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THE SAVAGE SOUL [unclaimed]
telnet 173.255.210.234 4000
First seen on 19 Oct 2026, listed on the I3 mudlist.

Players now: no count (nothing here says why)
Reachable: 100.0% of the last 90 days

When people are on (UTC)
Busiest Wednesday 03:00–07:59. Reliably quiet every day, 10:00–12:59. 27 hours
across the week have no measurement yet.

  Mon — measured at zero all day, nobody on 05:00–05:59, 20 hours not measured
  Tue — peak 1 at 07:00, nobody on 08:00–23:59, 6 hours not measured
  Wed — peak 1 at 03:00, nobody on 10:00–23:59
  Thu — peak 1 at 13:00, nobody on 00:00–12:59
  Fri — peak 1 at 03:00, nobody on 16:00–23:59
  Sat — measured at zero all day, nobody on 00:00–23:59
  Sun — peak 1 at 00:00, nobody on 10:00–13:59, 1 hour not measured

  counted = we got in and read a number, including a measured zero
  uncounted = we got in and no number could be read
  not measured = we have no measurement for that hour

How many, over time (6 Aug 2026 – 3 Nov 2026, UTC)
Typically 0 on, peaking at 2, over 16 of 90 days. Down about 100% from the start
of the range to the end.

  6 Aug–12 Aug: not measured
  13 Aug–19 Aug: not measured
  20 Aug–26 Aug: not measured
  27 Aug–2 Sep: not measured
  3 Sep–9 Sep: not measured
  10 Sep–16 Sep: not measured
  17 Sep–23 Sep: not measured
  24 Sep–30 Sep: not measured
  1 Oct–7 Oct: not measured
  8 Oct–14 Oct: not measured
  15 Oct–21 Oct: typically 0, peak 2, 3 days counted, 4 days not measured
  22 Oct–28 Oct: typically 0, peak 1, 7 days counted
  29 Oct–3 Nov: typically 0, peak 1, 6 days counted

  earlier: ?from=2026-05-08&to=2026-08-05&plain=1
  a week is summarised over the days in it we counted; a week with none says so

Reachable (last 90 days)
Reachable 100.0% of the 16 days we have measured. No day we measured was
unreachable. 74 days predate anything we measured.

  6 Aug – 18 Oct: 74 days not measured

Capabilities (0 of 9 disagree)
  CHARSET    measured: yes     declared: yes
  GMCP       measured: yes     declared: yes
  MSSP       measured: yes     declared: yes
  UTF-8      measured: yes     declared: -
  ANSI       measured: -       declared: yes
  MSDP       measured: -       declared: yes
  MSP        measured: -       declared: yes
  MXP        measured: -       declared: yes
  TLS        measured: -       declared: yes

Declared by the game
  family     Custom  (declared, 4h)
  name       The Savage Soul  (declared, 4h)
  mudlib     The Savage Soul / Grim  (declared, 10d)
  codebase   Grim  (declared, 4h)
  charset    utf-8  (measured, 4h)
  language   English  (declared, 4h)
  intermud   I3,Zebedee  (declared, 4h)
  status     Development  (declared, 4h)
  gamesystem Savage Soul  (declared, 4h)
  port       4000  (declared, 4h)
  mtts       1  (declared, 4h)
  tls        4001  (declared, 4h)

Connect screen
  [connect screen: 28 lines, text only]

                   .t;              ;t.
                  tRBR.            ;RBRt
                :RBBBBR.          :RBBBBR:
               :RBBBBBBX         .RBBBBBBR:
              .RBBBBBBBBY        VBBBBBBBBR.
              XBBBBBBBBBBi      YBBBBBBBBBBX
             ;BBBBBBBBBBBR:    ;RBBBBBBBBBBB;
             tBBBBBBBBBBR. :+=: .RBBBBBBBBBBi
             XBBBBBBBBBB; ;BBBR; ;BBBBBBBBBBY
             :::::::::::  tBBBBt  :::::::::::
                          .XBBX.
  
                          tI++tt
                         iBBBBBBi
                        ;BBBBBBBB;
                       ;RBBBBBBBBR;
                      :RBBBBBBBBBBR:
                     .RBBBBBBBBBBBBR.
                     ;RBBBBBBBBBBBBR;
                       :;iYXVVXIt;:
  
               --([{ The Savage Soul }])--
  
                --==< Scorched Earth >==--
  
  
  Version 0.3.3 (51538da0d5a9)
  Character name or account email address ("help" for more info):

What changed
  2026-10-19  endpoint recorded as 173.255.210.234 4000 (handshake)