GAMES
12 game(s), archived excluded, adult excluded
Sorted by connected now
?sort=name / players / reached / discovered / medianWeek / medianMonth /
medianQuarter / peakWeek / peakMonth / peakQuarter
FILTERS
Each facet is marked measured (we watched this happen), declared (the game says
so, and we did not check), derived (we grouped what the game told us).
Counts are exact, from the same query as the list below. A blank is a gap in our
measurement, never a "no": each facet spells its own. A measured zero is a
count; an unknown count is not a zero and never sorts as one.
In the left column, * is a value this listing is filtered to and - is one it is
filtered against. Both are choices in the query, not facts about a game.
activity — measured (?band=…)
playersNow 8 connected now
activeThisWeek 2 active this week
quiet 2 no count above 0
dark 0 not reached in a month
last seen — measured (?seen=…)
day 12 in the last 24 hours
* week 12 in the last 7 days
month 13 in the last 30 days
older 1 longer ago
never 0 never reached
WHAT WE COULD MEASURE
Hiding these takes them out of your listing; it does not mean the game is
empty.
could not count — measured (?uncounted=…)
yes 1 uncounted
could not reach — measured (?unreachable=…)
yes 0 unreachable
encoding — measured (?charset=…)
utf-8 4
~unknown 8 nothing negotiated
lineage — derived (?lineage=…)
MUSH 0
MUCK 0
MOO 0
DikuMUD 0
LPMud 0
codebase — declared (?codebase=…)
ROM 54
CircleMUD 45
RhostMUSH 39
CoffeeMUD 37
DikuMUD 34
Merc 27
PennMUSH 26
FluffOS 24
LambdaMOO 24
MUX 24
MUCK 23
AresMUSH 20
SMAUG 18
LDMud 15
Evennia 13
MudOS 13
* Custom 12
Dead Souls 8
LPMud 5
ProtoMUCK 5
~unknown 260 not identified
version — declared (?version=…)
Custom 9
Custom (Python/asyncio) 2
Custom 4.18 (f7162f07) 1
family — declared (?family=…)
Custom 7
LPMud 2
~unknown 3 not declared
trending — derived (?trending=…)
down 5 trending down
steady 3
up 2 trending up
genre — declared (?genre=…)
Fantasy 5
Historical Fantasy 2
Science Fiction 2
Fantasy, Science Fiction 1
~unknown 2 not declared
language — declared (?language=…)
English 8
English, German 2
Spanish 1
~unknown 1 not declared
protocols offered — measured (?protocol=…)
MSSP 8
CHARSET 4
MCCP 4
UTF-8 4
MXP 3
EOR 1
GMCP 1
MSDP 1
Threshold
/g/threshold
Players now: 117 (declared, 1h)
Trending: steady
Codebase: Custom (declared, 1h)
Measured: CHARSET, MCCP, MSSP, UTF-8
Last reached: 1h ago
Federation 2 Community Edition
/g/federation-2-community-edition
Players now: 112 (declared, 11m)
Trending: steady
Codebase: Custom 4.18 (f7162f07) (declared, 11m)
Measured: MSSP
Last reached: 11m ago
Medievia
/g/medievia
Players now: 112 (declared, 51m)
Trending: trending up (+17)
Codebase: Custom (declared, 51m)
Measured: MSSP
Last reached: 51m ago
TempusMUD
/g/tempusmud
Players now: 9 (declared, 26m)
Trending: steady
Codebase: Custom (declared, 26m)
Measured: EOR, MCCP, MSSP
Last reached: 26m ago
Procedural Realms [claimed]
/g/procedural-realms
Players now: 7 (declared, 42m)
Trending: trending down (-5)
Codebase: Custom (declared, 42m)
Measured: CHARSET, GMCP, MSSP, UTF-8
Last reached: 42m ago
Reinos de Leyenda
/g/reinos-de-leyenda
Players now: 5 (declared, 27m)
Trending: trending down (-3)
Codebase: Custom (declared, 27m)
Measured: MCCP, MSSP, MXP
Last reached: 27m ago
God Wars II
/g/god-wars-ii
Players now: 2 (declared, 2m)
Trending: trending down (-1)
Codebase: Custom (declared, 2m)
Measured: MCCP, MSDP, MSSP, MXP
Last reached: 2m ago
Cairnholm
/g/cairnholm
Players now: 1 (declared, now)
Trending: trending down (-1)
Codebase: Custom (Python/asyncio) (declared, now)
Measured: CHARSET, UTF-8
Last reached: just now
Haelrahv
/g/haelrahv
Players now: 0 (declared, 80m)
Trending: trending up (+3)
Codebase: CUSTOM (declared, 80m)
Measured: nothing offered in the handshake
Last reached: 80m ago
-- from here: Unknown count
Cairnholm MUD
/g/cairnholm-mud
Players now: unknown (no count could be measured)
Trending: trending down (-1)
Codebase: Custom (Python/asyncio) (declared, 5h)
Measured: CHARSET, UTF-8
Last reached: 5h ago
Forgotten Kingdoms
/g/forgotten-kingdoms
Players now: unknown (no count could be measured)
Codebase: Custom (declared, 5h)
Measured: MSSP
Last reached: 5h ago
New Haven
/g/new-haven
Players now: unknown (no count could be measured)
Codebase: Custom (declared, 2mo, stale)
Measured: MXP
Last reached: 5h ago