VITHASNIR [unclaimed] telnet 89.190.140.116 1414 Players now: 0 (measured, 6m) Reachable: 100.0% of the last 90 days Where to find this game WEBSITE http://89.190.140.116:1415 (declared, 2h) CONTACT [email protected] (declared, 2h) When people are on (UTC) Measured every hour and nobody has been on in any of them. Mon — measured at zero all day, nobody on 00:00–23:59 Tue — measured at zero all day, nobody on 00:00–23:59 Wed — measured at zero all day, nobody on 00:00–23:59 Thu — measured at zero all day, nobody on 00:00–23:59 Fri — measured at zero all day, nobody on 00:00–23:59 Sat — measured at zero all day, nobody on 00:00–23:59 Sun — measured at zero all day, nobody on 00:00–23:59 counted = we got in and read a number, including a measured zero uncounted = we got in and no number could be read not measured = we have no measurement for that hour How many, over time (12 Sep 2025 – 11 Sep 2026, UTC) Typically 0 on, peaking at 1, over 27 of 365 days. Down about 100% from the start of the range to the end. 12 Sep–18 Sep: not measured 19 Sep–25 Sep: not measured 26 Sep–2 Oct: not measured 3 Oct–9 Oct: not measured 10 Oct–16 Oct: not measured 17 Oct–23 Oct: not measured 24 Oct–30 Oct: not measured 31 Oct–6 Nov: not measured 7 Nov–13 Nov: not measured 14 Nov–20 Nov: not measured 21 Nov–27 Nov: not measured 28 Nov–4 Dec: not measured 5 Dec–11 Dec: not measured 12 Dec–18 Dec: not measured 19 Dec–25 Dec: not measured 26 Dec–1 Jan: not measured 2 Jan–8 Jan: not measured 9 Jan–15 Jan: not measured 16 Jan–22 Jan: not measured 23 Jan–29 Jan: not measured 30 Jan–5 Feb: not measured 6 Feb–12 Feb: not measured 13 Feb–19 Feb: not measured 20 Feb–26 Feb: not measured 27 Feb–5 Mar: not measured 6 Mar–12 Mar: not measured 13 Mar–19 Mar: not measured 20 Mar–26 Mar: not measured 27 Mar–2 Apr: not measured 3 Apr–9 Apr: not measured 10 Apr–16 Apr: not measured 17 Apr–23 Apr: not measured 24 Apr–30 Apr: not measured 1 May–7 May: not measured 8 May–14 May: not measured 15 May–21 May: not measured 22 May–28 May: not measured 29 May–4 Jun: not measured 5 Jun–11 Jun: not measured 12 Jun–18 Jun: not measured 19 Jun–25 Jun: not measured 26 Jun–2 Jul: not measured 3 Jul–9 Jul: not measured 10 Jul–16 Jul: not measured 17 Jul–23 Jul: not measured 24 Jul–30 Jul: not measured 31 Jul–6 Aug: not measured 7 Aug–13 Aug: not measured 14 Aug–20 Aug: typically 0, peak 1, 5 days counted, 2 days not measured 21 Aug–27 Aug: typically 0, peak 1, 7 days counted 28 Aug–3 Sep: typically 0, peak 0, 7 days counted 4 Sep–10 Sep: typically 0, peak 0, 7 days counted 11 Sep: typically 0, peak 0, 1 day counted earlier: ?from=2024-09-12&to=2025-09-11&plain=1 a week is summarised over the days in it we counted; a week with none says so Reachable (last 90 days) Reachable 100.0% of the 27 days we have measured. No day we measured was unreachable. 63 days predate anything we measured. 14 Jun – 15 Aug: 63 days not measured Capabilities (0 of 10 disagree) MSSP measured: yes declared: - ANSI measured: - declared: yes MCCP measured: - declared: NO MCP measured: - declared: NO MSP measured: - declared: NO MXP measured: - declared: NO PUEBLO measured: - declared: NO TLS measured: - declared: NO VT100 measured: - declared: NO XTERM 256 COLORS measured: - declared: NO Declared by the game port 1414 (declared, 2h) skills N/A (declared, 2h) genre Adventure (declared, 2h) rooms-notes areas have generated rooms, could be millions (declared, 2h) mudprogs-notes doesn't apply, LPMud (declared, 2h) training system Skill (declared, 2h) intermud IMC2 (declared, 2h) gameplay Adventure (declared, 2h) helpfiles-notes each command, and hundreds of other docs (declared, 2h) objects-notes objects can be cloned, so there can be thousands (declared, 2h) hostname 89.190.140.116 (declared, 2h) mudtrigs N/A (declared, 2h) player guilds 0 (declared, 2h) pay to play 0 (declared, 2h) resets-notes doesn't apply, LPMud (declared, 2h) multiclassing 0 (declared, 2h) races 72 (declared, 2h) quest system Integrated (declared, 2h) ip 89.190.140.116 (declared, 2h) location United States (declared, 2h) races-notes not all are playable (declared, 2h) language English (declared, 2h) roleplaying None (declared, 2h) gamesystem Custom (declared, 2h) codebase Dead Souls 3.8.2 (declared, 2h) player cities 0 (declared, 2h) objects 300 (declared, 2h) playerkilling Full (declared, 2h) levels 300 (declared, 2h) areas 7 (declared, 2h) helpfiles N/A (declared, 2h) player clans 0 (declared, 2h) classes 5 (declared, 2h) rooms 300 (declared, 2h) description A fun mud! (declared, 2h) family-notes descendant of Nightmare (declared, 2h) mudtrigs-notes doesn't apply, LPMud (declared, 2h) extra descriptions N/A (declared, 2h) skills-notes many, but not like Diku (declared, 2h) player crafting 0 (declared, 2h) created 2026 (declared, 2h) adult material 0 (declared, 2h) website http://89.190.140.116:1415 (declared, 2h) mobiles-notes npc's can be cloned, so there can be thousands (declared, 2h) world originality Mostly Original (declared, 2h) exits N/A (declared, 2h) mobiles 150 (declared, 2h) icon http://89.190.140.116:1415/favicon.ico (declared, 2h) minimum age 13 (declared, 2h) hiring builders 1 (declared, 2h) contact [email protected] (declared, 2h) mudprogs N/A (declared, 2h) name Vithasnir (declared, 2h) family LPMud (declared, 2h) mudlib Dead Souls 3.8.2 (declared, 6m) multiplaying Full (declared, 2h) who Trax (declared, 2w) resets N/A (declared, 2h) hiring coders 1 (declared, 2h) equipment system N/A (declared, 2h) dbsize N/A (declared, 2h) pay for perks 0 (declared, 2h) status Alpha (declared, 2h) subgenre Adventure (declared, 2h) Connect screen [connect screen: 11 lines, text only] Connected to Vithasnir, an LP mud running on Linux. The Dead Souls Object Library version 3 This software is copyrighted and it is not GPL. For more info: http://dead-souls.net Driver: FluffOS v2.23-ds03 Mudlib: Dead Souls 3.8.2 What name do you wish? What changed 2026-08-23 WHO changed from Mizuki-Squ to Trax (mssp) 2026-08-16 endpoint recorded as 89.190.140.116 1414 (handshake)