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TrekMUD

Unclaimed — everything here was measured. Claim this game

trekmud.com 1701answering since 18 Aug 2026

no count

no current count, and nothing here says why

Connect screen

read as text
==============================================================
 Welcome to TrekMUD, version 6.1.0!

 If you have an existing account, connect to it by typing:
      connect <username> <password>
 If you need to create an account, type (without the <>'s):
      create <username> <password>

 If you have spaces in your username, enclose it in quotes.
 Enter help for more info. look will re-show this screen.
==============================================================
as sent by the server 62×12 16-colour SGR captured

Connections by hour

Busiest every day, 03:00–07:59.

times in UTC · 8-week rolling average

read as text — 7 rows
Players on by day, in UTC. 8-week rolling average.
day quietest busiest at not measured no count
Mon0 1 00:00– –
Tue0 1 00:00– –
Wed0 1 00:00– –
Thu0 1 00:00– –
Fri0 1 00:00– –
Sat0 1 00:00– –
Sun0 1 00:00– –

How many, over time

Typically 1 on, peaking at 1, over 63 of 90 days. Down about 100% from the start of the range to the end.

days in UTC · 22 Jul 2026 – 19 Oct 2026

22 Jul 2026 — no measurement23 Jul 2026 — no measurement24 Jul 2026 — no measurement25 Jul 2026 — no measurement26 Jul 2026 — no measurement27 Jul 2026 — no measurement28 Jul 2026 — no measurement29 Jul 2026 — no measurement30 Jul 2026 — no measurement31 Jul 2026 — no measurement1 Aug 2026 — no measurement2 Aug 2026 — no measurement3 Aug 2026 — no measurement4 Aug 2026 — no measurement5 Aug 2026 — no measurement6 Aug 2026 — no measurement7 Aug 2026 — no measurement8 Aug 2026 — no measurement9 Aug 2026 — no measurement10 Aug 2026 — no measurement11 Aug 2026 — no measurement12 Aug 2026 — no measurement13 Aug 2026 — no measurement14 Aug 2026 — no measurement15 Aug 2026 — no measurement16 Aug 2026 — no measurement17 Aug 2026 — no measurement18 Aug 2026 — 0 players, every one of 1 probe19 Aug 2026 — 0 players, every one of 4 probes20 Aug 2026 — 0 players, every one of 4 probes21 Aug 2026 — 0 on average, 0–1 across 9 probes22 Aug 2026 — 1 player, every one of 12 probes23 Aug 2026 — 1 player, every one of 12 probes24 Aug 2026 — 1 player, every one of 12 probes25 Aug 2026 — 1 player, every one of 12 probes26 Aug 2026 — 1 player, every one of 12 probes27 Aug 2026 — 1 player, every one of 11 probes28 Aug 2026 — 1 player, every one of 12 probes29 Aug 2026 — 1 player, every one of 12 probes30 Aug 2026 — 1 player, every one of 12 probes31 Aug 2026 — 1 player, every one of 12 probes1 Sep 2026 — 1 player, every one of 12 probes2 Sep 2026 — 1 player, every one of 12 probes3 Sep 2026 — 1 player, every one of 12 probes4 Sep 2026 — 1 player, every one of 12 probes5 Sep 2026 — 1 player, every one of 12 probes6 Sep 2026 — 1 player, every one of 12 probes7 Sep 2026 — 1 player, every one of 12 probes8 Sep 2026 — 1 player, every one of 12 probes9 Sep 2026 — 1 player, every one of 12 probes10 Sep 2026 — 1 player, every one of 12 probes11 Sep 2026 — 1 player, every one of 12 probes12 Sep 2026 — 1 player, every one of 12 probes13 Sep 2026 — 1 player, every one of 12 probes14 Sep 2026 — 1 player, every one of 12 probes15 Sep 2026 — 1 player, every one of 12 probes16 Sep 2026 — 1 player, every one of 12 probes17 Sep 2026 — 1 player, every one of 12 probes18 Sep 2026 — 1 player, every one of 12 probes19 Sep 2026 — 1 player, every one of 12 probes20 Sep 2026 — 1 player, every one of 12 probes21 Sep 2026 — 1 player, every one of 11 probes22 Sep 2026 — 1 player, every one of 12 probes23 Sep 2026 — 1 player, every one of 12 probes24 Sep 2026 — 0 on average, 0–1 across 7 probes25 Sep 2026 — 0 players, every one of 4 probes26 Sep 2026 — 0 players, every one of 4 probes27 Sep 2026 — 0 players, every one of 4 probes28 Sep 2026 — 0 players, every one of 4 probes29 Sep 2026 — 0 players, every one of 4 probes30 Sep 2026 — 0 players, every one of 4 probes1 Oct 2026 — 0 players, every one of 4 probes2 Oct 2026 — 0 players, every one of 4 probes3 Oct 2026 — 0 players, every one of 4 probes4 Oct 2026 — 0 players, every one of 4 probes5 Oct 2026 — 0 players, every one of 4 probes6 Oct 2026 — 0 players, every one of 4 probes7 Oct 2026 — 0 players, every one of 4 probes8 Oct 2026 — 0 players, every one of 4 probes9 Oct 2026 — 0 players, every one of 4 probes10 Oct 2026 — 0 players, every one of 4 probes11 Oct 2026 — 0 players, every one of 4 probes12 Oct 2026 — 0 players, every one of 4 probes13 Oct 2026 — 0 players, every one of 4 probes14 Oct 2026 — 0 players, every one of 4 probes15 Oct 2026 — 0 players, every one of 4 probes16 Oct 2026 — 0 players, every one of 4 probes17 Oct 2026 — 0 players, every one of 4 probes18 Oct 2026 — 0 players, every one of 4 probes19 Oct 2026 — 0 players, every one of 1 probe
1 at the top 63 of 90 days counted
  • mean of the counts we read that day
  • lowest to highest count that day
  • probed, no count could be read
  • not measured — a break in the line
read as text
  • 22 Jul–28 Jul: not measured
  • 29 Jul–4 Aug: not measured
  • 5 Aug–11 Aug: not measured
  • 12 Aug–18 Aug: typically 0, peak 0, 1 day counted, 6 days not measured
  • 19 Aug–25 Aug: typically 1, peak 1, 7 days counted
  • 26 Aug–1 Sep: typically 1, peak 1, 7 days counted
  • 2 Sep–8 Sep: typically 1, peak 1, 7 days counted
  • 9 Sep–15 Sep: typically 1, peak 1, 7 days counted
  • 16 Sep–22 Sep: typically 1, peak 1, 7 days counted
  • 23 Sep–29 Sep: typically 0, peak 1, 7 days counted
  • 30 Sep–6 Oct: typically 0, peak 0, 7 days counted
  • 7 Oct–13 Oct: typically 0, peak 0, 7 days counted
  • 14 Oct–19 Oct: typically 0, peak 0, 6 days counted

