WATERDEEP [unclaimed] telnet waterdeep.org 4200 Players now: 5 (declared, 1h) Reachable: 100.0% of the last 90 days Where to find this game WEBSITE https://www.waterdeep.org (declared, 1h) CONTACT [email protected] (declared, 1h) When people are on (UTC) Busiest Tuesday, Wednesday and Thursday small hours, 00:00–04:59. 23 hours across the week have no measurement yet. 10 hours across the week answered but produced no count. Mon — peak 6 at 00:00, 9 hours not measured, 3 hours probed but uncountable Tue — peak 7 at 01:00, 8 hours not measured, 4 hours probed but uncountable Wed — peak 8 at 10:00, 2 hours not measured, 1 hour probed but uncountable Thu — peak 11 at 01:00 Fri — peak 11 at 22:00 Sat — peak 8 at 14:00 Sun — peak 13 at 16:00, 4 hours not measured, 2 hours probed but uncountable counted = we got in and read a number, including a measured zero uncounted = we got in and no number could be read not measured = we have no measurement for that hour How many, over time (8 Nov 2025 – 7 Nov 2026, UTC) Typically 6 on, peaking at 13, over 12 of 365 days. Down about 21% from the start of the range to the end. 8 Nov–14 Nov: not measured 15 Nov–21 Nov: not measured 22 Nov–28 Nov: not measured 29 Nov–5 Dec: not measured 6 Dec–12 Dec: not measured 13 Dec–19 Dec: not measured 20 Dec–26 Dec: not measured 27 Dec–2 Jan: not measured 3 Jan–9 Jan: not measured 10 Jan–16 Jan: not measured 17 Jan–23 Jan: not measured 24 Jan–30 Jan: not measured 31 Jan–6 Feb: not measured 7 Feb–13 Feb: not measured 14 Feb–20 Feb: not measured 21 Feb–27 Feb: not measured 28 Feb–6 Mar: not measured 7 Mar–13 Mar: not measured 14 Mar–20 Mar: not measured 21 Mar–27 Mar: not measured 28 Mar–3 Apr: not measured 4 Apr–10 Apr: not measured 11 Apr–17 Apr: not measured 18 Apr–24 Apr: not measured 25 Apr–1 May: not measured 2 May–8 May: not measured 9 May–15 May: not measured 16 May–22 May: not measured 23 May–29 May: not measured 30 May–5 Jun: not measured 6 Jun–12 Jun: not measured 13 Jun–19 Jun: not measured 20 Jun–26 Jun: not measured 27 Jun–3 Jul: not measured 4 Jul–10 Jul: not measured 11 Jul–17 Jul: not measured 18 Jul–24 Jul: not measured 25 Jul–31 Jul: not measured 1 Aug–7 Aug: not measured 8 Aug–14 Aug: not measured 15 Aug–21 Aug: probed, no count could be read 22 Aug–28 Aug: probed, no count could be read 29 Aug–4 Sep: probed, no count could be read 5 Sep–11 Sep: probed, no count could be read 12 Sep–18 Sep: probed, no count could be read 19 Sep–25 Sep: probed, no count could be read 26 Sep–2 Oct: probed, no count could be read 3 Oct–9 Oct: probed, no count could be read 10 Oct–16 Oct: probed, no count could be read 17 Oct–23 Oct: probed, no count could be read 24 Oct–30 Oct: typically 6, peak 11, 4 days counted, 3 days probed without a count 31 Oct–6 Nov: typically 5, peak 13, 7 days counted 7 Nov: typically 4, peak 6, 1 day counted earlier: ?from=2024-11-08&to=2025-11-07&plain=1 a week is summarised over the days in it we counted; a week with none says so Reachable (last 90 days) Reachable 100.0% of the 85 days we have measured. No day we measured was unreachable. 5 days predate anything we measured. 10 Aug – 14 Aug: 5 days not measured Capabilities (0 of 12 disagree) GMCP measured: yes declared: yes MSSP measured: yes declared: - ANSI measured: - declared: yes MCP measured: - declared: NO MSDP measured: - declared: NO MSP measured: - declared: yes MXP measured: - declared: NO PUEBLO measured: - declared: NO TLS measured: - declared: NO UTF-8 measured: - declared: NO VT100 measured: - declared: NO XTERM 256 COLORS measured: - declared: NO Declared by the game codebase Waterdeep 2.0 (custom) (declared, 1h) name Waterdeep (declared, 2mo, stale) port 4200 (declared, 1h) website https://www.waterdeep.org (declared, 1h) status Live (declared, 1h) objects 16528 (declared, 1h) hostname waterdeep.org (declared, 1h) created 1997 (declared, 1h) gameplay Adventure (declared, 1h) mobiles 8497 (declared, 1h) skills 220 (declared, 1h) hiring coders 0 (declared, 1h) contact [email protected] (declared, 1h) genre Fantasy (declared, 1h) rooms 51996 (declared, 1h) races 24 (declared, 1h) hiring builders 0 (declared, 1h) language English (declared, 1h) gamesystem Forgotten Realms / Final Fantasy (declared, 1h) classes 16 (declared, 1h) pay to play 0 (declared, 1h) family ROM (declared, 1h) location USA (declared, 1h) areas 756 (declared, 1h) levels 101 (declared, 1h) pay for perks 0 (declared, 1h) Connect screen [connect screen: 30 lines, text only] . ;::::; Original DIKUMUD by Hans ;::::; :; Staerfeldt, Katja Nyboe, Tom ;:::::' :; Madsen, Michael Seirfert and ;:::::; ;. Sebastiand Hammer. (c) 1991 ,:::::' ; OOO\ ::::::; ; OOOOO\ MERC 2.1 Code by Hatchet, ;:::::; ; OOOOOOOO Furey and Kahn. (c) 1993 ,;::::::; ;' / OOOOOOO ;:::::::::`. ,,,;. / / DOOOOOO RoM 2.4 Code by Russ Taylor. .';:::::::::::::::::;, / / DOOOO (c) 1996 ,::::::;::::::;;;;::::;, / / DOOO ;`::::::`'::::::;;;::::: ,#/ / DOOO RoT 1.4 Code by Russ Welsh. :`:::::::`;::::::;;::: ;::# / DOOO (c) 1997 ::`:::::::`;:::::::: ;::::# / DOO `:`:::::::`;:::::: ;::::::#/ DOO WDM 2.0 Code by Waterdeep :::`:::::::`;; ;:::::::::## OO MUD Entertainmant. (c) 2007 ::::`:::::::`;::::::::;:::# OO `:::::`::::::::::::;'`:;::# O Owned & Operated by Jergal `:::::`::::::::;' / / `:# E-Mail: [email protected] ::::::`:::::;' / / `# ## ## #### ###### ###### #### ###### ###### ###### ##### ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ###### ## #### ## ## ## ## #### #### ##### ## ## ## ## ## ## ## ##### ## ## ## ## ## ## ## ## ## ## ###### ## ## ###### ###### ###### ## C I T Y O F S P L E N D O R S [ Est 1997 ] Why have you come....go away or choose a name: What changed 2026-10-27 capability.mssp.measured changed from false to true (handshake) 2026-07-31 endpoint recorded as waterdeep.org 4200 (handshake)