mu*index
reading
plain text
theme

TormentaMUD

Unclaimed — everything here was measured. Claim this game

play.brmud.com.br 4000answering since 26 Aug 2026

0 connected

declared

Connect screen

read as text
Conectando ao mundo de Tormenta, aguarde..




 Cliente MUINDEX-CRAWLER     Cores Ansi     MXP sim     MSDP sim     GMCP sim


  TORMENTA M.U.D. (Multi User Dungeon)      BrMUD Engine v1.0.9 (2026-08-31)

  Jogo de RPG massivo multijogador ambientado no universo de Tormenta RPG.

  Criado por: Victor Almeida (Stoneheart), Eder Appel     (Dunwick),
              Felipe Cansian (Cansian),    Rafael Gonzaga (Kevin),
           Adenilson Vicente (Kelendil),   Alex Silva     (Liuken)
                 Rui Fonseca (Dhrasyel)

  Código evoluído do tbaMUD (por Rumble) e do CircleMUD (por Jeremy Elson).
  Baseado nas regras do Dungeons e Dragons (por Gary Gigax e Dave Arneson).

  Inspirado no Tormenta RPG (1999-2020) e ambientado no mundo de Arton.
  Universo criado por: Marcelo Cassaro, Rogerio Saladino, J.M. Trevisan,
  Guilherme Dei Svaldi, Gustavo Brauner, Leonel Caldela e Rafael Dei Svaldi.

  O jogo é dedicado a todos os jogadores e apoiadores de Tormenta, que fazem
  este mundo virtual ganhar vida com suas histórias e aventuras fantásticas.



Nome do personagem:
as sent by the server 77×31 16-colour SGR captured

Connections by hour

Busiest Tuesday 17:00–17:59. Reliably quiet every day in the morning, 06:00–10:59. 92 hours across the week have no measurement yet.

times in UTC · 8-week rolling average

read as text — 7 rows
Players on by day, in UTC. 8-week rolling average.
day quietest busiest at not measured no count
Mon0 1 13:0014
Tue0 2 17:0014
Wed0 0 01:0016
Thu0 1 02:0013
Fri0 0 01:0013
Sat0 2 01:0011
Sun0 1 12:0011

How many, over time

Typically 0 on, peaking at 2, over 12 of 12 days. Down about 30% from the start of the range to the end.

days in UTC · 31 Aug 2026 – 11 Sep 2026

31 Aug 2026 — 1 on average, 0–2 across 7 probes1 Sep 2026 — 0 players, every one of 4 probes2 Sep 2026 — 0 players, every one of 4 probes3 Sep 2026 — 0 players, every one of 3 probes4 Sep 2026 — 0 on average, 0–2 across 6 probes5 Sep 2026 — 0 players, every one of 4 probes6 Sep 2026 — 0 on average, 0–1 across 6 probes7 Sep 2026 — 0 players, every one of 3 probes8 Sep 2026 — 0 players, every one of 4 probes9 Sep 2026 — 0 on average, 0–1 across 5 probes10 Sep 2026 — 0 players, every one of 4 probes11 Sep 2026 — 0 on average, 0–2 across 4 probes
2 at the top 12 of 12 days counted
  • mean of the counts we read that day
  • lowest to highest count that day
  • probed, no count could be read
  • not measured — a break in the line
read as text
  • 31 Aug–6 Sep: typically 0, peak 2, 7 days counted
  • 7 Sep–11 Sep: typically 0, peak 2, 5 days counted

Reachable

reachable · last 90 days

Reachable 97.1% of the 19 days we have measured. 4 days unreachable. Longest outage 6h (connection refused). 71 days predate anything we measured.

90 days ago today
reachable
97.1%
longest outage
6h
last cause
connection refused
  • reachable
  • degraded — answered, could not finish
  • unreachable
  • not measured
read as text
  • 16 Jun – 25 Aug: 71 days not measured
  • 3 Sep: 1 day unreachable (timed out)
  • 4 Sep: 1 day unreachable (connection refused)
  • 7 Sep – 8 Sep: 2 days unreachable (connection refused)

What changed

  1. 26 Aug 2026 endpoint recorded as play.brmud.com.br 4000 (handshake)

Capabilities

None of the 4 disagree.
capability measured declared age
GMCP ● offered – silent
MSDP ● offered – silent
MSSP ● offered – silent
MXP ● offered – silent

Declared by the game

name
TormentaMUD
codebase
CircleMUD
crawl delay
-1