The Last Outpost
Along with exploring and advancing through the game world, The Last Outpost offers players the ability to lay claim to the zones that make up the land. Once claimed, a zone can be taxed, and the player making the claim gets to decide the player killing policy within the zone. Whoever claims the whole world is declared the Leader of the Last Outpost! The Last Outpost has a unique world, player elected clan membership, player regulated PvP, and a hands-off policy for administrators.
Unclaimed — everything here was measured. Claim this game
last-outpost.com 4000answering since 31 Jul 2026
0 connected
declared
Connect screen
\p/ Welcome to The O ________________ | | _ ___ | _____________________________ T______|| / / | | | _ ___ _ _ _ ___ \ P\ || / \ <_ | |__| / \ | | | | \ / \ / | < | | || |-| > | | | | | | | | |_/ | | <_ | > | | |\__ | | _/ | | | | | | | | | | | > | / | | |________________| | \_/ \_/ | | \_/ _/ | > | | \ |/ |____________________________< |/______\ /____\| P __ | __ __ Last Outpost DikuMUD __ __ __ | |I_| |__| | Created by Hans Henrik Staerfeldt, Katja < |__| |__| | | Nyboe, Tom Madsen, Michael Seifert, /> \ _______________| Sebastian Hammer, and |____/\_________ ______________> The Last Outpost Honor Guard < __><\________ _____________/ <use credits command> \_<__/________ | | | |_ __ __ __ __ __ __ _| > > | | __|___|___|_| |__| |__| |__| |__| |__| |__| |__|\ / \_|___|___|__ | | | |________________________________________ < />_| | | | |___|___|___| L L L L L L L L L L _______ L L L L L L >__/\> /___|___|___| | | | |L L L L L L L L L L /=|=|=|=\ L L L L L </> \< | | | | __|___|___|_| L L L L L L L L L I=|=|=|=I L L L L L < L|_|___|___|__ | | | |L L L L L L L L L L I V V V I L L L L L L L L L | | | JJ| |___|___|___|_L_L_L_L_L_L_L_L_L__I-------I__L_L_L_L_L_L_L_L_L_L|___|___|___| By what name do you wish to be known?
read as text
\p/ Welcome to The
O ________________
| | _ ___ | _____________________________
T______|| / / | | | _ ___ _ _ _ ___ \
P\ || / \ <_ | |__| / \ | | | | \ / \ / | <
| | || |-| > | | | | | | | | |_/ | | <_ | >
| | |\__ | | _/ | | | | | | | | | | | > | /
| | |________________| | \_/ \_/ | | \_/ _/ | >
| | \ |/ |____________________________<
|/______\ /____\|
P
__ | __ __ Last Outpost DikuMUD __ __ __
| |I_| |__| | Created by Hans Henrik Staerfeldt, Katja < |__| |__| |
| Nyboe, Tom Madsen, Michael Seifert, /> \
_______________| Sebastian Hammer, and |____/\_________
______________> The Last Outpost Honor Guard < __><\________
_____________/ <use credits command> \_<__/________
| | | |_ __ __ __ __ __ __ _| > > | |
__|___|___|_| |__| |__| |__| |__| |__| |__| |__|\ / \_|___|___|__
| | | |________________________________________ < />_| | | |
|___|___|___| L L L L L L L L L L _______ L L L L L L >__/\> /___|___|___|
| | | |L L L L L L L L L L /=|=|=|=\ L L L L L </> \< | | | |
__|___|___|_| L L L L L L L L L I=|=|=|=I L L L L L < L|_|___|___|__
| | | |L L L L L L L L L L I V V V I L L L L L L L L L | | | JJ|
|___|___|___|_L_L_L_L_L_L_L_L_L__I-------I__L_L_L_L_L_L_L_L_L_L|___|___|___|
By what name do you wish to be known?Connections by hour
Busiest Monday 02:00–03:59. Reliably quiet every day in the morning, 07:00–11:59. 22 hours across the week have no measurement yet.
times in UTC · 8-week rolling average
read as text — 7 rows
| day | quietest | busiest | at | not measured | no count |
|---|---|---|---|---|---|
| Mon | 0 | 2 | 00:00 | 3 | – |
| Tue | 0 | 2 | 00:00 | 2 | – |
| Wed | 0 | 2 | 00:00 | 3 | – |
| Thu | 0 | 2 | 01:00 | 2 | – |
| Fri | 0 | 2 | 02:00 | 4 | – |
| Sat | 0 | 2 | 03:00 | 6 | – |
| Sun | 0 | 2 | 02:00 | 2 | – |
How many, over time
Typically 0 on, peaking at 4, over 61 of 90 days. Down about 26% from the start of the range to the end.
