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TrekMUD

Unclaimed — everything here was measured. Claim this game

trekmud.com 1701answering since 18 Aug 2026

1 connected

declared

Connect screen

read as text
==============================================================
 Welcome to TrekMUD, version 6.1.0!

 If you have an existing account, connect to it by typing:
      connect <username> <password>
 If you need to create an account, type (without the <>'s):
      create <username> <password>

 If you have spaces in your username, enclose it in quotes.
 Enter help for more info. look will re-show this screen.
==============================================================
as sent by the server 62×12 16-colour SGR captured

Connections by hour

Busiest every day, 04:00–20:59. 6 hours across the week have no measurement yet.

times in UTC · 8-week rolling average

read as text — 7 rows
Players on by day, in UTC. 8-week rolling average.
day quietest busiest at not measured no count
Mon1 1 00:00
Tue1 1 00:00
Wed0 1 00:00
Thu0 1 00:00
Fri0 1 00:003
Sat0 1 00:003
Sun1 1 00:00

How many, over time

Typically 1 on, peaking at 1, over 24 of 30 days. Up about 63% from the start of the range to the end.

days in UTC · 12 Aug 2026 – 10 Sep 2026

12 Aug 2026 — no measurement13 Aug 2026 — no measurement14 Aug 2026 — no measurement15 Aug 2026 — no measurement16 Aug 2026 — no measurement17 Aug 2026 — no measurement18 Aug 2026 — 0 players, every one of 1 probe19 Aug 2026 — 0 players, every one of 4 probes20 Aug 2026 — 0 players, every one of 4 probes21 Aug 2026 — 0 on average, 0–1 across 9 probes22 Aug 2026 — 1 player, every one of 12 probes23 Aug 2026 — 1 player, every one of 12 probes24 Aug 2026 — 1 player, every one of 12 probes25 Aug 2026 — 1 player, every one of 12 probes26 Aug 2026 — 1 player, every one of 12 probes27 Aug 2026 — 1 player, every one of 11 probes28 Aug 2026 — 1 player, every one of 12 probes29 Aug 2026 — 1 player, every one of 12 probes30 Aug 2026 — 1 player, every one of 12 probes31 Aug 2026 — 1 player, every one of 12 probes1 Sep 2026 — 1 player, every one of 12 probes2 Sep 2026 — 1 player, every one of 12 probes3 Sep 2026 — 1 player, every one of 12 probes4 Sep 2026 — 1 player, every one of 12 probes5 Sep 2026 — 1 player, every one of 12 probes6 Sep 2026 — 1 player, every one of 12 probes7 Sep 2026 — 1 player, every one of 12 probes8 Sep 2026 — 1 player, every one of 12 probes9 Sep 2026 — 1 player, every one of 12 probes10 Sep 2026 — 1 player, every one of 8 probes
1 at the top 24 of 30 days counted
  • mean of the counts we read that day
  • lowest to highest count that day
  • probed, no count could be read
  • not measured — a break in the line
read as text
  • 12 Aug–18 Aug: typically 0, peak 0, 1 day counted, 6 days not measured
  • 19 Aug–25 Aug: typically 1, peak 1, 7 days counted
  • 26 Aug–1 Sep: typically 1, peak 1, 7 days counted
  • 2 Sep–8 Sep: typically 1, peak 1, 7 days counted
  • 9 Sep–10 Sep: typically 1, peak 1, 2 days counted

Reachable

reachable · last 90 days

Reachable 100.0% of the 24 days we have measured. No day we measured was unreachable. 66 days predate anything we measured.

90 days ago today
reachable
100.0%
longest outage
none in the window
last cause
nothing recorded
  • reachable
  • degraded — answered, could not finish
  • unreachable
  • not measured
read as text
  • 13 Jun – 17 Aug: 66 days not measured

What changed

  1. 21 Aug 2026 CODEBASE changed from nniaAN 6.1.0 to enniaA 6.1.0 (banner)
  2. 18 Aug 2026 endpoint recorded as trekmud.com 1701 (handshake)

Capabilities

None of the 15 disagree.
capability measured declared age
GMCP ● offered ◇ claimed
MCCP ● offered ◇ claimed
MSDP ● offered ◇ claimed
MSSP ● offered – silent
ANSI – silent ◇ claimed
ATCP – silent ✕ denied
MCP – silent ✕ denied
MSP – silent ✕ denied
MXP – silent ◇ claimed
PUEBLO – silent ✕ denied
TLS – silent ◇ claimed
UTF-8 – silent ◇ claimed
VT100 – silent ✕ denied
XTERM 256 COLORS – silent ◇ claimed
ZMP – silent ✕ denied

Declared by the game

genre
None
mobiles
0
player guilds
0
subgenre
None
player cities
0
classes
0
levels
0
mudprogs
0
playerkilling
None
multiclassing
0
equipment system
None
newbie friendly
0
multiplaying
None
skills
0
world originality
All Original
pay for perks
0
mudtrigs
0
player clans
0
quest system
None
codebase
Evennia
status
Open Beta
objects
0
xterm true colors
0
exits
0
port
4000
hiring coders
0
crawl delay
-1
resets
0
player crafting
0
roleplaying
None
name
TrekMUD
areas
0
hiring builders
0
family
Evennia
gamesystem
Custom
rooms
0
pay to play
0
extra descriptions
0
training system
None
races
0
adult material
0
dbsize
0
helpfiles
0
minimum age
0