THE MIND'S EYE [unclaimed]
telnet mudrealms.net 4300
Players now: 3 (declared, 1h)
Reachable: 100.0% of the last 90 days
When people are on (UTC)
Busiest Tuesday, Wednesday and Thursday 02:00–04:59.
Mon — peak 3 at 01:00
Tue — peak 5 at 22:00
Wed — peak 5 at 02:00
Thu — peak 4 at 02:00
Fri — peak 3 at 00:00
Sat — peak 3 at 00:00
Sun — peak 4 at 17:00
counted = we got in and read a number, including a measured zero
uncounted = we got in and no number could be read
not measured = we have no measurement for that hour
How many, over time (9 Jun 2026 – 6 Sep 2026, UTC)
Typically 2 on, peaking at 5, over 20 of 90 days. Up about 34% from the start of
the range to the end.
9 Jun–15 Jun: not measured
16 Jun–22 Jun: not measured
23 Jun–29 Jun: not measured
30 Jun–6 Jul: not measured
7 Jul–13 Jul: not measured
14 Jul–20 Jul: not measured
21 Jul–27 Jul: not measured
28 Jul–3 Aug: not measured
4 Aug–10 Aug: not measured
11 Aug–17 Aug: not measured
18 Aug–24 Aug: typically 2, peak 3, 7 days counted
25 Aug–31 Aug: typically 2, peak 5, 7 days counted
1 Sep–6 Sep: typically 3, peak 5, 6 days counted
earlier: ?from=2026-03-11&to=2026-06-08&plain=1
a week is summarised over the days in it we counted; a week with none says so
Reachable (last 90 days)
Reachable 100.0% of the 20 days we have measured. No day we measured was
unreachable. 70 days predate anything we measured.
9 Jun – 17 Aug: 70 days not measured
Capabilities (0 of 3 disagree)
MSDP measured: yes declared: -
MSSP measured: yes declared: -
MXP measured: yes declared: -
Declared by the game
codebase ROM (measured, 1h)
name The Mind's Eye (declared, 1h)
crawl delay -1 (declared, 1h)
Connect screen
[connect screen: 51 lines, text only]
Welcome to The Mind's Eye
This is a fantasy MUD with player interaction.
If you wish to join other adventurers in the realm,
select an appropriate character name and begin
the creation process. If this is your first time
at this MUD, please use the newbie channel once
logged in to seek the assistance of an Immortal.
To reach the owner of The Mind's Eye directly,
you may email [email protected]. Enjoy.
Autodetecting ANSI...[Zmud, Linux Telnet, Others]
[Press Return to continue]
Would you like ANSI color? [Y/N]:
Ansi enabled!
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THIS IS A MUD BASED ON...
Sacred - Copyright Chris Litchfield & Mark Archambault (2003)
Original DikuMUD by Hans Staerfeldt, Katja Nyboe,
Based on MERC 2.1 code by Hatchet, Furey, and Kahn
Tom Madsen, Michael Seifert, and Sebastian Hammer
ROM 2.4 copyright (c) 1993-1996 Russ Taylor
Running GIT Revision 606
Whose avatar should be summoned?
What changed
2026-08-18 endpoint recorded as mudrealms.net 4300 (handshake)