mu*index
reading
theme
GAMES
7 game(s), archived excluded, adult excluded
Sorted by connected now
  ?sort=name / players / reached / discovered / medianWeek / medianMonth /
  medianQuarter / peakWeek / peakMonth / peakQuarter

FILTERS
Each facet is marked measured (we watched this happen), declared (the game says
so, and we did not check), derived (we grouped what the game told us).

Counts are exact, from the same query as the list below. A blank is a gap in our
measurement, never a "no": each facet spells its own. A measured zero is a
count; an unknown count is not a zero and never sorts as one.

In the left column, * is a value this listing is filtered to and - is one it is
filtered against. Both are choices in the query, not facts about a game.

  activity — measured  (?band=…)
    playersNow                  5  connected now
    activeThisWeek              1  active this week
    quiet                       1  quiet — no count above 0
    dark                        0  dark — not reached in a month

  last seen — measured  (?seen=…)
    day                         7  in the last 24 hours
    week                        7  in the last 7 days
    month                       7  in the last 30 days
    older                       0  longer ago
    never                       0  never reached

  WHAT WE COULD MEASURE
  Hiding these takes them out of your listing; it does not mean the game is
  empty.

  could not count — measured  (?uncounted=…)
    yes                         0  uncounted

  could not reach — measured  (?unreachable=…)
    yes                         0  unreachable

  encoding — measured  (?charset=…)
    utf-8                       1
    ~unknown                    6  nothing negotiated

  lineage — derived  (?lineage=…)
    MUSH                        1
    MUCK                        0
    MOO                         0
    DikuMUD                     2
    LPMud                       0

  codebase — declared  (?codebase=…)
    Evennia                     4
    Diku Merc Rom Rot           1
    PennMUSH                    1
    ROM 2.4, Acro               1
  - Riftforge                   0

  version — declared  (?version=…)
    Evennia                     4
    Diku Merc Rom Rot           1
    PennMUSH 1.8.8p0            1
    ROM 2.4, Acro 2.5.7         1

  family — declared  (?family=…)
    Evennia                     3
    Custom                      2
    DikuMUD                     1
    TinyMUD                     1

  trending — derived  (?trending=…)
    down                        1  trending down
    steady                      3
    up                          2  trending up

  genre — declared  (?genre=…)
    Fantasy                   117
    Science Fiction            16
    Adventure                  10
  * None                        7
    Comic                       5
    Sci-Fi                      4
    Historical                  3
    Horror                      3
    Other                       3
    Supernatural                3
    Medieval Fantasy            2
    Post-Apocalyptic            2
    Social                      2
    Anime                       1
    Dark Fantasy                1
    Fantasy / Sci-Fi / Post-Apocalyptic    1
    History                     1
    Modern                      1
    Multitheme                  1
    Post Apoc/Sci-Fi            1
    ~unknown                  690  not declared

  language — declared  (?language=…)
    English                     3
    ~unknown                    4  not declared

  protocols offered — measured  (?protocol=…)
    MSSP                        7
    MSDP                        6
    MCCP                        5
    GMCP                        4
    MXP                         3
    CHARSET                     1
    UTF-8                       1

Song of Avaria
  /g/song-of-avaria
  Players now: 4   (declared, 51m)
  Trending:    trending up (+3)
  Codebase:    Evennia  (declared, 51m)
  Measured:    GMCP, MCCP, MSDP, MSSP
  Last reached: 51m ago

Indeterminate Destiny
  /g/indeterminate-destiny
  Players now: 2   (declared, 15m)
  Trending:    steady
  Codebase:    Diku Merc Rom Rot  (declared, 15m)
  Measured:    MCCP, MSDP, MSSP, MXP
  Last reached: 15m ago

Parlor City
  /g/parlor-city
  Players now: 2   (declared, 1h)
  Trending:    steady
  Codebase:    PennMUSH 1.8.8p0  (declared, 1h)
  Measured:    CHARSET, MSSP, UTF-8
  Last reached: 1h ago

Acropolis
  /g/acropolis
  Players now: 1   (declared, 43m)
  Trending:    trending up (+1)
  Codebase:    ROM 2.4, Acro 2.5.7  (declared, 43m)
  Measured:    MSDP, MSSP, MXP
  Last reached: 43m ago

TrekMUD
  /g/trekmud
  Players now: 1   (declared, 51m)
  Trending:    steady
  Codebase:    Evennia  (declared, 51m)
  Measured:    GMCP, MCCP, MSDP, MSSP
  Last reached: 51m ago

-- from here: Unknown count

Rome: The Eternal City
  /g/rome-the-eternal-city
  Players now: unknown (no count could be measured)
  Trending:    trending down (-1)
  Codebase:    Evennia  (declared, 5h)
  Measured:    GMCP, MCCP, MSDP, MSSP
  Last reached: 5h ago

Summer Lands MUD
  /g/summer-lands-mud
  Players now: unknown (no count could be measured)
  Codebase:    Evennia  (declared, 5h)
  Measured:    GMCP, MCCP, MSDP, MSSP, MXP
  Last reached: 5h ago