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Xanth Mud

A fun mud!

Unclaimed — everything here was measured. Claim this game

100.49.67.225 7777answering since 16 Aug 2026

0 connected

measured

Connect screen

read as text
Connected to Xanth Mud, an LP mud running on Linux.

                Welcome to the Xanth Mud playground

        Driver: FluffOS v2.23-ds03               Mudlib: Dead Souls 3.9

What name do you wish?
as sent by the server 79×7 no colour captured

Connections by hour

Measured every hour and nobody has been on in any of them.

times in UTC · 8-week rolling average

read as text — 7 rows
Players on by day, in UTC. 8-week rolling average.
day quietest busiest at not measured no count
Mon0 0 00:00– –
Tue0 0 00:00– –
Wed0 0 00:00– –
Thu0 0 00:00– –
Fri0 0 00:00– –
Sat0 0 00:00– –
Sun0 0 00:00– –

How many, over time

Typically 0 on, peaking at 2, over 63 of 90 days. Down about 100% from the start of the range to the end.

days in UTC · 20 Jul 2026 – 17 Oct 2026

20 Jul 2026 — no measurement21 Jul 2026 — no measurement22 Jul 2026 — no measurement23 Jul 2026 — no measurement24 Jul 2026 — no measurement25 Jul 2026 — no measurement26 Jul 2026 — no measurement27 Jul 2026 — no measurement28 Jul 2026 — no measurement29 Jul 2026 — no measurement30 Jul 2026 — no measurement31 Jul 2026 — no measurement1 Aug 2026 — no measurement2 Aug 2026 — no measurement3 Aug 2026 — no measurement4 Aug 2026 — no measurement5 Aug 2026 — no measurement6 Aug 2026 — no measurement7 Aug 2026 — no measurement8 Aug 2026 — no measurement9 Aug 2026 — no measurement10 Aug 2026 — no measurement11 Aug 2026 — no measurement12 Aug 2026 — no measurement13 Aug 2026 — no measurement14 Aug 2026 — no measurement15 Aug 2026 — no measurement16 Aug 2026 — 0 players, every one of 3 probes17 Aug 2026 — 0 players, every one of 47 probes18 Aug 2026 — 0 players, every one of 46 probes19 Aug 2026 — 0 players, every one of 47 probes20 Aug 2026 — 0 players, every one of 48 probes21 Aug 2026 — 0 players, every one of 46 probes22 Aug 2026 — 0 players, every one of 48 probes23 Aug 2026 — 0 players, every one of 48 probes24 Aug 2026 — 0 players, every one of 48 probes25 Aug 2026 — 0 on average, 0–1 across 49 probes26 Aug 2026 — 0 players, every one of 48 probes27 Aug 2026 — 0 on average, 0–1 across 45 probes28 Aug 2026 — 0 on average, 0–1 across 46 probes29 Aug 2026 — 0 players, every one of 47 probes30 Aug 2026 — 0 players, every one of 47 probes31 Aug 2026 — 0 on average, 0–2 across 46 probes1 Sep 2026 — 0 players, every one of 47 probes2 Sep 2026 — 0 players, every one of 47 probes3 Sep 2026 — 0 players, every one of 47 probes4 Sep 2026 — 0 players, every one of 48 probes5 Sep 2026 — 0 players, every one of 47 probes6 Sep 2026 — 0 players, every one of 47 probes7 Sep 2026 — 0 players, every one of 47 probes8 Sep 2026 — 0 on average, 0–1 across 47 probes9 Sep 2026 — 0 players, every one of 48 probes10 Sep 2026 — 0 players, every one of 46 probes11 Sep 2026 — 0 players, every one of 48 probes12 Sep 2026 — 0 players, every one of 47 probes13 Sep 2026 — 0 players, every one of 47 probes14 Sep 2026 — 0 players, every one of 48 probes15 Sep 2026 — 0 players, every one of 47 probes16 Sep 2026 — 0 players, every one of 48 probes17 Sep 2026 — 0 players, every one of 48 probes18 Sep 2026 — 0 players, every one of 46 probes19 Sep 2026 — 0 players, every one of 48 probes20 Sep 2026 — 0 players, every one of 46 probes21 Sep 2026 — 0 players, every one of 47 probes22 Sep 2026 — 0 players, every one of 47 probes23 Sep 2026 — 0 players, every one of 47 probes24 Sep 2026 — 0 players, every one of 47 probes25 Sep 2026 — 0 players, every one of 47 probes26 Sep 2026 — 0 players, every one of 47 probes27 Sep 2026 — 0 players, every one of 47 probes28 Sep 2026 — 0 players, every one of 48 probes29 Sep 2026 — 0 players, every one of 49 probes30 Sep 2026 — 0 players, every one of 49 probes1 Oct 2026 — 0 players, every one of 47 probes2 Oct 2026 — 0 players, every one of 49 probes3 Oct 2026 — 0 players, every one of 49 probes4 Oct 2026 — 0 players, every one of 49 probes5 Oct 2026 — 0 players, every one of 49 probes6 Oct 2026 — 0 players, every one of 49 probes7 Oct 2026 — 0 players, every one of 49 probes8 Oct 2026 — 0 players, every one of 47 probes9 Oct 2026 — 0 players, every one of 47 probes10 Oct 2026 — 0 players, every one of 50 probes11 Oct 2026 — 0 players, every one of 49 probes12 Oct 2026 — 0 players, every one of 50 probes13 Oct 2026 — 0 players, every one of 50 probes14 Oct 2026 — 0 players, every one of 49 probes15 Oct 2026 — 0 players, every one of 49 probes16 Oct 2026 — 0 players, every one of 50 probes17 Oct 2026 — 0 players, every one of 17 probes
2 at the top 63 of 90 days counted
  • mean of the counts we read that day
  • lowest to highest count that day
  • probed, no count could be read
  • not measured — a break in the line
read as text
  • 20 Jul–26 Jul: not measured
  • 27 Jul–2 Aug: not measured
  • 3 Aug–9 Aug: not measured
  • 10 Aug–16 Aug: typically 0, peak 0, 1 day counted, 6 days not measured
  • 17 Aug–23 Aug: typically 0, peak 0, 7 days counted
  • 24 Aug–30 Aug: typically 0, peak 1, 7 days counted
  • 31 Aug–6 Sep: typically 0, peak 2, 7 days counted
  • 7 Sep–13 Sep: typically 0, peak 1, 7 days counted
  • 14 Sep–20 Sep: typically 0, peak 0, 7 days counted
  • 21 Sep–27 Sep: typically 0, peak 0, 7 days counted
  • 28 Sep–4 Oct: typically 0, peak 0, 7 days counted
  • 5 Oct–11 Oct: typically 0, peak 0, 7 days counted
  • 12 Oct–17 Oct: typically 0, peak 0, 6 days counted

