mu*index
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GAMES
11 game(s), archived excluded, adult excluded
Sorted by connected now
  ?sort=name / players / reached / discovered / medianWeek / medianMonth /
  medianQuarter / peakWeek / peakMonth / peakQuarter

FILTERS
Each facet is marked measured (we watched this happen), declared (the game says
so, and we did not check), derived (we grouped what the game told us).

Counts are exact, from the same query as the list below. A blank is a gap in our
measurement, never a "no": each facet spells its own. A measured zero is a
count; an unknown count is not a zero and never sorts as one.

In the left column, * is a value this listing is filtered to and - is one it is
filtered against. Both are choices in the query, not facts about a game.

  activity — measured  (?band=…)
    playersNow                  7  connected now
    activeThisWeek              0  active this week
    quiet                       4  quiet — no count above 0
    dark                        0  dark — not reached in a month

  last seen — measured  (?seen=…)
    day                        10  in the last 24 hours
    week                       10  in the last 7 days
    month                      11  in the last 30 days
    older                       0  longer ago
    never                       0  never reached

  WHAT WE COULD MEASURE
  Hiding these takes them out of your listing; it does not mean the game is
  empty.

  could not count — measured  (?uncounted=…)
    yes                         1  uncounted

  could not reach — measured  (?unreachable=…)
    yes                         0  unreachable

  encoding — measured  (?charset=…)
    utf-8                       2
    ~unknown                    9  nothing negotiated

  lineage — derived  (?lineage=…)
    MUSH                        0
    MUCK                        0
  - MOO                         0
    DikuMUD                     0
    LPMud                       0

  codebase — declared  (?codebase=…)
    ROM                        55
    CircleMUD                  47
    RhostMUSH                  39
    DikuMUD                    35
    CoffeeMUD                  32
    FluffOS                    30
    Merc                       29
    PennMUSH                   29
    MUCK                       23
    MUX                        22
    SMAUG                      20
    AresMUSH                   18
    LDMud                      15
    MudOS                      12
  * Custom                     11
    Dead Souls                 10
    Evennia                    10
    TinyMUSH                    9
    LPMud                       5
    Rapture                     5
    ~unknown                  275  not identified

  version — declared  (?version=…)
    Custom                     10
    Custom 4.11 (8e6ad52a)      1

  family — declared  (?family=…)
    Custom                      4
    DikuMUD                     2
    LPMud                       2
    ~unknown                    3  not declared

  trending — derived  (?trending=…)
    down                        2  trending down
    steady                      3
    up                          2  trending up

  genre — declared  (?genre=…)
    Fantasy                     7
    Science Fiction             2
    ~unknown                    2  not declared

  language — declared  (?language=…)
    English                     9
    Spanish                     1
    ~unknown                    1  not declared

  protocols offered — measured  (?protocol=…)
    MSSP                       10
    MCCP                        4
    MXP                         3
    CHARSET                     2
    UTF-8                       2
    EOR                         1
    GMCP                        1
    MSDP                        1

Threshold
  /g/threshold
  Players now: 130   (declared, 70m)
  Trending:    steady
  Codebase:    Custom  (declared, 70m)
  Measured:    CHARSET, MCCP, MSSP, UTF-8
  Last reached: 70m ago

Federation II: Community
  /g/federation-ii-community
  Players now: 79   (declared, 1h)
  Codebase:    Custom 4.11 (8e6ad52a)  (declared, 1h)
  Measured:    MSSP
  Last reached: 1h ago

Medievia
  /g/medievia
  Players now: 67   (declared, 3m)
  Trending:    trending down (-14)
  Codebase:    Custom  (declared, 3m)
  Measured:    MSSP
  Last reached: 3m ago

Procedural Realms  [claimed]
  /g/procedural-realms
  Players now: 9   (declared, 21m)
  Trending:    trending down (-7)
  Codebase:    Custom  (declared, 21m)
  Measured:    CHARSET, GMCP, MSSP, UTF-8
  Last reached: 21m ago

Reinos de Leyenda
  /g/reinos-de-leyenda
  Players now: 7   (declared, 1m)
  Trending:    trending up (+2)
  Codebase:    Custom  (declared, 1m)
  Measured:    MCCP, MSSP, MXP
  Last reached: 1m ago

TempusMUD
  /g/tempusmud
  Players now: 7   (declared, 1h)
  Trending:    steady
  Codebase:    Custom  (declared, 1h)
  Measured:    EOR, MCCP, MSSP
  Last reached: 1h ago

God Wars II
  /g/god-wars-ii
  Players now: 1   (declared, 26m)
  Trending:    trending up (+1)
  Codebase:    Custom  (declared, 26m)
  Measured:    MCCP, MSDP, MSSP, MXP
  Last reached: 26m ago

Blackfire
  /g/blackfire
  Players now: 0   (declared, 1h)
  Codebase:    Custom  (declared, 1h)
  Measured:    MSSP
  Last reached: 1h ago

Forgotten Kingdoms
  /g/forgotten-kingdoms
  Players now: 0   (declared, 44m)
  Codebase:    Custom  (declared, 44m)
  Measured:    MSSP
  Last reached: 44m ago

-- from here: Unknown count

ETERNAL KAOS
  /g/eternal-kaos
  Players now: unknown (no count could be measured)
  Trending:    steady
  Codebase:    Custom  (declared, 9d)
  Measured:    MSSP
  Last reached: 9d ago

New Haven
  /g/new-haven
  Players now: unknown (no count could be measured)
  Codebase:    Custom  (declared, 4w, stale)
  Measured:    MXP
  Last reached: 50m ago