THE FINAL CHALLENGE [unclaimed]
telnet finalchallenge.net 4000
Players now: no count (nothing here says why)
Reachable: 84.1% of the last 90 days
Longest outage: 12d 16h
When people are on (UTC)
Busiest Thursday, Saturday and Sunday 16:00–19:59. 4 hours across the week have
no measurement yet.
Mon — peak 4 at 01:00
Tue — peak 4 at 01:00, nobody on 08:00–08:59
Wed — peak 4 at 02:00, nobody on 09:00–09:59
Thu — peak 4 at 14:00, nobody on 09:00–09:59, 2 hours not measured
Fri — peak 4 at 00:00, nobody on 09:00–09:59, 2 hours not measured
Sat — peak 4 at 11:00, nobody on 09:00–09:59
Sun — peak 4 at 01:00
counted = we got in and read a number, including a measured zero
uncounted = we got in and no number could be read
not measured = we have no measurement for that hour
How many, over time (27 Aug 2026 – 25 Sep 2026, UTC)
Typically 2 on, peaking at 7, over 30 of 30 days. Up about 38% from the start of
the range to the end.
27 Aug–2 Sep: typically 2, peak 5, 7 days counted
3 Sep–9 Sep: typically 2, peak 6, 7 days counted
10 Sep–16 Sep: typically 2, peak 6, 7 days counted
17 Sep–23 Sep: typically 2, peak 7, 7 days counted
24 Sep–25 Sep: typically 3, peak 6, 2 days counted
earlier: ?from=2026-07-28&to=2026-08-26&plain=1
a week is summarised over the days in it we counted; a week with none says so
Reachable (last 90 days)
Reachable 84.1% of the 81 days we have measured. 13 days unreachable. Longest
outage 12d 16h (connection refused). 9 days predate anything we measured.
9 Aug – 17 Aug: 9 days not measured
25 Oct – 6 Nov: 13 days unreachable (connection refused)
Capabilities (0 of 4 disagree)
MCCP measured: yes declared: -
MSDP measured: yes declared: -
MSSP measured: yes declared: -
MXP measured: yes declared: -
Declared by the game
codebase Merc (measured, 12d)
name The Final Challenge (declared, 12d)
crawl delay -1 (declared, 12d)
Connect screen
[connect screen: 31 lines, text only]
______ __ ______ ___
/\__ _\/\ \ /\ ___\ __ /\_ \
\/_/\ \/\ \ \___ __ \ \ \__/ /\_\ ___ __ \//\ \
\ \ \ \ \ _ `\ /'__`\ \ \ _\ \/\ \ /' _ `\ /'__`\ \ \ \
\ \ \ \ \ \ \ \/\ __/ \ \ \/ \ \ \/\ \/\ \/\ \L\.\_ \_\ \_
\ \_\ \ \_\ \_\ \____\ \ \_\ \ \_\ \_\ \_\ \__/.\_\/\____\
\/_/ \/_/\/_/\/____/ \/_/ \/_/\/_/\/_/\/__/\/_/\/____/
____ __ ___ ___
/\ _`\ /\ \ /\_ \ /\_ \
\ \ \/\_\\ \ \___ __ \//\ \ \//\ \ __ ___ __ __
\ \ \/_/_\ \ _ `\ /'__`\ \ \ \ \ \ \ /'__`\/' _ `\ /'_ `\ /'__`\
\ \ \L\ \\ \ \ \ \/\ \L\.\_ \_\ \_ \_\ \_/\ __//\ \/\ \/\ \L\ \/\ __/
\ \____/ \ \_\ \_\ \__/.\_\/\____\/\____\ \____\ \_\ \_\ \____ \ \____\
\/___/ \/_/\/_/\/__/\/_/\/____/\/____/\/____/\/_/\/_/\/___L\ \/____/
/\____/
\_/__/
Diku Mud was created by Hans Henrik St{rfeldt, Katja Nyboe, Tom Madsen,
Michael Seifert, and Sebastian Hammer. 08/01/93 Merc 2.1 Furey, Hatchet, Kahn
TFC WEB SITE : http://www.tfcmud.com
TFC FORUMS : http://forums.tfcmud.com
TWITTER : http://twitter.com/tfcmud
WIKI : http://wiki.tfcmud.com
FACEBOOK : http://www.facebook.com/tfcmud
GOOGLE : http://google.com/+Tfcmud
By what name do you wish to be known?
What changed
2026-08-22 capability.mssp.measured changed from false to true (handshake)
2026-08-22 capability.mssp.measured changed from true to false (handshake)
2026-08-21 capability.mssp.measured changed from false to true (handshake)
2026-08-18 endpoint recorded as finalchallenge.net 4000 (handshake)