mu*index
reading
plain text
theme

The Masque

Unclaimed — everything here was measured. Claim this game

rupert.twyst.org 6666answering since 18 Aug 2026

2 connected

measured

Connect screen

read as text
 ~ @ ~ ! ~ @ ~ ! ~ @ ~ @ ~    W E L C O M E   T O    ~ @ ~ @ ~ ! ~ @ ~ ! ~ @ ~


                                         *

                           ~ * T H E   M A S Q U E * ~

                                         *


                        The Masque is a ~ ROLEPLAY ~ MOO.
Its theme is VENICE during CARNIVAL, the time the past, present and future.  Enter a world where pha
ntasmagoria and reality merge, and RL does not intrude.
                     Life is a Carnival and all are masked.

                                      ~ @ ~

               To visit as a guest, type:  CONNECT GUEST
         To enter as a regular player, type: CONNECT <name> <password>

                                     ~     ~
                                        *
The lag is low; there is 1 connected.
as sent by the server 100×24 no colour captured

Connections by hour

Busiest Tuesday, Wednesday, Thursday, Friday and Saturday small hours, 00:00–00:59.

times in UTC · 8-week rolling average

read as text — 7 rows
Players on by day, in UTC. 8-week rolling average.
day quietest busiest at not measured no count
Mon1 2 02:00
Tue0 2 00:00
Wed0 2 00:00
Thu1 2 00:00
Fri2 2 00:00
Sat0 2 00:00
Sun1 2 02:00

How many, over time

Typically 1 on, peaking at 3, over 11 of 11 days. Down about 47% from the start of the range to the end.

days in UTC · 31 Aug 2026 – 10 Sep 2026

31 Aug 2026 — 2 players, every one of 12 probes1 Sep 2026 — 2 players, every one of 12 probes2 Sep 2026 — 2 players, every one of 12 probes3 Sep 2026 — 2 players, every one of 12 probes4 Sep 2026 — 1 on average, 0–2 across 8 probes5 Sep 2026 — 0 players, every one of 4 probes6 Sep 2026 — 1 on average, 0–2 across 10 probes7 Sep 2026 — 0 players, every one of 4 probes8 Sep 2026 — 0 players, every one of 4 probes9 Sep 2026 — 1 on average, 0–3 across 6 probes10 Sep 2026 — 2 players, every one of 12 probes
3 at the top 11 of 11 days counted
  • mean of the counts we read that day
  • lowest to highest count that day
  • probed, no count could be read
  • not measured — a break in the line
read as text
  • 31 Aug–6 Sep: typically 2, peak 2, 7 days counted
  • 7 Sep–10 Sep: typically 1, peak 3, 4 days counted

Reachable

reachable · last 90 days

Reachable 100.0% of the 25 days we have measured. 1 day unreachable. Longest outage 10m (no route from here). 65 days predate anything we measured.

90 days ago today
reachable
100.0%
longest outage
10m
last cause
no route from here
  • reachable
  • degraded — answered, could not finish
  • unreachable
  • not measured
read as text
  • 14 Jun – 17 Aug: 65 days not measured
  • 7 Sep: 1 day unreachable (no route from here)

What changed

  1. 18 Aug 2026 NAME recorded as The Masque (staff)
  2. 18 Aug 2026 endpoint recorded as rupert.twyst.org 6666 (handshake)

Capabilities

None of the 1 disagree.
capability measured declared age
MSSP ✕ absent – silent

Declared by the game

name
The Masque
codebase
LambdaMOO 1.8.1/fileio/FUP1.8/DSA/WAIF0.95