Reachable

reachable · last 90 days

Reachable 100.0% of the 63 days we have measured. No day we measured was unreachable. 27 days predate anything we measured.

90 days ago today
reachable
100.0%
longest outage
none in the window
last cause
nothing recorded
  • reachable
  • degraded — answered, could not finish
  • unreachable
  • not measured
read as text
  • 20 Jul – 15 Aug: 27 days not measured

What changed

  1. 16 Aug 2026 endpoint recorded as 100.49.67.225 7777 (handshake)

Capabilities

None of the 10 disagree.
capability measured declared age
MSSP ● offered – silent
ANSI – silent ◇ claimed
MCCP – silent ✕ denied
MCP – silent ✕ denied
MSP – silent ✕ denied
MXP – silent ✕ denied
PUEBLO – silent ✕ denied
TLS – silent ✕ denied
VT100 – silent ✕ denied
XTERM 256 COLORS – silent ✕ denied

Declared by the game

mudtrigs
N/A
quest system
Integrated
family
LPMud
player cities
0
mudprogs-notes
doesn't apply, LPMud
training system
Skill
intermud
IMC2
multiclassing
0
races
72
ip
100.49.67.225
name
Xanth Mud
helpfiles-notes
each command, and hundreds of other docs
objects-notes
objects can be cloned, so there can be thousands
hostname
100.49.67.225
location
United States
races-notes
not all are playable
language
English
pay to play
0
resets-notes
doesn't apply, LPMud
player clans
0
classes
5
port
7777
skills
N/A
genre
Adventure
rooms-notes
areas have generated rooms, could be millions
hiring builders
1
levels
300
areas
7
helpfiles
N/A
family-notes
descendant of Nightmare
mudtrigs-notes
doesn't apply, LPMud
playerkilling
Full
pay for perks
0
status
Alpha
multiplaying
Full
mobiles-notes
npc's can be cloned, so there can be thousands
world originality
Mostly Original
exits
N/A
description
A fun mud!
mudlib
Dead Souls 3.9
codebase
Dead Souls 3.9
objects
300
mobiles
150
website
http://100.49.67.225:7778
subgenre
Adventure
minimum age
13
player guilds
0
icon
http://100.49.67.225:7778/favicon.ico
contact
[email protected]
created
2026
extra descriptions
N/A
player crafting
0
dbsize
N/A
skills-notes
many, but not like Diku
equipment system
N/A
gameplay
Adventure
adult material
0
who
Arnolde
gamesystem
Custom
hiring coders
1
roleplaying
None
rooms
300
resets
N/A
mudprogs
N/A