GAMES
14 game(s), archived excluded, adult excluded
Sorted by connected now
?sort=name / players / reached / discovered / medianWeek / medianMonth /
medianQuarter / peakWeek / peakMonth / peakQuarter
FILTERS
Each facet is marked measured (we watched this happen), declared (the game says
so, and we did not check), derived (we grouped what the game told us).
Counts are exact, from the same query as the list below. A blank is a gap in our
measurement, never a "no": each facet spells its own. A measured zero is a
count; an unknown count is not a zero and never sorts as one.
In the left column, * is a value this listing is filtered to and - is one it is
filtered against. Both are choices in the query, not facts about a game.
activity — measured (?band=…)
playersNow 9 connected now
activeThisWeek 1 active this week
quiet 3 no count above 0
dark 1 not reached in a month
last seen — measured (?seen=…)
day 12 in the last 24 hours
week 12 in the last 7 days
month 13 in the last 30 days
older 1 longer ago
never 0 never reached
WHAT WE COULD MEASURE
Hiding these takes them out of your listing; it does not mean the game is
empty.
could not count — measured (?uncounted=…)
yes 1 uncounted
could not reach — measured (?unreachable=…)
yes 1 unreachable
encoding — measured (?charset=…)
utf-8 4
~unknown 10 nothing negotiated
lineage — derived (?lineage=…)
MUSH 0
MUCK 0
MOO 0
DikuMUD 0
LPMud 0
codebase — declared (?codebase=…)
ROM 57
CircleMUD 46
CoffeeMUD 46
fluffos 42
RhostMUSH 39
DikuMUD 35
Merc 30
PennMUSH 30
LambdaMOO 25
MUCK 24
MUX 24
AresMUSH 23
SMAUG 20
Dead Souls 16
Evennia 15
LDMud 15
* Custom 14
MudOS 14
TinyMUSH 9
LPMud 5
~unknown 270 not identified
version — declared (?version=…)
Custom 11
Custom (Python/asyncio) 2
Custom 4.18 (e16fa79f) 1
family — declared (?family=…)
Custom 7
DikuMUD 2
LPMud 2
~unknown 3 not declared
trending — derived (?trending=…)
down 4 trending down
steady 3
up 3 trending up
genre — declared (?genre=…)
Fantasy 7
Historical Fantasy 2
Science Fiction 2
Fantasy, Science Fiction 1
~unknown 2 not declared
language — declared (?language=…)
English 10
English, German 2
Spanish 1
~unknown 1 not declared
protocols offered — measured (?protocol=…)
MSSP 10
CHARSET 4
MCCP 4
UTF-8 4
MXP 3
GMCP 2
EOR 1
MSDP 1
Medievia
/g/medievia
Players now: 113 (declared, 9m)
Trending: trending up (+28)
Codebase: Custom (declared, 9m)
Measured: MSSP
Last reached: 9m ago
Threshold
/g/threshold
Players now: 113 (declared, 70m)
Trending: steady
Codebase: Custom (declared, 70m)
Measured: CHARSET, MCCP, MSSP, UTF-8
Last reached: 70m ago
Federation 2 Community Edition
/g/federation-2-community-edition
Players now: 98 (declared, 87m)
Trending: steady
Codebase: Custom 4.18 (e16fa79f) (declared, 87m)
Measured: MSSP
Last reached: 87m ago
Reinos de Leyenda
/g/reinos-de-leyenda
Players now: 4 (declared, 17m)
Trending: trending down (-1)
Codebase: Custom (declared, 17m)
Measured: MCCP, MSSP, MXP
Last reached: 17m ago
God Wars II
/g/god-wars-ii
Players now: 3 (declared, 79m)
Trending: trending down (-2)
Codebase: Custom (declared, 79m)
Measured: MCCP, MSDP, MSSP, MXP
Last reached: 79m ago
TempusMUD
/g/tempusmud
Players now: 3 (declared, 1h)
Trending: trending down (-2)
Codebase: Custom (declared, 1h)
Measured: EOR, MCCP, MSSP
Last reached: 1h ago
Cairnholm
/g/cairnholm
Players now: 1 (declared, 82m)
Trending: steady
Codebase: Custom (Python/asyncio) (declared, 82m)
Measured: CHARSET, UTF-8
Last reached: 82m ago
Cairnholm MUD
/g/cairnholm-mud
Players now: 1 (declared, 26m)
Trending: trending up (+1)
Codebase: Custom (Python/asyncio) (declared, 26m)
Measured: CHARSET, UTF-8
Last reached: 26m ago
Haelrahv
/g/haelrahv
Players now: 1 (declared, 40m)
Trending: trending up (+3)
Codebase: CUSTOM (declared, 40m)
Measured: nothing offered in the handshake
Last reached: 40m ago
-- from here: Unknown count
Blackfire
/g/blackfire
Players now: unknown (no count could be measured)
Codebase: Custom (declared, 12d)
Measured: GMCP, MSSP
Last reached: 12d ago
ETERNAL KAOS
/g/eternal-kaos
Players now: unknown (no count could be measured)
Codebase: Custom (declared, 7w, stale)
Measured: MSSP
Last reached: 7w ago
Forgotten Kingdoms
/g/forgotten-kingdoms
Players now: unknown (no count could be measured)
Codebase: Custom (declared, 3h)
Measured: MSSP
Last reached: 3h ago
New Haven
/g/new-haven
Players now: unknown (no count could be measured)
Codebase: Custom (declared, 2mo, stale)
Measured: MXP
Last reached: 2h ago
Procedural Realms [claimed]
/g/procedural-realms
Players now: unknown (no count could be measured)
Trending: trending down (-2)
Codebase: Custom (declared, 2h)
Measured: CHARSET, GMCP, MSSP, UTF-8
Last reached: 2h ago