mu*index
reading
plain text
theme

Waterdeep

Unclaimed — everything here was measured. Claim this game

waterdeep.org 4200answering since 31 Jul 2026

4 connected

declared

Connect screen

read as text
.
            ;::::;                             Original DIKUMUD by Hans
           ;::::; :;                           Staerfeldt, Katja Nyboe, Tom
         ;:::::'   :;                          Madsen, Michael Seirfert and
        ;:::::;     ;.                         Sebastiand Hammer. (c) 1991
       ,:::::'       ;           OOO\
       ::::::;       ;          OOOOO\         MERC 2.1 Code by Hatchet,
       ;:::::;       ;         OOOOOOOO        Furey and Kahn. (c) 1993
      ,;::::::;     ;'         / OOOOOOO
    ;:::::::::`. ,,,;.        /  / DOOOOOO     RoM 2.4 Code by Russ Taylor.
  .';:::::::::::::::::;,     /  /    DOOOO     (c) 1996
 ,::::::;::::::;;;;::::;,   /  /       DOOO
;`::::::`'::::::;;;::::: ,#/  /        DOOO    RoT 1.4 Code by Russ Welsh.
:`:::::::`;::::::;;::: ;::#  /          DOOO   (c) 1997
::`:::::::`;:::::::: ;::::# /            DOO
`:`:::::::`;:::::: ;::::::#/             DOO   WDM 2.0 Code by Waterdeep
 :::`:::::::`;; ;:::::::::##              OO   MUD Entertainmant. (c) 2007
 ::::`:::::::`;::::::::;:::#              OO
 `:::::`::::::::::::;'`:;::#              O  Owned & Operated by Jergal
  `:::::`::::::::;' /  / `:#                 E-Mail:  [email protected]
   ::::::`:::::;'  /  /   `#
           ##    ##  ####  ###### ######  ####  ######  ###### ###### #####
           ##    ## ##  ##   ##   ##     ##  ##  ##  ## ##     ##     ##  ##
           ## ## ## ######   ##   ####   ##  ##  ##  ## ####   ####   #####
           ## ## ## ##  ##   ##   ##     #####   ##  ## ##     ##     ##
            ##  ##  ##  ##   ##   ###### ##  ## ######  ###### ###### ##
                          C I T Y  O F  S P L E N D O R S
                                   [ Est 1997 ]
Why have you come....go away or choose a name:
as sent by the server 77×30 no colour captured

Connections by hour

Busiest Tuesday, Wednesday and Thursday small hours, 00:00–04:59. 29 hours across the week have no measurement yet. 14 hours across the week answered but produced no count.

times in UTC · 8-week rolling average

read as text — 7 rows
Players on by day, in UTC. 8-week rolling average.
day quietest busiest at not measured no count
Mon5 6 00:009 3
Tue7 7 01:008 4
Wed5 8 10:002 1
Thu4 11 01:00– –
Fri4 11 22:00– –
Sat4 8 14:002 2
Sun5 13 16:008 4

How many, over time

Typically 6 on, peaking at 13, over 11 of 30 days. Down about 17% from the start of the range to the end.

