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Xaos MUD

Unclaimed — everything here was measured. Claim this game

xaosmud.org 5000answering since 18 Aug 2026

2 connected

declared

Connect screen

read as text
[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]
[]                                                                            []
[]                                -=X-A-O-S=-                                 []
[]                                                                            []
[]                                                                            []
[]    Xaos founded by Ragnar                                                  []
[]    Merc created by Furey, Hatchet and Kahn                                 []
[]    Diku created by Sebastian Hammer, Michael Seifert, Hanz Stirfeldt       []
[]                    Tom Madsen and Katja Nyboe                              []
[]                                                                            []
[]                                                                            []
[]  Login as an existing player                                               []
[]  Create a new player profile                                               []
[]  Quick login a character                                                   []
[]  Exit Xaos                                                                 []
[]                                                                            []
[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]

Your command:
as sent by the server 80×20 16-colour SGR captured

Connections by hour

Busiest Monday and Sunday afternoons, 12:00–16:59.

times in UTC · 8-week rolling average

read as text — 7 rows
Players on by day, in UTC. 8-week rolling average.
day quietest busiest at not measured no count
Mon0 2 00:00– –
Tue1 1 00:00– –
Wed1 2 00:00– –
Thu0 2 01:00– –
Fri1 2 01:00– –
Sat1 2 01:00– –
Sun1 2 00:00– –

How many, over time

Typically 1 on, peaking at 2, over 30 of 30 days. Up about 134% from the start of the range to the end.

days in UTC · 27 Aug 2026 – 25 Sep 2026

27 Aug 2026 — 1 player, every one of 12 probes28 Aug 2026 — 0 on average, 0–1 across 5 probes29 Aug 2026 — 0 players, every one of 4 probes30 Aug 2026 — 0 players, every one of 4 probes31 Aug 2026 — 0 players, every one of 4 probes1 Sep 2026 — 0 on average, 0–1 across 6 probes2 Sep 2026 — 1 player, every one of 12 probes3 Sep 2026 — 1 player, every one of 12 probes4 Sep 2026 — 1 player, every one of 12 probes5 Sep 2026 — 1 player, every one of 12 probes6 Sep 2026 — 1 player, every one of 12 probes7 Sep 2026 — 1 player, every one of 12 probes8 Sep 2026 — 1 player, every one of 12 probes9 Sep 2026 — 0 on average, 0–1 across 8 probes10 Sep 2026 — 1 player, every one of 12 probes11 Sep 2026 — 1 player, every one of 12 probes12 Sep 2026 — 1 player, every one of 12 probes13 Sep 2026 — 1 player, every one of 12 probes14 Sep 2026 — 1 player, every one of 12 probes15 Sep 2026 — 0 on average, 0–1 across 6 probes16 Sep 2026 — 0 players, every one of 4 probes17 Sep 2026 — 1 on average, 0–2 across 8 probes18 Sep 2026 — 2 players, every one of 12 probes19 Sep 2026 — 2 players, every one of 12 probes20 Sep 2026 — 2 players, every one of 12 probes21 Sep 2026 — 1 on average, 0–2 across 11 probes22 Sep 2026 — 0 on average, 0–1 across 6 probes23 Sep 2026 — 1 player, every one of 12 probes24 Sep 2026 — 1 on average, 1–2 across 12 probes25 Sep 2026 — 1 on average, 1–2 across 12 probes
2 at the top 30 of 30 days counted
  • mean of the counts we read that day
  • lowest to highest count that day
  • probed, no count could be read
  • not measured — a break in the line
read as text
  • 27 Aug–2 Sep: typically 0, peak 1, 7 days counted
  • 3 Sep–9 Sep: typically 1, peak 1, 7 days counted
  • 10 Sep–16 Sep: typically 1, peak 1, 7 days counted
  • 17 Sep–23 Sep: typically 1, peak 2, 7 days counted
  • 24 Sep–25 Sep: typically 1, peak 2, 2 days counted

Reachable

reachable · last 90 days

Reachable 100.0% of the 81 days we have measured. No day we measured was unreachable. 9 days predate anything we measured.

90 days ago today
reachable
100.0%
longest outage
none in the window
last cause
nothing recorded
  • reachable
  • degraded — answered, could not finish
  • unreachable
  • not measured
read as text
  • 9 Aug – 17 Aug: 9 days not measured

What changed

  1. 30 Oct 2026 capability.mssp.measured changed from false to true (handshake)
  2. 28 Oct 2026 capability.mssp.measured changed from true to false (handshake)
  3. 18 Aug 2026 endpoint recorded as xaosmud.org 5000 (handshake)

Capabilities

None of the 3 disagree.
capability measured declared age
MSDP ● offered – silent
MSSP ● offered – silent
MXP ● offered – silent

Declared by the game

crawl delay
-1
codebase
Merc
name
Xaos MUD