the last 7 days
    month                      10  in the last 30 days
    older                       0  longer ago
    never                       0  never reached

  WHAT WE COULD MEASURE
  Hiding these takes them out of your listing; it does not mean the game is
  empty.

  could not count — measured  (?uncounted=…)
  - yes                         1  uncounted

  could not reach — measured  (?unreachable=…)
    yes                         0  unreachable

  encoding — measured  (?charset=…)
    utf-8                       2
    ~unknown                    8  nothing negotiated

  lineage — derived  (?lineage=…)
    MUSH                        0
    MUCK                        0
    MOO                         0
    DikuMUD                     0
    LPMud                       0

  codebase — declared  (?codebase=…)
    RhostMUSH                  39
    CoffeeMUD                  32
    FluffOS                    30
    PennMUSH                   29
    MUX                        22
    LambdaMOO                  20
    AresMUSH                   17
    MUCK                       17
    CircleMUD                  16
    LDMud                      12
    ROM                        11
  * Custom                     10
    Dead Souls                 10
    Evennia                    10
    TinyMUSH                    9
    Merc                        7
    DikuMUD                     5
    SMAUG                       5
    LPMud                       4
    Rapture                     4
    ~unknown                   89  not identified

  version — declared  (?version=…)
    Custom                      9
    Custom 4.11 (8e6ad52a)      1

  family — declared  (?family=…)
    Custom                      4
    DikuMUD                     2
    LPMud                       2
    ~unknown                    2  not declared

  trending — derived  (?trending=…)
    down                        3  trending down
    steady                      2
    up                          2  trending up

  genre — declared  (?genre=…)
    Fantasy                     7
    Science Fiction             2
    ~unknown                    1  not declared

  language — declared  (?language=…)
    English                     9
    Spanish                     1

  protocols offered — measured  (?protocol=…)
    MSSP                       10
    MCCP                        4
    CHARSET                     2
    MXP                         2
    UTF-8                       2
    EOR                         1
    GMCP                        1
    MSDP                        1

Threshold
  /g/threshold
  Players now: 123   (declared, 11m)
  Trending:    steady
  Codebase:    Custom  (declared, 11m)
  Measured:    CHARSET, MCCP, MSSP, UTF-8
  Last reached: 11m ago

Medievia
  /g/medievia
  Players now: 86   (declared, 65m)
  Trending:    trending down (-14)
  Codebase:    Custom  (declared, 65m)
  Measured:    MSSP
  Last reached: 65m ago

Federation II: Community
  /g/federation-ii-community
  Players now: 60   (declared, 41m)
  Codebase:    Custom 4.11 (8e6ad52a)  (declared, 41m)
  Measured:    MSSP
  Last reached: 41m ago

Reinos de Leyenda
  /g/reinos-de-leyenda
  Players now: 10   (declared, 11m)
  Trending:    steady
  Codebase:    Custom  (declared, 11m)
  Measured:    MCCP, MSSP, MXP
  Last reached: 11m ago

Procedural Realms  [claimed]
  /g/procedural-realms
  Players now: 4   (declared, 83m)
  Trending:    trending down (-6)
  Codebase:    Custom  (declared, 83m)
  Measured:    CHARSET, GMCP, MSSP, UTF-8
  Last reached: 83m ago

TempusMUD
  /g/tempusmud
  Players now: 4   (declared, 50m)
  Trending:    trending down (-1)
  Codebase:    Custom  (declared, 50m)
  Measured:    EOR, MCCP, MSSP
  Last reached: 50m ago

God Wars II
  /g/god-wars-ii
  Players now: 1   (declared, 89m)
  Trending:    trending up (+1)
  Codebase:    Custom  (declared, 89m)
  Measured:    MCCP, MSDP, MSSP, MXP
  Last reached: 89m ago

Blackfire
  /g/blackfire
  Players now: 0   (declared, 48m)
  Codebase:    Custom  (declared, 48m)
  Measured:    MSSP
  Last reached: 48m ago

-- from here: Unknown count

ETERNAL KAOS
  /g/eternal-kaos
  Players now: unknown (no count could be measured)
  Trending:    trending up (+2)
  Codebase:    Custom  (declared, 9d)
  Measured:    MSSP
  Last reached: 9d ago

Forgotten Kingdoms
  /g/forgotten-kingdoms
  Players now: unknown (no count could be measured)
  Codebase:    Custom  (declared, 5h)
  Measured:    MSSP
  Last reached: 5h ago