mu*index
reading
theme
GAMES
3 game(s), archived excluded, adult excluded
Sorted by connected now
  ?sort=name / players / reached / discovered / medianWeek / medianMonth /
  medianQuarter / peakWeek / peakMonth / peakQuarter

FILTERS
Each facet is marked measured (we watched this happen), declared (the game says
so, and we did not check), derived (we grouped what the game told us).

Counts are exact, from the same query as the list below. A blank is a gap in our
measurement, never a "no": each facet spells its own. A measured zero is a
count; an unknown count is not a zero and never sorts as one.

In the left column, * is a value this listing is filtered to and - is one it is
filtered against. Both are choices in the query, not facts about a game.

  activity — measured  (?band=…)
    playersNow                  2  connected now
    activeThisWeek              0  active this week
    quiet                       1  quiet — no count above 0
    dark                        0  dark — not reached in a month

  last seen — measured  (?seen=…)
    day                         3  in the last 24 hours
    week                        3  in the last 7 days
    month                       3  in the last 30 days
    older                       0  longer ago
    never                       0  never reached

  WHAT WE COULD MEASURE
  Hiding these takes them out of your listing; it does not mean the game is
  empty.

  could not count — measured  (?uncounted=…)
    yes                         1  uncounted

  could not reach — measured  (?unreachable=…)
    yes                         0  unreachable

  encoding — measured  (?charset=…)
    ~unknown                    3  nothing negotiated

  lineage — derived  (?lineage=…)
    MUSH                        0
    MUCK                        0
    MOO                         0
    DikuMUD                     0
    LPMud                       0

  codebase — declared  (?codebase=…)
    CoffeeMUD                  30
    CircleMUD                   9
    ROM                         9
    Merc                        7
    SMAUG                       5
    DikuMUD                     4
    tbaMUD                      4
  * Custom                      3
    LuminariMUD                 3
    Diku Merc Rom RoT AoD       2
    Evennia                     2
    LDMud                       2
    3Scapes mudlib              1
    Aadaria                     1
    AnsalonMUD                  1
    AwakeMUD Community Edition,    1
    BenemMUD                    1
    Circle/Nukefire             1
    Diku Merc God Wars          1
    Diku Merc Rom Rot           1
    ~unknown                   10  not identified

  version — declared  (?version=…)
    Custom                      3

  family — declared  (?family=…)
    Custom                      1
    LPMud                       1
    ~unknown                    1  not declared

  trending — derived  (?trending=…)
    down                        0  trending down
    steady                      2
    up                          0  trending up

  genre — declared  (?genre=…)
    Fantasy                     2
    ~unknown                    1  not declared

  language — declared  (?language=…)
    English                     1
    Spanish                     1
    ~unknown                    1  not declared

  protocols offered — measured  (?protocol=…)
  * MXP                         3
    MCCP                        2
    MSSP                        2
    MSDP                        1

God Wars II
  /g/god-wars-ii
  Players now: 1   (declared, 14m)
  Trending:    steady
  Codebase:    Custom  (declared, 14m)
  Measured:    MCCP, MSDP, MSSP, MXP
  Last reached: 14m ago

Reinos de Leyenda
  /g/reinos-de-leyenda
  Players now: 1   (declared, 57m)
  Trending:    steady
  Codebase:    Custom  (declared, 57m)
  Measured:    MCCP, MSSP, MXP
  Last reached: 57m ago

-- from here: Unknown count

New Haven
  /g/new-haven
  Players now: unknown (no count could be measured)
  Codebase:    Custom  (declared, 4w, stale)
  Measured:    MXP
  Last reached: 4h ago