mu*index
reading
theme
GAMES
9 game(s), archived excluded, adult excluded
Sorted by connected now
  ?sort=name / players / reached / discovered / medianWeek / medianMonth /
  medianQuarter / peakWeek / peakMonth / peakQuarter

FILTERS
Each facet is marked measured (we watched this happen), declared (the game says
so, and we did not check), derived (we grouped what the game told us).

Counts are exact, from the same query as the list below. A blank is a gap in our
measurement, never a "no": each facet spells its own. A measured zero is a
count; an unknown count is not a zero and never sorts as one.

In the left column, * is a value this listing is filtered to and - is one it is
filtered against. Both are choices in the query, not facts about a game.

  activity — measured  (?band=…)
    playersNow                  6  connected now
    activeThisWeek              0  active this week
    quiet                       3  quiet — no count above 0
    dark                        0  dark — not reached in a month

  last seen — measured  (?seen=…)
    day                         8  in the last 24 hours
    week                        8  in the last 7 days
    month                       9  in the last 30 days
    older                       0  longer ago
    never                       0  never reached

  WHAT WE COULD MEASURE
  Hiding these takes them out of your listing; it does not mean the game is
  empty.

  could not count — measured  (?uncounted=…)
    yes                         0  uncounted

  could not reach — measured  (?unreachable=…)
    yes                         0  unreachable

  encoding — measured  (?charset=…)
    utf-8                       2
    ~unknown                    7  nothing negotiated

  lineage — derived  (?lineage=…)
    MUSH                        0
    MUCK                        0
    MOO                         0
    DikuMUD                     0
    LPMud                       0

  codebase — declared  (?codebase=…)
    CoffeeMUD                  18
    Dead Souls                 10
  * Custom                      9
    LDMud                       7
    ROM                         6
    CircleMUD                   5
    Evennia                     5
    PennMUSH                    5
    FluffOS                     4
    LuminariMUD                 3
    Smaug                       3
    tbaMUD                      3
    CD.06.06                    2
    Diku Merc Rom RoT AoD       2
    DikuMUD                     2
    EmlenMud                    2
    LambdaMOO-ToastStunt        2
    Merc                        2
    PD/NM III                   2
    Rapture                     2
    ~unknown                    3  not identified

  version — declared  (?version=…)
    Custom                      8
    Custom 4.11 (7c677d81)      1

  family — declared  (?family=…)
    Custom                      4
    DikuMUD                     2
    LPMud                       1
    ~unknown                    2  not declared

  trending — derived  (?trending=…)
    down                        1  trending down
    steady                      5
    up                          0  trending up

  genre — declared  (?genre=…)
    Fantasy                     6
    Science Fiction             2
    ~unknown                    1  not declared

  language — declared  (?language=…)
  * English                     9
    Spanish                     1
    ~unknown                    1  not declared

  protocols offered — measured  (?protocol=…)
    MSSP                        9
    MCCP                        3
    CHARSET                     2
    UTF-8                       2
    EOR                         1
    GMCP                        1
    MSDP                        1
    MXP                         1

Threshold
  /g/threshold
  Players now: 126   (declared, 59m)
  Trending:    steady
  Codebase:    Custom  (declared, 59m)
  Measured:    CHARSET, MCCP, MSSP, UTF-8
  Last reached: 59m ago

Medievia
  /g/medievia
  Players now: 85   (declared, 1h)
  Trending:    steady
  Codebase:    Custom  (declared, 1h)
  Measured:    MSSP
  Last reached: 1h ago

Federation II: Community
  /g/federation-ii-community
  Players now: 55   (declared, 88m)
  Codebase:    Custom 4.11 (7c677d81)  (declared, 88m)
  Measured:    MSSP
  Last reached: 88m ago

TempusMUD
  /g/tempusmud
  Players now: 6   (declared, 1h)
  Trending:    steady
  Codebase:    Custom  (declared, 1h)
  Measured:    EOR, MCCP, MSSP
  Last reached: 1h ago

Procedural Realms  [claimed]
  /g/procedural-realms
  Players now: 4   (declared, 10m)
  Trending:    trending down (-8)
  Codebase:    Custom  (declared, 10m)
  Measured:    CHARSET, GMCP, MSSP, UTF-8
  Last reached: 10m ago

God Wars II
  /g/god-wars-ii
  Players now: 1   (declared, 15m)
  Trending:    steady
  Codebase:    Custom  (declared, 15m)
  Measured:    MCCP, MSDP, MSSP, MXP
  Last reached: 15m ago

-- from here: Unknown count

Blackfire
  /g/blackfire
  Players now: unknown (no count could be measured)
  Codebase:    Custom  (declared, 3h)
  Measured:    MSSP
  Last reached: 3h ago

ETERNAL KAOS
  /g/eternal-kaos
  Players now: unknown (no count could be measured)
  Trending:    steady
  Codebase:    Custom  (declared, 8d)
  Measured:    MSSP
  Last reached: 8d ago

Forgotten Kingdoms
  /g/forgotten-kingdoms
  Players now: unknown (no count could be measured)
  Codebase:    Custom  (declared, 2h)
  Measured:    MSSP
  Last reached: 2h ago