days in UTC · 18 Jul 2026 – 15 Oct 2026
- mean of the counts we read that day
- lowest to highest count that day
- probed, no count could be read
- not measured — a break in the line
read as text
- 18 Jul–24 Jul: not measured
- 25 Jul–31 Jul: not measured
- 1 Aug–7 Aug: not measured
- 8 Aug–14 Aug: not measured
- 15 Aug–21 Aug: typically 1, peak 4, 6 days counted, 1 day not measured
- 22 Aug–28 Aug: typically 0, peak 2, 7 days counted
- 29 Aug–4 Sep: typically 0, peak 2, 7 days counted
- 5 Sep–11 Sep: typically 0, peak 2, 7 days counted
- 12 Sep–18 Sep: typically 0, peak 3, 7 days counted
- 19 Sep–25 Sep: typically 0, peak 2, 7 days counted
- 26 Sep–2 Oct: typically 0, peak 3, 7 days counted
- 3 Oct–9 Oct: typically 0, peak 2, 7 days counted
- 10 Oct–15 Oct: typically 0, peak 2, 6 days counted
Reachable
Reachable 100.0% of the 63 days we have measured. 1 day unreachable. Longest outage 10m (no route from here). 13 days predate anything we measured. 14 days went unmeasured — we were not watching.
- reachable
- 100.0%
- longest outage
- 10m
- last cause
- no route from here
- reachable
- degraded — answered, could not finish
- unreachable
- not measured
read as text
- 18 Jul – 30 Jul: 13 days not measured
- 1 Aug – 14 Aug: 14 days not measured
- 8 Oct: 1 day unreachable (no route from here)
What changed
- 15 Oct 2026 LOCALTIME changed from Wed Oct 14 21:09:59 PM EDT 2026 to Wed Oct 14 23:11:54 PM EDT 2026 (mssp)
- 15 Oct 2026 LOCALTIME changed from Wed Oct 14 19:07:15 PM EDT 2026 to Wed Oct 14 21:09:59 PM EDT 2026 (mssp)
- 14 Oct 2026 LOCALTIME changed from Wed Oct 14 13:01:31 PM EDT 2026 to Wed Oct 14 19:07:15 PM EDT 2026 (mssp)
- 21 Sep 2026 CODEBASE changed from LastOutpost 4.60 to LastOutpost 4.61 (mssp)
- 16 Aug 2026 CODEBASE changed from LastOutpost 4.59 to LastOutpost 4.60 (mssp)
- 16 Aug 2026 CODEBASE changed from LastOutpost 4.58 to LastOutpost 4.59 (mssp)
- 31 Jul 2026 endpoint recorded as last-outpost.com 4000 (handshake)
Capabilities
| capability | measured | declared | age |
|---|---|---|---|
| CHARSET | ● offered | – silent | |
| EOR | ● offered | – silent | |
| MSSP | ● offered | – silent | |
| UTF-8 | ● offered | ◇ claimed | |
| ANSI | – silent | ◇ claimed | |
| GMCP | – silent | ◇ claimed | |
| TLS | – silent | ◇ claimed | |
| VT100 | – silent | ◇ claimed |
Declared by the game
- location
- United States of America
- objects
- 1386
- charset
- utf-8
- mobiles
- 1100
- rooms
- 5873
- classes
- 4
- crawl delay
- -1
- localtime
- Wed Oct 14 23:11:54 PM EDT 2026
- port
- 4000
- ssl
- 4443
- language
- English
- codebase
- LastOutpost 4.61
- areas
- 82
- hostname
- last-outpost.com
- websocket
- wss://last-outpost.com/ws/telnet/
- created
- 1992
- contact
- [email protected]
- ip
- 70.226.30.1
- minimum age
- 0
- pay to play
- 0
- hiring builders
- 1
- status
- Live
- levels
- 80
- hiring coders
- 0
- mcmp
- 1
- gamesystem
- Custom
- subgenre
- Medieval Fantasy
- helpfiles
- 406
- pay for perks
- 0
- races
- 6
- family
- DikuMUD
- icon
- https://www.last-outpost.com/LO/common/msspicon.png
- gameplay
- Adventure
- name
- The Last Outpost
- genre
- Fantasy
- website
- https://www.last-outpost.com
- description
- Along with exploring and advancing through the game world, The Last Outpost offers players the ability to lay claim to the zones that make up the land. Once claimed, a zone can be taxed, and the player making the claim gets to decide the player killing policy within the zone. Whoever claims the whole world is declared the Leader of the Last Outpost! The Last Outpost has a unique world, player elected clan membership, player regulated PvP, and a hands-off policy for administrators.