mu*index
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GAMES
12 game(s), archived excluded, adult excluded
Sorted by connected now
  ?sort=name / players / reached / discovered / medianWeek / medianMonth /
  medianQuarter / peakWeek / peakMonth / peakQuarter

FILTERS
Each facet is marked measured (we watched this happen), declared (the game says
so, and we did not check), derived (we grouped what the game told us).

Counts are exact, from the same query as the list below. A blank is a gap in our
measurement, never a "no": each facet spells its own. A measured zero is a
count; an unknown count is not a zero and never sorts as one.

In the left column, * is a value this listing is filtered to and - is one it is
filtered against. Both are choices in the query, not facts about a game.

  activity — measured  (?band=…)
    playersNow                  0  connected now
    activeThisWeek              0  active this week
    quiet                       0  no count above 0
    dark                       12  not reached in a month

  last seen — measured  (?seen=…)
    day                       857  in the last 24 hours
    week                      864  in the last 7 days
    month                     896  in the last 30 days
  * older                      12  longer ago
    never                       1  never reached

  WHAT WE COULD MEASURE
  Hiding these takes them out of your listing; it does not mean the game is
  empty.

  could not count — measured  (?uncounted=…)
    yes                         0  uncounted

  could not reach — measured  (?unreachable=…)
    yes                        12  unreachable

  encoding — measured  (?charset=…)
    ~unknown                   12  nothing negotiated

  lineage — derived  (?lineage=…)
    MUSH                        0
    MUCK                        0
    MOO                         0
    DikuMUD                     3
    LPMud                       2

  codebase — declared  (?codebase=…)
    CoffeeMud                   2
    Dead Souls                  2
    Merc                        2
    Aadaria                     1
    Custom                      1
    Diku Merc Rom Rot Waterdeep    1
  - MUME IX e112ba77            0
    ~unknown                    3  not identified

  version — declared  (?version=…)
    Dead Souls 3.9              2
    Merc                        2
    Aadaria                     1
    CoffeeMud v5.10.3           1
    CoffeeMud v5.10.5           1
    Custom                      1
    Diku Merc Rom Rot Waterdeep    1
    ~unknown                    3  not declared

  family — declared  (?family=…)
    DikuMUD                     4
    CoffeeMud                   2
    LPMud                       2
    ~unknown                    4  not declared

  trending — derived  (?trending=…)
    down                        0  trending down
    steady                      1
    up                          0  trending up

  genre — declared  (?genre=…)
    Fantasy                     4
    Adventure                   2
    ~unknown                    6  not declared

  language — declared  (?language=…)
    English                     6
    ~unknown                    6  not declared

  protocols offered — measured  (?protocol=…)
    MSSP                        6
    MCCP                        3
    MXP                         3
    MSDP                        2

BruinMUD
  /g/bruinmud
  Players now: 0   (measured, 19m)
  Codebase:    CoffeeMud v5.10.3  (declared, now)
  Measured:    MCCP, MXP
  Last reached: 5w ago

-- from here: Unknown count

90.129.217.114:5555
  /g/90-129-217-114-5555
  Players now: unknown (no count could be measured)
  Trending:    steady
  Codebase:    CoffeeMud v5.10.5  (declared, 3w)
  Measured:    nothing offered in the handshake
  Last reached: 4w ago

Aadarian Realms
  /g/aadarian-realms
  Players now: unknown (no count could be measured)
  Codebase:    Aadaria  (declared, 4w, stale)
  Measured:    MCCP, MSDP, MSSP, MXP
  Last reached: 4w ago

Dalazonen
  /g/dalazonen
  Players now: unknown (no count could be measured)
  Codebase:    Merc  (measured, 4w, stale)
  Measured:    nothing offered in the handshake
  Last reached: 4w ago

Devil's Silence II: Battle for Blood
  /g/devil-s-silence-ii-battle-for-blood
  Players now: unknown (no count could be measured)
  Codebase:    not identified
  Measured:    nothing offered in the handshake
  Last reached: 5w ago

ETERNAL KAOS
  /g/eternal-kaos
  Players now: unknown (no count could be measured)
  Codebase:    Custom  (declared, 4w, stale)
  Measured:    MSSP
  Last reached: 4w ago

Hades Talker
  /g/hades-talker
  Players now: unknown (no count could be measured)
  Codebase:    not identified
  Measured:    nothing offered in the handshake
  Last reached: 5w ago

Mystic Falls
  /g/mystic-falls
  Players now: unknown (no count could be measured)
  Codebase:    Dead Souls 3.9  (declared, 4w, stale)
  Measured:    MSSP
  Last reached: 4w ago

Rusted Promises
  /g/rusted-promises
  Players now: unknown (no count could be measured)
  Codebase:    not identified
  Measured:    nothing offered in the handshake
  Last reached: 5w ago

Star Hero
  /g/star-hero
  Players now: unknown (no count could be measured)
  Codebase:    Dead Souls 3.9  (declared, 4w, stale)
  Measured:    MSSP
  Last reached: 4w ago

War of Legend
  /g/war-of-legend
  Players now: unknown (no count could be measured)
  Codebase:    Merc  (declared, 7w, stale)
  Measured:    MCCP, MSSP
  Last reached: 7w ago

Waterdeep
  /g/waterdeep-2
  Players now: unknown (no count could be measured)
  Codebase:    Diku Merc Rom Rot Waterdeep  (declared, 4w, stale)
  Measured:    MSDP, MSSP, MXP
  Last reached: 4w ago