mu*index
reading
theme
GAMES
10 game(s), archived excluded, adult excluded
Sorted by connected now
  ?sort=name / players / reached / discovered / medianWeek / medianMonth /
  medianQuarter / peakWeek / peakMonth / peakQuarter

FILTERS
Each facet is marked measured (we watched this happen), declared (the game says
so, and we did not check), derived (we grouped what the game told us).

Counts are exact, from the same query as the list below. A blank is a gap in our
measurement, never a "no": each facet spells its own. A measured zero is a
count; an unknown count is not a zero and never sorts as one.

In the left column, * is a value this listing is filtered to and - is one it is
filtered against. Both are choices in the query, not facts about a game.

  activity — measured  (?band=…)
    playersNow                  5  connected now
    activeThisWeek              1  active this week
    quiet                       3  no count above 0
    dark                        1  not reached in a month

  last seen — measured  (?seen=…)
    day                         8  in the last 24 hours
    week                        8  in the last 7 days
    month                       9  in the last 30 days
    older                       1  longer ago
    never                       0  never reached

  WHAT WE COULD MEASURE
  Hiding these takes them out of your listing; it does not mean the game is
  empty.

  could not count — measured  (?uncounted=…)
    yes                         1  uncounted

  could not reach — measured  (?unreachable=…)
    yes                         1  unreachable

  encoding — measured  (?charset=…)
    utf-8                       4
  * ~unknown                   10  nothing negotiated

  lineage — derived  (?lineage=…)
    MUSH                        0
    MUCK                        0
    MOO                         0
    DikuMUD                     0
    LPMud                       0

  codebase — declared  (?codebase=…)
    ROM                        54
    CircleMUD                  46
    CoffeeMUD                  46
    DikuMUD                    34
    RhostMUSH                  34
    Merc                       31
    LambdaMOO                  25
    MUCK                       24
    AresMUSH                   23
    SMAUG                      20
    MudOS                      14
    Evennia                    13
    FluffOS                    13
    Dead Souls                 11
  * Custom                     10
    LDMud                      10
    TinyMUSH                    9
    ProtoMUCK                   5
    Rapture                     5
    tbaMUD                      5
    ~unknown                  260  not identified

  version — declared  (?version=…)
    Custom                      9
    Custom 4.18 (e16fa79f)      1

  family — declared  (?family=…)
    Custom                      4
    DikuMUD                     2
    LPMud                       1
    ~unknown                    3  not declared

  trending — derived  (?trending=…)
    down                        1  trending down
    steady                      3
    up                          2  trending up

  genre — declared  (?genre=…)
    Fantasy                     5
    Science Fiction             2
    Fantasy, Science Fiction    1
    ~unknown                    2  not declared

  language — declared  (?language=…)
    English                     8
    Spanish                     1
    ~unknown                    1  not declared

  protocols offered — measured  (?protocol=…)
    MSSP                        8
    MCCP                        3
    MXP                         3
    EOR                         1
    GMCP                        1
    MSDP                        1

Medievia
  /g/medievia
  Players now: 115   (declared, 26m)
  Trending:    trending up (+21)
  Codebase:    Custom  (declared, 26m)
  Measured:    MSSP
  Last reached: 26m ago

Federation 2 Community Edition
  /g/federation-2-community-edition
  Players now: 99   (declared, 1h)
  Trending:    steady
  Codebase:    Custom 4.18 (e16fa79f)  (declared, 1h)
  Measured:    MSSP
  Last reached: 1h ago

Reinos de Leyenda
  /g/reinos-de-leyenda
  Players now: 18   (declared, now)
  Trending:    steady
  Codebase:    Custom  (declared, now)
  Measured:    MCCP, MSSP, MXP
  Last reached: just now

TempusMUD
  /g/tempusmud
  Players now: 7   (declared, 2h)
  Trending:    steady
  Codebase:    Custom  (declared, 2h)
  Measured:    EOR, MCCP, MSSP
  Last reached: 2h ago

God Wars II
  /g/god-wars-ii
  Players now: 3   (declared, 1h)
  Trending:    trending down (-1)
  Codebase:    Custom  (declared, 1h)
  Measured:    MCCP, MSDP, MSSP, MXP
  Last reached: 1h ago

-- from here: Unknown count

Blackfire
  /g/blackfire
  Players now: unknown (no count could be measured)
  Codebase:    Custom  (declared, 11d)
  Measured:    GMCP, MSSP
  Last reached: 11d ago

ETERNAL KAOS
  /g/eternal-kaos
  Players now: unknown (no count could be measured)
  Codebase:    Custom  (declared, 7w, stale)
  Measured:    MSSP
  Last reached: 7w ago

Forgotten Kingdoms
  /g/forgotten-kingdoms
  Players now: unknown (no count could be measured)
  Codebase:    Custom  (declared, 9h)
  Measured:    MSSP
  Last reached: 3h ago

Haelrahv
  /g/haelrahv
  Players now: unknown (no count could be measured)
  Trending:    trending up (+3)
  Codebase:    CUSTOM  (declared, 4h)
  Measured:    nothing offered in the handshake
  Last reached: 4h ago

New Haven
  /g/new-haven
  Players now: unknown (no count could be measured)
  Codebase:    Custom  (declared, 2mo, stale)
  Measured:    MXP
  Last reached: 2h ago