mu*index
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GAMES
12 game(s), archived excluded, adult included
Sorted by connected now
  ?sort=name / players / reached / discovered / medianWeek / medianMonth /
  medianQuarter / peakWeek / peakMonth / peakQuarter

FILTERS
Each facet is marked measured (we watched this happen), declared (the game says
so, and we did not check), derived (we grouped what the game told us).

Counts are exact, from the same query as the list below. A blank is a gap in our
measurement, never a "no": each facet spells its own. A measured zero is a
count; an unknown count is not a zero and never sorts as one.

In the left column, * is a value this listing is filtered to and - is one it is
filtered against. Both are choices in the query, not facts about a game.

  activity — measured  (?band=…)
    playersNow                  6  connected now
    activeThisWeek              1  active this week
    quiet                       5  quiet — no count above 0
    dark                        0  dark — not reached in a month

  last seen — measured  (?seen=…)
    day                        11  in the last 24 hours
    week                       11  in the last 7 days
    month                      12  in the last 30 days
    older                       0  longer ago
    never                       0  never reached

  WHAT WE COULD MEASURE
  Hiding these takes them out of your listing; it does not mean the game is
  empty.

  could not count — measured  (?uncounted=…)
    yes                         1  uncounted

  could not reach — measured  (?unreachable=…)
    yes                         0  unreachable

  encoding — measured  (?charset=…)
    utf-8                       2
    ~unknown                   10  nothing negotiated

  lineage — derived  (?lineage=…)
    MUSH                        0
    MUCK                        0
    MOO                         0
    DikuMUD                     0
    LPMud                       0

  codebase — declared  (?codebase=…)
    ROM                        55
    CircleMUD                  47
    RhostMUSH                  40
    DikuMUD                    35
    PennMUSH                   34
    CoffeeMUD                  32
    FluffOS                    31
    Merc                       30
    LambdaMOO                  27
    MUCK                       25
    MUX                        23
    SMAUG                      20
    AresMUSH                   18
    LDMud                      15
  * Custom                     12
    MudOS                      12
    Dead Souls                 11
    Evennia                    11
    TinyMUSH                    9
    LPMud                       5
    ~unknown                  277  not identified

  version — declared  (?version=…)
    Custom                     11
    Custom 4.11 (40bf5e79)      1

  family — declared  (?family=…)
    Custom                      4
    DikuMUD                     2
    LPMud                       2
    ~unknown                    4  not declared

  trending — derived  (?trending=…)
    down                        2  trending down
    steady                      2
    up                          4  trending up

  genre — declared  (?genre=…)
    Fantasy                     7
    Science Fiction             2
    Adult                       1
    ~unknown                    2  not declared

  language — declared  (?language=…)
    English                    10
    Spanish                     1
    ~unknown                    1  not declared

  protocols offered — measured  (?protocol=…)
    MSSP                       11
    MCCP                        4
    MXP                         3
    CHARSET                     2
    UTF-8                       2
    EOR                         1
    GMCP                        1
    MSDP                        1

Threshold
  /g/threshold
  Players now: 122   (declared, 85m)
  Trending:    steady
  Codebase:    Custom  (declared, 85m)
  Measured:    CHARSET, MCCP, MSSP, UTF-8
  Last reached: 85m ago

Medievia
  /g/medievia
  Players now: 89   (declared, 24m)
  Trending:    trending down (-13)
  Codebase:    Custom  (declared, 24m)
  Measured:    MSSP
  Last reached: 24m ago

Federation II: Community
  /g/federation-ii-community
  Players now: 79   (declared, 1h)
  Trending:    trending up (+12)
  Codebase:    Custom 4.11 (40bf5e79)  (declared, 1h)
  Measured:    MSSP
  Last reached: 1h ago

Reinos de Leyenda
  /g/reinos-de-leyenda
  Players now: 13   (declared, 24m)
  Trending:    trending up (+2)
  Codebase:    Custom  (declared, 24m)
  Measured:    MCCP, MSSP, MXP
  Last reached: 24m ago

Procedural Realms  [claimed]
  /g/procedural-realms
  Players now: 7   (declared, 40m)
  Trending:    trending down (-2)
  Codebase:    Custom  (declared, 40m)
  Measured:    CHARSET, GMCP, MSSP, UTF-8
  Last reached: 40m ago

TempusMUD
  /g/tempusmud
  Players now: 5   (declared, 7m)
  Trending:    steady
  Codebase:    Custom  (declared, 7m)
  Measured:    EOR, MCCP, MSSP
  Last reached: 7m ago

God Wars II
  /g/god-wars-ii
  Players now: 0   (declared, 46m)
  Trending:    trending up (+1)
  Codebase:    Custom  (declared, 46m)
  Measured:    MCCP, MSDP, MSSP, MXP
  Last reached: 46m ago

-- from here: Unknown count

Blackfire
  /g/blackfire
  Players now: unknown (no count could be measured)
  Codebase:    Custom  (declared, 4h)
  Measured:    MSSP
  Last reached: 4h ago

ETERNAL KAOS
  /g/eternal-kaos
  Players now: unknown (no count could be measured)
  Trending:    trending up (+2)
  Codebase:    Custom  (declared, 11d)
  Measured:    MSSP
  Last reached: 11d ago

Forgotten Kingdoms
  /g/forgotten-kingdoms
  Players now: unknown (no count could be measured)
  Codebase:    Custom  (declared, 3h)
  Measured:    MSSP
  Last reached: 3h ago

New Haven
  /g/new-haven
  Players now: unknown (no count could be measured)
  Codebase:    Custom  (declared, 4w, stale)
  Measured:    MXP
  Last reached: 3h ago

World of Darkness - Azmodan.net
  /g/world-of-darkness-azmodan-net
  Players now: unknown (no count could be measured)
  Codebase:    Custom  (declared, 4h)
  Measured:    MSSP
  Last reached: 4h ago