Reachable

reachable · last 90 days

Reachable 100.0% of the 63 days we have measured. No day we measured was unreachable. 27 days predate anything we measured.

90 days ago today
reachable
100.0%
longest outage
none in the window
last cause
nothing recorded
  • reachable
  • degraded — answered, could not finish
  • unreachable
  • not measured
read as text
  • 22 Jul – 17 Aug: 27 days not measured

What changed

  1. 21 Aug 2026 CODEBASE changed from nniaAN 6.1.0 to enniaA 6.1.0 (banner)
  2. 18 Aug 2026 endpoint recorded as trekmud.com 1701 (handshake)

Capabilities

None of the 15 disagree.
capability measured declared age
GMCP ● offered ◇ claimed
MCCP ● offered ◇ claimed
MSDP ● offered ◇ claimed
MSSP ● offered – silent
ANSI – silent ◇ claimed
ATCP – silent ✕ denied
MCP – silent ✕ denied
MSP – silent ✕ denied
MXP – silent ◇ claimed
PUEBLO – silent ✕ denied
TLS – silent ◇ claimed
UTF-8 – silent ◇ claimed
VT100 – silent ✕ denied
XTERM 256 COLORS – silent ◇ claimed
ZMP – silent ✕ denied

Declared by the game

genre
None
mobiles
0
player guilds
0
subgenre
None
player cities
0
levels
0
mudprogs
0
classes
0
multiclassing
0
equipment system
None
multiplaying
None
newbie friendly
0
skills
0
playerkilling
None
world originality
All Original
pay for perks
0
player clans
0
quest system
None
mudtrigs
0
codebase
Evennia
status
Open Beta
objects
0
xterm true colors
0
exits
0
port
4000
hiring coders
0
crawl delay
-1
resets
0
player crafting
0
roleplaying
None
name
TrekMUD
areas
0
hiring builders
0
family
Evennia
gamesystem
Custom
rooms
0
pay to play
0
extra descriptions
0
training system
None
races
0
adult material
0
dbsize
0
helpfiles
0
minimum age
0