THE INQUISITION - LEGACY [unclaimed]
telnet ti-legacy.com 5050
Players now: 4 (declared, 26m)
Reachable: 100.0% of the last 90 days
Where to find this game
WEBSITE https://ti-legacy.com/ (declared, 26m)
When people are on (UTC)
Busiest Tuesday and Friday evenings, 18:00–23:59. 20 hours across the week have
no measurement yet.
Mon — peak 10 at 22:00, nobody on 04:00–04:59, 2 hours not measured
Tue — peak 11 at 18:00, nobody on 06:00–07:59, 3 hours not measured
Wed — peak 10 at 22:00, nobody on 07:00–08:59, 4 hours not measured
Thu — peak 9 at 18:00, nobody on 07:00–08:59, 2 hours not measured
Fri — peak 11 at 21:00, nobody on 06:00–07:59, 3 hours not measured
Sat — peak 11 at 01:00, nobody on 09:00–10:59, 3 hours not measured
Sun — peak 10 at 01:00, nobody on 08:00–09:59, 3 hours not measured
counted = we got in and read a number, including a measured zero
uncounted = we got in and no number could be read
not measured = we have no measurement for that hour
How many, over time (12 Jun 2026 – 9 Sep 2026, UTC)
Typically 4 on, peaking at 14, over 26 of 90 days. Steady across the range.
12 Jun–18 Jun: not measured
19 Jun–25 Jun: not measured
26 Jun–2 Jul: not measured
3 Jul–9 Jul: not measured
10 Jul–16 Jul: not measured
17 Jul–23 Jul: not measured
24 Jul–30 Jul: not measured
31 Jul–6 Aug: not measured
7 Aug–13 Aug: not measured
14 Aug–20 Aug: typically 4, peak 13, 6 days counted, 1 day not measured
21 Aug–27 Aug: typically 4, peak 14, 7 days counted
28 Aug–3 Sep: typically 4, peak 11, 7 days counted
4 Sep–9 Sep: typically 4, peak 11, 6 days counted
earlier: ?from=2026-03-14&to=2026-06-11&plain=1
a week is summarised over the days in it we counted; a week with none says so
Reachable (last 90 days)
Reachable 100.0% of the 26 days we have measured. No day we measured was
unreachable. 64 days predate anything we measured.
12 Jun – 14 Aug: 64 days not measured
Capabilities (0 of 4 disagree)
MSSP measured: yes declared: -
MXP measured: yes declared: -
ANSI measured: - declared: yes
XTERM 256 COLORS measured: - declared: yes
Declared by the game
status Live (declared, 26m)
name The Inquisition - Legacy (declared, 26m)
created 1999 (declared, 26m)
genre Fantasy (declared, 26m)
ip 51.161.59.12 (declared, 26m)
language English (declared, 26m)
subgenre Dark Fantasy (declared, 26m)
codebase ROM (measured, 26m)
crawl delay 1 (declared, 26m)
website https://ti-legacy.com/ (declared, 26m)
hostname ti-legacy.com (declared, 26m)
gamesystem Custom (declared, 26m)
Connect screen
[connect screen: 30 lines, text only]
Based on DikuMUD by Hans Staerfeldt, Katja Nyboe,
Tom Madsen, Michael Seifert, and Sebastian Hammer
Based on MERC 2.1 code by Hatchet, Furey and Kahn
Based on ROM 2.4 copyright 1993-1998 Russ Taylor
_ (\ /) _
//\_\\/\ /\//_/\\
The Inquisition MUTT (( `>\_) (_/<` ))
2024-present by Karrin \\./` \\, _._ ,// `\.//
2024-2024 by Maeve \/ \|\.---` `---./|/ \/
2022-2024 by Ghed | _____ |
2010-2022 by Kinaed \ ]==o==[ /
2004-2008 by Ephera | \_ _/ |
inq 2.5 by Tamara Boileau | V |
\ .V. /
-_ ---___- ,, \ <___> /
(' || || \ /
(( || ||/\\ _-_ `. .'
(( || || || || \\ //`:::`\\
(( // || || ||/ // ' \\
-____- \\ |/ \\,/ // \\
(/ \)
_-_, ,
// ' ' || '
|| \\/\\ /'\\ \\ \\ \\ _-_, \\ =||= \\ /'\\ \\/\\
-|| || || || || || || || ||_. || || || || || || ||
|| || || || || || || || - || || || || || || || ||
_-_, \\ \\ \\,|| \\/\\ \\ ,-_- \\ \\, \\ \\,/ \\ \\
||
|/ L E G A C Y
By what name shall history remember ye? [Type your desired character name.]
What changed
2026-07-31 endpoint recorded as ti-legacy.com 5050 (handshake)