days in UTC · 8 Oct 2026 – 6 Nov 2026

27 Oct 2026 — 6 on average, 5–8 across 9 probes27 Oct 2026 — 6 on average, 5–8 across 9 probes28 Oct 2026 — 5 on average, 5–7 across 12 probes28 Oct 2026 — 5 on average, 5–7 across 12 probes29 Oct 2026 — 6 on average, 4–11 across 12 probes29 Oct 2026 — 6 on average, 4–11 across 12 probes30 Oct 2026 — 6 on average, 5–8 across 12 probes30 Oct 2026 — 6 on average, 5–8 across 12 probes31 Oct 2026 — 6 on average, 5–13 across 12 probes31 Oct 2026 — 6 on average, 5–13 across 12 probes1 Nov 2026 — 5 on average, 5–6 across 12 probes1 Nov 2026 — 5 on average, 5–6 across 12 probes2 Nov 2026 — 7 players, every one of 12 probes3 Nov 2026 — 6 on average, 5–7 across 12 probes3 Nov 2026 — 6 on average, 5–7 across 12 probes4 Nov 2026 — 4 on average, 4–11 across 12 probes4 Nov 2026 — 4 on average, 4–11 across 12 probes5 Nov 2026 — 4 on average, 4–5 across 12 probes6 Nov 2026 — 5 on average, 4–6 across 7 probes6 Nov 2026 — 5 on average, 4–6 across 7 probes8 Oct 2026 — probed, no count could be read9 Oct 2026 — probed, no count could be read10 Oct 2026 — probed, no count could be read11 Oct 2026 — probed, no count could be read12 Oct 2026 — probed, no count could be read13 Oct 2026 — probed, no count could be read14 Oct 2026 — probed, no count could be read15 Oct 2026 — probed, no count could be read16 Oct 2026 — probed, no count could be read17 Oct 2026 — probed, no count could be read18 Oct 2026 — probed, no count could be read19 Oct 2026 — probed, no count could be read20 Oct 2026 — probed, no count could be read21 Oct 2026 — probed, no count could be read22 Oct 2026 — probed, no count could be read23 Oct 2026 — probed, no count could be read24 Oct 2026 — probed, no count could be read25 Oct 2026 — probed, no count could be read26 Oct 2026 — probed, no count could be read8 Oct 2026 — probed, no count could be read9 Oct 2026 — probed, no count could be read10 Oct 2026 — probed, no count could be read11 Oct 2026 — probed, no count could be read12 Oct 2026 — probed, no count could be read13 Oct 2026 — probed, no count could be read14 Oct 2026 — probed, no count could be read15 Oct 2026 — probed, no count could be read16 Oct 2026 — probed, no count could be read17 Oct 2026 — probed, no count could be read18 Oct 2026 — probed, no count could be read19 Oct 2026 — probed, no count could be read20 Oct 2026 — probed, no count could be read21 Oct 2026 — probed, no count could be read22 Oct 2026 — probed, no count could be read23 Oct 2026 — probed, no count could be read24 Oct 2026 — probed, no count could be read25 Oct 2026 — probed, no count could be read26 Oct 2026 — probed, no count could be read27 Oct 2026 — 6 on average, 5–8 across 9 probes28 Oct 2026 — 5 on average, 5–7 across 12 probes29 Oct 2026 — 6 on average, 4–11 across 12 probes30 Oct 2026 — 6 on average, 5–8 across 12 probes31 Oct 2026 — 6 on average, 5–13 across 12 probes1 Nov 2026 — 5 on average, 5–6 across 12 probes2 Nov 2026 — 7 players, every one of 12 probes3 Nov 2026 — 6 on average, 5–7 across 12 probes4 Nov 2026 — 4 on average, 4–11 across 12 probes5 Nov 2026 — 4 on average, 4–5 across 12 probes6 Nov 2026 — 5 on average, 4–6 across 7 probes
13 at the top 11 of 30 days counted
  • mean of the counts we read that day
  • up to the busiest count that day
  • probed, no count could be read
  • not measured — no bar at all
read as text
  • 8 Oct–14 Oct: probed, no count could be read
  • 15 Oct–21 Oct: probed, no count could be read
  • 22 Oct–28 Oct: typically 6, peak 8, 2 days counted, 5 days probed without a count
  • 29 Oct–4 Nov: typically 6, peak 13, 7 days counted
  • 5 Nov–6 Nov: typically 5, peak 6, 2 days counted

Reachable

reachable · last 90 days

Reachable 100.0% of the 84 days we have measured. No day we measured was unreachable. 6 days predate anything we measured.

90 days ago today
reachable
100.0%
longest outage
none in the window
last cause
nothing recorded
  • reachable
  • degraded — answered, could not finish
  • unreachable
  • not measured
read as text
  • 9 Aug – 14 Aug: 6 days not measured

What changed

  1. 27 Oct 2026 capability.mssp.measured changed from false to true (handshake)
  2. 31 Jul 2026 endpoint recorded as waterdeep.org 4200 (handshake)

Capabilities

None of the 12 disagree.
capability measured declared age
GMCP ● offered ◇ claimed
MSSP ● offered – silent
ANSI – silent ◇ claimed
MCP – silent ✕ denied
MSDP – silent ✕ denied
MSP – silent ◇ claimed
MXP – silent ✕ denied
PUEBLO – silent ✕ denied
TLS – silent ✕ denied
UTF-8 – silent ✕ denied
VT100 – silent ✕ denied
XTERM 256 COLORS – silent ✕ denied

Declared by the game

codebase
Waterdeep 2.0 (custom)
name
Waterdeep
port
4200
website
https://www.waterdeep.org
status
Live
objects
16528
hostname
waterdeep.org
created
1997
gameplay
Adventure
mobiles
8497
skills
220
hiring coders
0
contact
[email protected]
genre
Fantasy
rooms
51996
races
24
hiring builders
0
language
English
gamesystem
Forgotten Realms / Final Fantasy
classes
16
pay to play
0
family
ROM
location
USA
areas
756
levels
101
pay for perks
0

1 is past its refresh window. Old, not wrong.