VITHASNIR [unclaimed] telnet 89.190.140.116 1414 Players now: 0 (measured, 5m) Reachable: 100.0% of the last 90 days Where to find this game WEBSITE http://89.190.140.116:1415 (declared, 4h) CONTACT [email protected] (declared, 4h) When people are on (UTC) Measured every hour and nobody has been on in any of them. Mon — measured at zero all day, nobody on 00:00–23:59 Tue — measured at zero all day, nobody on 00:00–23:59 Wed — measured at zero all day, nobody on 00:00–23:59 Thu — measured at zero all day, nobody on 00:00–23:59 Fri — measured at zero all day, nobody on 00:00–23:59 Sat — measured at zero all day, nobody on 00:00–23:59 Sun — measured at zero all day, nobody on 00:00–23:59 counted = we got in and read a number, including a measured zero uncounted = we got in and no number could be read not measured = we have no measurement for that hour How many, over time (13 Sep 2025 – 12 Sep 2026, UTC) Typically 0 on, peaking at 1, over 28 of 365 days. Down about 100% from the start of the range to the end. 13 Sep–19 Sep: not measured 20 Sep–26 Sep: not measured 27 Sep–3 Oct: not measured 4 Oct–10 Oct: not measured 11 Oct–17 Oct: not measured 18 Oct–24 Oct: not measured 25 Oct–31 Oct: not measured 1 Nov–7 Nov: not measured 8 Nov–14 Nov: not measured 15 Nov–21 Nov: not measured 22 Nov–28 Nov: not measured 29 Nov–5 Dec: not measured 6 Dec–12 Dec: not measured 13 Dec–19 Dec: not measured 20 Dec–26 Dec: not measured 27 Dec–2 Jan: not measured 3 Jan–9 Jan: not measured 10 Jan–16 Jan: not measured 17 Jan–23 Jan: not measured 24 Jan–30 Jan: not measured 31 Jan–6 Feb: not measured 7 Feb–13 Feb: not measured 14 Feb–20 Feb: not measured 21 Feb–27 Feb: not measured 28 Feb–6 Mar: not measured 7 Mar–13 Mar: not measured 14 Mar–20 Mar: not measured 21 Mar–27 Mar: not measured 28 Mar–3 Apr: not measured 4 Apr–10 Apr: not measured 11 Apr–17 Apr: not measured 18 Apr–24 Apr: not measured 25 Apr–1 May: not measured 2 May–8 May: not measured 9 May–15 May: not measured 16 May–22 May: not measured 23 May–29 May: not measured 30 May–5 Jun: not measured 6 Jun–12 Jun: not measured 13 Jun–19 Jun: not measured 20 Jun–26 Jun: not measured 27 Jun–3 Jul: not measured 4 Jul–10 Jul: not measured 11 Jul–17 Jul: not measured 18 Jul–24 Jul: not measured 25 Jul–31 Jul: not measured 1 Aug–7 Aug: not measured 8 Aug–14 Aug: not measured 15 Aug–21 Aug: typically 0, peak 1, 6 days counted, 1 day not measured 22 Aug–28 Aug: typically 0, peak 1, 7 days counted 29 Aug–4 Sep: typically 0, peak 0, 7 days counted 5 Sep–11 Sep: typically 0, peak 0, 7 days counted 12 Sep: typically 0, peak 0, 1 day counted earlier: ?from=2024-09-13&to=2025-09-12&plain=1 a week is summarised over the days in it we counted; a week with none says so Reachable (last 90 days) Reachable 100.0% of the 28 days we have measured. No day we measured was unreachable. 62 days predate anything we measured. 15 Jun – 15 Aug: 62 days not measured Capabilities (0 of 10 disagree) MSSP measured: yes declared: - ANSI measured: - declared: yes MCCP measured: - declared: NO MCP measured: - declared: NO MSP measured: - declared: NO MXP measured: - declared: NO PUEBLO measured: - declared: NO TLS measured: - declared: NO VT100 measured: - declared: NO XTERM 256 COLORS measured: - declared: NO Declared by the game port 1414 (declared, 4h) skills N/A (declared, 4h) genre Adventure (declared, 4h) rooms-notes areas have generated rooms, could be millions (declared, 4h) mudprogs-notes doesn't apply, LPMud (declared, 4h) training system Skill (declared, 4h) intermud IMC2 (declared, 4h) gameplay Adventure (declared, 4h) helpfiles-notes each command, and hundreds of other docs (declared, 4h) objects-notes objects can be cloned, so there can be thousands (declared, 4h) hostname 89.190.140.116 (declared, 4h) mudtrigs N/A (declared, 4h) player guilds 0 (declared, 4h) pay to play 0 (declared, 4h) resets-notes doesn't apply, LPMud (declared, 4h) multiclassing 0 (declared, 4h) races 72 (declared, 4h) quest system Integrated (declared, 4h) ip 89.190.140.116 (declared, 4h) location United States (declared, 4h) races-notes not all are playable (declared, 4h) language English (declared, 4h) roleplaying None (declared, 4h) gamesystem Custom (declared, 4h) codebase Dead Souls 3.8.2 (declared, 4h) player cities 0 (declared, 4h) objects 300 (declared, 4h) playerkilling Full (declared, 4h) levels 300 (declared, 4h) areas 7 (declared, 4h) helpfiles N/A (declared, 4h) player clans 0 (declared, 4h) classes 5 (declared, 4h) rooms 300 (declared, 4h) description A fun mud! (declared, 4h) family-notes descendant of Nightmare (declared, 4h) mudtrigs-notes doesn't apply, LPMud (declared, 4h) extra descriptions N/A (declared, 4h) skills-notes many, but not like Diku (declared, 4h) player crafting 0 (declared, 4h) created 2026 (declared, 4h) adult material 0 (declared, 4h) website http://89.190.140.116:1415 (declared, 4h) mobiles-notes npc's can be cloned, so there can be thousands (declared, 4h) world originality Mostly Original (declared, 4h) exits N/A (declared, 4h) mobiles 150 (declared, 4h) icon http://89.190.140.116:1415/favicon.ico (declared, 4h) minimum age 13 (declared, 4h) hiring builders 1 (declared, 4h) contact [email protected] (declared, 4h) mudprogs N/A (declared, 4h) name Vithasnir (declared, 4h) family LPMud (declared, 4h) mudlib Dead Souls 3.8.2 (declared, 5m) multiplaying Full (declared, 4h) who Trax (declared, 2w) resets N/A (declared, 4h) hiring coders 1 (declared, 4h) equipment system N/A (declared, 4h) dbsize N/A (declared, 4h) pay for perks 0 (declared, 4h) status Alpha (declared, 4h) subgenre Adventure (declared, 4h) Connect screen [connect screen: 11 lines, text only] Connected to Vithasnir, an LP mud running on Linux. The Dead Souls Object Library version 3 This software is copyrighted and it is not GPL. For more info: http://dead-souls.net Driver: FluffOS v2.23-ds03 Mudlib: Dead Souls 3.8.2 What name do you wish? What changed 2026-08-23 WHO changed from Mizuki-Squ to Trax (mssp) 2026-08-16 endpoint recorded as 89.190.140.116 1414 (handshake)